Playing the game is optional too.
My issue isn't the option, its the idea behind it.
I understand. I honestly don't like the invincibility option either. I would prefer an easy mode over that.
I look a Epic Yarn and Wooly World (which I assume has the same immortality principle behind it).
I don't have a problem with that because the game is designed around it.
But here its like, if you wanted to make the game approachable, design it, don't just flip a switch no effort on the devs part, whats the difference from watching it on a lets play for the gamers, nobody the player doesn't really benefit from it.
In Star Fox, its especially egregious b/c of the game's own design.
Addendum: Responding to it on a matter of preference is pointless and boring, because the options don't detract from the game, option argument is always the answer. Repeating it ad infinitum doesn't go anywhere. What I think is more valuable and interesting is debating it on the matter of principle.