Forums - Gaming Discussion - Star Fox Zero adds invincible mode for beginners, internet reacts

Does this actually bother anyone here?

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Dr.Henry_Killinger said:
Pathetic, you can't beat the game you don't deserve to get through it. Easy mode won't teach you shit. Just watch a lets play on youtube if its too hard.

It's an optional game mode, though.

There's going to be a hard mode in the game too btw.



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Mr.GameCrazy said:
Dr.Henry_Killinger said:
Pathetic, you can't beat the game you don't deserve to get through it. Easy mode won't teach you shit. Just watch a lets play on youtube if its too hard.

It's an optional game mode, though.

There's going to be a hard mode in the game too btw.

Playing the game is optional too.

My issue isn't the option, its the idea behind it.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Dr.Henry_Killinger said:
Mr.GameCrazy said:

It's an optional game mode, though.

There's going to be a hard mode in the game too btw.

Playing the game is optional too.

My issue isn't the option, its the idea behind it.

I understand. I honestly don't like the invincibility option either. I would prefer an easy mode over that.



Dr.Henry_Killinger said:
Pathetic, you can't beat the game you don't deserve to get through it. Easy mode won't teach you shit. Just watch a lets play on youtube if its too hard.

It's a video game, not homework. It doesn't need to "teach" anything.



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curl-6 said:
Dr.Henry_Killinger said:
Pathetic, you can't beat the game you don't deserve to get through it. Easy mode won't teach you shit. Just watch a lets play on youtube if its too hard.

It's a video game, not homework. It doesn't need to "teach" anything.

Opinions are opinions.

Mine is that a good game teaches you how to play it. That's also a fundamental of good game design. Every time I go through a tutorial I cringe b/c its just evident of a lack of the prior to an extent. 



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

An invincible mode and a tougher mode only add to the game. If you don't want to play them, then don't. So stoked for this game.



Mr.GameCrazy said:
Dr.Henry_Killinger said:

Playing the game is optional too.

My issue isn't the option, its the idea behind it.

I understand. I honestly don't like the invincibility option either. I would prefer an easy mode over that.

I look a Epic Yarn and Wooly World (which I assume has the same immortality principle behind it).

I'm like 

I don't have a problem with that because the game is designed around it. 

But here its like, if you wanted to make the game approachable, design it, don't just flip a switch no effort on the devs part, whats the difference from watching it on a lets play for the gamers, nobody the player doesn't really benefit from it.

In Star Fox, its especially egregious b/c of the game's own design.

 

Addendum: Responding to it on a matter of preference is pointless and boring, because the options don't detract from the game, option argument is always the answer. Repeating it ad infinitum doesn't go anywhere. What I think is more valuable and interesting is debating it on the matter of principle.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Dr.Henry_Killinger said:
curl-6 said:

It's a video game, not homework. It doesn't need to "teach" anything.

Opinions are opinions.

Mine is that a good game teaches you how to play it. That's also a fundamental of good game design. Every time I go through a tutorial I cringe b/c its just evident of a lack of the prior to an extent. 

If you must see it as a learning process, then this is still learning. You learn what lies ahead so you can then use that knowledge to inform a later playthrough without invincibility. Observing and adapting, that's learning. It can also help you learn the controls while you're observing. Punishment isn't an essential component of the learning process.



Why would you need this? What's the purpose of buying a game if it doesn't present some sort of challenge?