That's good, will also means MS/SOny will become less dependant on retailers. I still believe digital prices on console games are so high because of retailers.
Did you spend more on digital gaming than physical gaming? | |||
I spent more on Digital gaming | 21 | 34.43% | |
I spent more on physical gaming | 40 | 65.57% | |
Total: | 61 |
That's good, will also means MS/SOny will become less dependant on retailers. I still believe digital prices on console games are so high because of retailers.
BasilZero said:
Hmm strange. The links load for me but takes a while though. |
It just tells me the website isn't available. Oh well.
BasilZero said:
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So MS and Sony are giving out numbers on their digital side? Only to these guys?
If gaming becomes digital only i quiet mordern gaming all together
spemanig said:
You'd probably get over it. The experience is 99% the same. |
The Value is not the same
i guess this is the last nail in the coffin when it comes to the claim that halo performed miracles digitally, and that "50% attatch rate!" nonesense.
Also clash of clans and league of legends doing that much is just insane... fucking insane.
GTAV still make more on console than PC without physical sales.
bananaking21 said:
i guess this is the last nail in the coffin when it comes to the claim that halo performed miracles digitally, and that "50% attatch rate!" nonesense.
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I knew someone is going to bring this up and not surprise by who. Did you also read BasilZero other comment where Microtransaction/DLC also count towards these revenue? It also helps that all of these games are multiplatform and not a single exclusive is on this list.
Proud to be a Californian.
Lawlight said: So, which brought in more revenue? Mobile or PC? |
Teeqoz said: So what is the digital market on console worth now? |
Both answers can be found in the superdata source: https://www.superdataresearch.com/blog/us-digital-games-market/
"The largest category in terms of dollar sales was mobile, earning $25.8 billion" and "Sales of digital console games showed the biggest jump and were up 34%, despite being one of the smaller categories at $4B annually."
So mobile revenue > PC revenue >>> console revenue (without retail sales).