By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - All Splatoon content has finally released! Was it not a good idea to release it this way instead of delaying it?

Einsam_Delphin said:
archer9234 said:
Releasing it like this was boring. I stopped playing the game months ago. So I have no idea of a lot of the new stuff in it. I got bored, because nothing was in the game, for a long time.

 

It has plenty of stuff now so go play it!

 

anything it helped the games leg's a bit with people holding out.

 

I agree that it improved the legs, but there were people coplaining for the lack of content before the launch of the game, what I'm trying to say is that if they released the game with 2/3 more maps and 10 or so more weapons without affecting the regularity of the updates (so resulting with more maps/weapons as of now) they would have sold EVEN BETTER





Around the Network

I hope they ditch the mode rotation for the sequel. I don't really mind the map rotation though!



                
       ---Member of the official Squeezol Fanclub---

wombat123 said:
I hope if Nintendo takes the same approach with a Splatoon sequel that they don't make it as bare bones on release as the original. It was bearable this time around because Splatoon was new and fresh but if they tried it again, I don't know if the audience would be as forgiving. Then again, a bare bones initial release could be a thing that people expect from the Splatoon franchise in the future and therefore tolerated. Hard to say.
LipeJJ said:
Yes a good idea indeed. But a risky one too.

The only reason for it not being crushed by the media is that Splatoon itself is extremely fun and fresh. If it was an established IP, I bet they wouldn't get away with this.

 

I completely agree, the initial lack of content was made up for by it's fresh and new gameplay, but an established IP wont have that advantage. Even if Splatoon 2 uses the same release plan, the launch build has to be beefier. A more involved story mode would certainly do the trick!

 

Teeqoz said:

 

 

Actually the fact that my Wii U's HDMI ouput stopped working has made sure I can't play Splatoon. As for what I mean by that I moved on, see your own reply to Ültra. I never intended to play Splatoon forever, so I'd have preferred it if all the content was there when I did play it, instead of Nintendo "forcing" me to go back to it after 4-5 months (stopped playing it in august) if I wanted the full experience. While I was satisfied with what I did play, that's irrelevant really. I would've enjoyed it more if I had access to all content from the beggining.

 

Now, I know you'll just say that I could've waited for all content to release, and technically speaking, that's true (even though the reason I did get Splatoon was that the Splatoon bundle was the only Wii U SKU they had available). But that's like saying that games with day one DLC is okay, because after all you can just wait for 12 months and buy the GOTY edition with all DLC included, for the same price as the base game cost at launch. I mean, you get all the content, including the DLC, and you pay the same as those who bought it at launch did, right?

In the end, I don't like this business practice. It was a great move for franchise building and sales, but it was hardly a great move against consumers.

 

 

 


The bolded is very relevant what with it being the goal of the game. You don't always need to play and see everything a game has to offer to enjoy it. Sure maybe you'd have more fun if you play it with all the content, just like I'd probably have more fun with Pikmin 3 if I bought all the DLC, but I don't because I'm satisfied with it how it is. If a game has satisfied you enough then you move on, there aren't any rules or anything saying you have to 100% it first. Splatoon releasing with everything won't stop people from picking up other things eventually.

Also Nintendo isn't forcing anything, and unlike GotY editions, we knew about it before the game released and the DLC arrived much sooner and never had to be paid for by anyone. I say Day 1 DLC can be okay, if it's free, but we're talking about Splatoon here not other games.



Einsam_Delphin said:
Teeqoz said:

Actually the fact that my Wii U's HDMI ouput stopped working has made sure I can't play Splatoon. As for what I mean by that I moved on, see your own reply to Ültra. I never intended to play Splatoon forever, so I'd have preferred it if all the content was there when I did play it, instead of Nintendo "forcing" me to go back to it after 4-5 months (stopped playing it in august) if I wanted the full experience. While I was satisfied with what I did play, that's irrelevant really. I would've enjoyed it more if I had access to all content from the beggining.

 

Now, I know you'll just say that I could've waited for all content to release, and technically speaking, that's true (even though the reason I did get Splatoon was that the Splatoon bundle was the only Wii U SKU they had available). But that's like saying that games with day one DLC is okay, because after all you can just wait for 12 months and buy the GOTY edition with all DLC included, for the same price as the base game cost at launch. I mean, you get all the content, including the DLC, and you pay the same as those who bought it at launch did, right?

In the end, I don't like this business practice. It was a great move for franchise building and sales, but it was hardly a great move against consumers.

 

 

 


The bolded is very relevant what with it being the goal of the game. You don't always need to play and see everything a game has to offer to enjoy it. Sure maybe you'd have more fun if you play it with all the content, just like I'd probably have more fun with Pikmin 3 if I bought all the DLC, but I don't because I'm satisfied with it how it is. If a game has satisfied you enough then you move on, there aren't any rules or anything saying you have to 100% it first. Splatoon releasing with everything won't stop people from picking up other things eventually.

Also Nintendo isn't forcing anything, and unlike GotY editions, we knew about it before the game released and the DLC arrived much sooner and never had to be paid for by anyone. I say Day 1 DLC can be okay, if it's free, but we're talking about Splatoon here not other games.

 

I don't see how what I thought of the content I did get is in any way relevant to how I feel the rest of the content should've been distributed, but that's just me. It's not because of me wanting to 100% the game, it's because I want to have access to the different modes and maps from the get go, not having to wait months for them to release.

If you make 50k per year on your job, and you're satisfied with that, but your colleague makes 70k per year in the same position, then that does not make it just because you were satisfied with your 50k per year. Likewise, just because I was satisfied with the content I did get from Splatoon, does not make it okay that it didn't have all of the content until nearly half a year later.



I'm sure Nintendo got a lot ox exposure this year just with the updates alone. They will follow the same model with the sequel.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Around the Network

Wright said:


That doesn't fix it. Nintendo would need to release a Splatoon GOTY version or something with everything included on the disc.



 

Oh, you don't like that some of the game is digital even if you have a disk. Come on what's so bad about that? :L

 

mZuzek said:
It might have been a good idea, but it didn't do that much for me. Ever since they introduced Rainmaker and kept the mode rotation, I've barely played the game, since it's basically impossible to play squad battles with my friends in the only mode we enjoy (tower control). Mode rotation sucks ass.
Mike321 said:
It works but for negative reasons, mainly the map and rank mode rotation. Only two maps and one mode every 4 hours isn't the best idea at all, it should at least be 3 maps and two modes.

We all know why they did it, and hopefully next time they avoid this by releasing the game complete, with a proper map and rank mode rotation

AZWification said:

I hope they ditch the mode rotation for the sequel. I don't really mind the map rotation though!

 

While I agree, this thread is about how the content was distributed, not regulated. The rotation could be implemented regardless of how much or little content there is, seeing how it's still there...

 

Luke888 said:


I agree that it improved the legs, but there were people coplaining for the lack of content before the launch of the game, what I'm trying to say is that if they released the game with 2/3 more maps and 10 or so more weapons without affecting the regularity of the updates (so resulting with more maps/weapons as of now) they would have sold EVEN BETTER

 

 

Well you can say that about every game ever lol. There has to be a cut off point otherwise games would just be in development forever.



No, they should have released everything at once. Options are always great, and restricting those options to fit a schedule that they saw fit was not a good way to go about things.



Teeqoz said:

I don't see how what I thought of the content I did get is in any way relevant to how I feel the rest of the content should've been distributed, but that's just me. It's not because of me wanting to 100% the game, it's because I want to have access to the different modes and maps from the get go, not having to wait months for them to release.

If you make 50k per year on your job, and you're satisfied with that, but your colleague makes 70k per year in the same position, then that does not make it just because you were satisfied with your 50k per year. Likewise, just because I was satisfied with the content I did get from Splatoon, does not make it okay that it didn't have all of the content until nearly half a year later.

 


Well again, you could have waited. Really with both options having the same content in the end, the only real difference between the two release methods is when you can get the game. One has it available in December, the other also has it fully featured in December, but can also be obtained as early as May if you so choose. You were saying Nintendo is being forceful, but you actually have more freedom this way.



Einsam_Delphin said:
Teeqoz said:

I don't see how what I thought of the content I did get is in any way relevant to how I feel the rest of the content should've been distributed, but that's just me. It's not because of me wanting to 100% the game, it's because I want to have access to the different modes and maps from the get go, not having to wait months for them to release.

If you make 50k per year on your job, and you're satisfied with that, but your colleague makes 70k per year in the same position, then that does not make it just because you were satisfied with your 50k per year. Likewise, just because I was satisfied with the content I did get from Splatoon, does not make it okay that it didn't have all of the content until nearly half a year later.

 


Well again, you could have waited. Really with both options having the same content in the end, the only real difference between the two release methods is when you can get the game. One has it available in December, the other also has it fully featured in December, but can also be obtained as early as May if you so choose. You were saying Nintendo is being forceful, but you actually have more freedom this way.

 


Like I wrote, the Splatooon Wii U bundle was the only Wii U sku available. And I still don't agree with the business practice of releasing something before it's done.

Saying you can buy the game later is an excuse. It's like defending Destiny's lack of content at launch because you could wait for The Taken King Legendary Edition and get all the content for the same price. Not saying this is as bad as that, because for Splatoon the content was free, but it still isn't something I agree with. Would you be okay with the next Splatoon launching in the same way? The next Mario Kart? Heck, the next 3D Mario? The next Smash Bros?



Nintendo did it right. They steadily released free content, and it kept Splatoon in the public eye.