wombat123 said: I hope if Nintendo takes the same approach with a Splatoon sequel that they don't make it as bare bones on release as the original. It was bearable this time around because Splatoon was new and fresh but if they tried it again, I don't know if the audience would be as forgiving. Then again, a bare bones initial release could be a thing that people expect from the Splatoon franchise in the future and therefore tolerated. Hard to say. |
LipeJJ said: Yes a good idea indeed. But a risky one too. The only reason for it not being crushed by the media is that Splatoon itself is extremely fun and fresh. If it was an established IP, I bet they wouldn't get away with this. |
I completely agree, the initial lack of content was made up for by it's fresh and new gameplay, but an established IP wont have that advantage. Even if Splatoon 2 uses the same release plan, the launch build has to be beefier. A more involved story mode would certainly do the trick!
Teeqoz said:
Actually the fact that my Wii U's HDMI ouput stopped working has made sure I can't play Splatoon. As for what I mean by that I moved on, see your own reply to Ültra. I never intended to play Splatoon forever, so I'd have preferred it if all the content was there when I did play it, instead of Nintendo "forcing" me to go back to it after 4-5 months (stopped playing it in august) if I wanted the full experience. While I was satisfied with what I did play, that's irrelevant really. I would've enjoyed it more if I had access to all content from the beggining.
Now, I know you'll just say that I could've waited for all content to release, and technically speaking, that's true (even though the reason I did get Splatoon was that the Splatoon bundle was the only Wii U SKU they had available). But that's like saying that games with day one DLC is okay, because after all you can just wait for 12 months and buy the GOTY edition with all DLC included, for the same price as the base game cost at launch. I mean, you get all the content, including the DLC, and you pay the same as those who bought it at launch did, right?
In the end, I don't like this business practice. It was a great move for franchise building and sales, but it was hardly a great move against consumers.
|
The bolded is very relevant what with it being the goal of the game. You don't always need to play and see everything a game has to offer to enjoy it. Sure maybe you'd have more fun if you play it with all the content, just like I'd probably have more fun with Pikmin 3 if I bought all the DLC, but I don't because I'm satisfied with it how it is. If a game has satisfied you enough then you move on, there aren't any rules or anything saying you have to 100% it first. Splatoon releasing with everything won't stop people from picking up other things eventually.
Also Nintendo isn't forcing anything, and unlike GotY editions, we knew about it before the game released and the DLC arrived much sooner and never had to be paid for by anyone. I say Day 1 DLC can be okay, if it's free, but we're talking about Splatoon here not other games.