Forums - Nintendo Discussion - AMD Confirms Nintendo NX 2016 Launch?

SpokenTruth said:
JRPGfan said:

Thats the scary part.

Blackberry had massive debts and started having massive losses such as a $7 billion loss in 2014.  They certainly were not a "yeah but they still make a profit" company.

Didnt their sales drop off long before that though?



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JRPGfan said:
SpokenTruth said:
JRPGfan said:

Thats the scary part.

Blackberry had massive debts and started having massive losses such as a $7 billion loss in 2014.  They certainly were not a "yeah but they still make a profit" company.

Didnt their sales drop off long before that though?

Actually, not really. Revenue peaked in 2011 ($20B) with 2012 only down a little ($18.5).   2013 and 2014 ($11B and $7B) were hard drops in revenue (though active accounts were still decent) and their losses began to be huge.  That tells me they reduced their prices a lot which is what killed revenue.  In 2014, Blackberry was just 1% of global smartphone sales.





Massimus - "Trump already has democrat support."

Everyone, how can they release the console at Q2 if they ship their SOC at Q2?

Are they shipping some kind of console-self-assembling super chips? Unless that is the case, Shipping processors at Q2 means console is definitely not coming out before 2016 Q4.

Considering their Nintendo's initial shipping amount, they can barely make it to the 2016 December even they squeeze is much as possible.



Kagerow said:
Everyone, how can they release the console at Q2 if they ship their SOC at Q2?

Are they shipping some kind of console-self-assembling super chips? Unless that is the case, Shipping processors at Q2 means console is definitely not coming out before 2016 Q4.

Considering their Nintendo's initial shipping amount, they can barely make it to the 2016 December even they squeeze is much as possible.

 

Second HALF OF 2016, not second quarter.

Ship them in July/August, devices release in Nov/Dec.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Sorry, incredibly wrong specs and there won't be a handheld version of anything. There will be a handheld and a home console.



First of all: I expect there to be a home console and a handheld that share the same architecture and operating system. So we are probbaly talking about the same thing, just using different words. 

Second: If you have insight into these kinds of things, I'd be glad to learn more! Here's what I did: I looked at Nintendo's past consoles and handhelds and it turned out that aside from the Wii each console / handheld from the GC / GBA generation onward followed Moore's Law. The Wii was the exception to the rule, because Nintendo designed it to be a disruptive product. GBA to DS, DS to 3DS, N64 to Gamecube and Wii to Wii U all followed the same trajectory. So I concluded this would apply to NX as well. When I did the (very basic, uneducated) math for RAM, CPU and TFLOPS, NX home console sat exactly between PS4 and Xbone in power (if released in late 2016). The next handheld was more powerful than a PS Vita but not by leaps and bounds. Again, just doing some basic maths. I'm not claiming to be an expert.

I also looked at the rumors circulating around the internet. We have Square Enix who almost-confirmed Dragon Quest XI for NX and rumors pointed to NX being roughly as powerful as PS4 and Xbox One. And to me that makes sense. Nintendo wants third parties to be on board and having a console similar in power and architecture to PS4 and Xbox One would make it easier for third parties to develop games for Nintendo's console. At the same time the console wouldn't be more expensive: Nintendo never made a console or handheld more expensive (or powerful) than it had to be. Coincidentally, this power range is exactly what the power trajectory of Nintendo's past consoles would suggest as well. It just all falls together pretty nicely.

So, that's the logic behind my claim. But I'm no expert, so if you have inside information I'm happy to learn more! Especially why these specs are "incredibly" wrong (why not just a bit?). 



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UncleScrooge said:
Perfectly matches NX rumors: Two sets, one ARM and one x86, for a single customer with "at least one" being for a games console. What kind of customer would order two different CPU's but only dedicate one of them to gaming?

And to those people saying it'll release in late 2017 even though production will start later this year: welcome to the 21st century. Even iPhone production doesn't start until 3-4 months before the product goes on sales and Apple sells way more iPhones than Nintendo sells consoles. Just-in-time manufacturing has been around for decades, stop deluding yourselves. If Nintendo stockpiled millions of CPU's in warehouses for almost a year the entire industry would laugh at them.

What I like is that we get an ever clearer image of what NX will be: Handheld + Home console running the same operating system.
There's a good chance Nintendo will use cartridges that you can plug into both devices: Flash storage is cheap, can go up to 64GB and removing the optical disc drive will make the home console both smaller and cheaper.

If we look at Moore's Law we can predict that home console NX will be roughly equal to PS4 and Xbone in power with the handheld version being somewhat more powerful than the PS Vita, running at 480p to save resources. We're probably talking about a $299 home console and a $199 handheld and I bet they'll give you a free game with each device, probably a third game if you buy both machines.

There were 27 games published by Nintendo in 2015. Fifteen of those were released on 3DS and Twelve on Wii U. On NX we won't have game droughts because Nintendo could release close to all of those 27 games on both devices. The people who are pissed at the thought of NX releasing soon will be ecstatic once Nintendo announces its line-up. Whether the platform will be a mass market success remains to be seen of course.

I agree for everything expect display for handheld, I think it will be 540p same like Vita.





zorg1000 said:
Kagerow said:

 

Second HALF OF 2016, not second quarter.

Ship them in July/August, devices release in Nov/Dec.

If they're shipping in July/August, that would mean at least 2016 Q3. That confirms NX isn't launching at 2016.

Once chip is received, they need to print the circuit board, put the chip in, complete the parts, test it, then send it to assembly to assemble with parts.

Then it needs to be packaged, while sending samples and getting licenses while planning for the distribution.

Even playing cards are completely printed at least 3 month before launch. I doubt console is going to be any faster.



Kagerow said:
zorg1000 said:
Kagerow said:

 

Second HALF OF 2016, not second quarter.

Ship them in July/August, devices release in Nov/Dec.

If they're shipping in July/August, that would mean at least 2016 Q3. That confirms NX isn't launching at 2016.

Once chip is received, they need to print the circuit board, put the chip in, complete the parts, test it, then send it to assembly to assemble with parts.

Then it needs to be packaged, while sending samples and getting licenses while planning for the distribution.

Even playing cards are completely printed at least 3 month before launch. I doubt console is going to be any faster.

They start mass production of the CPU/APU this year, the chip design with samples gets done way earlier.

And they first design the chip and only after that they design the other parts? Maybe they worked this way in the eighties...





UncleScrooge said:

Sorry, incredibly wrong specs and there won't be a handheld version of anything. There will be a handheld and a home console.



First of all: I expect there to be a home console and a handheld that share the same architecture and operating system. So we are probbaly talking about the same thing, just using different words. 

Second: If you have insight into these kinds of things, I'd be glad to learn more! Here's what I did: I looked at Nintendo's past consoles and handhelds and it turned out that aside from the Wii each console / handheld from the GC / GBA generation onward followed Moore's Law. The Wii was the exception to the rule, because Nintendo designed it to be a disruptive product. GBA to DS, DS to 3DS, N64 to Gamecube and Wii to Wii U all followed the same trajectory. So I concluded this would apply to NX as well. When I did the (very basic, uneducated) math for RAM, CPU and TFLOPS, NX home console sat exactly between PS4 and Xbone in power (if released in late 2016). The next handheld was more powerful than a PS Vita but not by leaps and bounds. Again, just doing some basic maths. I'm not claiming to be an expert.

I also looked at the rumors circulating around the internet. We have Square Enix who almost-confirmed Dragon Quest XI for NX and rumors pointed to NX being roughly as powerful as PS4 and Xbox One. And to me that makes sense. Nintendo wants third parties to be on board and having a console similar in power and architecture to PS4 and Xbox One would make it easier for third parties to develop games for Nintendo's console. At the same time the console wouldn't be more expensive: Nintendo never made a console or handheld more expensive (or powerful) than it had to be. Coincidentally, this power range is exactly what the power trajectory of Nintendo's past consoles would suggest as well. It just all falls together pretty nicely.

So, that's the logic behind my claim. But I'm no expert, so if you have inside information I'm happy to learn more! Especially why these specs are "incredibly" wrong (why not just a bit?). 

In that case it's still a HC and  HH, not versions of anything.

Wii U didn't follow the regular hardware jump. Since the wii used the same specs from GC, Wii U's hardware jump was far bigger than usual. For a Wii U successor, everything points to a $299 machine at launch and much better specs than a ps4.

For the next handheld, the traditional jump would lead to a ps360 level handheld. However, mobile technology advanced quickly in the past few years due to the mobile boom. Because of that, we can expect the 3ds successor to have power in between ps360 and wii u while still costing $199 at launch.





Thunderbird77 said:
UncleScrooge said:

Sorry, incredibly wrong specs and there won't be a handheld version of anything. There will be a handheld and a home console.



First of all: I expect there to be a home console and a handheld that share the same architecture and operating system. So we are probbaly talking about the same thing, just using different words. 

Second: If you have insight into these kinds of things, I'd be glad to learn more! Here's what I did: I looked at Nintendo's past consoles and handhelds and it turned out that aside from the Wii each console / handheld from the GC / GBA generation onward followed Moore's Law. The Wii was the exception to the rule, because Nintendo designed it to be a disruptive product. GBA to DS, DS to 3DS, N64 to Gamecube and Wii to Wii U all followed the same trajectory. So I concluded this would apply to NX as well. When I did the (very basic, uneducated) math for RAM, CPU and TFLOPS, NX home console sat exactly between PS4 and Xbone in power (if released in late 2016). The next handheld was more powerful than a PS Vita but not by leaps and bounds. Again, just doing some basic maths. I'm not claiming to be an expert.

I also looked at the rumors circulating around the internet. We have Square Enix who almost-confirmed Dragon Quest XI for NX and rumors pointed to NX being roughly as powerful as PS4 and Xbox One. And to me that makes sense. Nintendo wants third parties to be on board and having a console similar in power and architecture to PS4 and Xbox One would make it easier for third parties to develop games for Nintendo's console. At the same time the console wouldn't be more expensive: Nintendo never made a console or handheld more expensive (or powerful) than it had to be. Coincidentally, this power range is exactly what the power trajectory of Nintendo's past consoles would suggest as well. It just all falls together pretty nicely.

So, that's the logic behind my claim. But I'm no expert, so if you have inside information I'm happy to learn more! Especially why these specs are "incredibly" wrong (why not just a bit?). 

In that case it's still a HC and  HH, not versions of anything.

Wii U didn't follow the regular hardware jump. Since the wii used the same specs from GC, Wii U's hardware jump was far bigger than usual. For a Wii U successor, everything points to a $299 machine at launch and much better specs than a ps4.

For the next handheld, the traditional jump would lead to a ps360 level handheld. However, mobile technology advanced quickly in the past few years due to the mobile boom. Because of that, we can expect the 3ds successor to have power in between ps360 and wii u while still costing $199 at launch.



 

They could go well beyond that. The Apple A9X in the iPad Pro is basically equivalent to a GT730M GPU ... that GPU can even run decent, playable versions of high end PS4/XB1-only games like The Witcher 3 and Assassin's Creed Unity at 720p no less:

https://www.youtube.com/watch?v=L7o4l1NEoxs

https://www.youtube.com/watch?v=uJQTFk6wo0U

This A9X chip isn't even that expensive, it's pegged to cost about $38 to mass produce

http://www.fool.com/investing/general/2015/12/02/how-much-does-the-apple-a9x-cost-to-make.aspx

 

If Nintendo could combine their portable userbase with game engines that developers actually work on (rather than forcing them to use a different engine for a portable game, which ends up being more trouble than most developers are willing to bother with) ... that would be a game changer for them IMO. 

Developers want the userbase the Nintendo portables get, but they don't want to have to program a completely seperate version of a game for it.