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Forums - Nintendo Discussion - It's November 21st 2016. The NX is out and more powerful than the PS4. Are 3rd parties on board?

 

3rd party multiplats

Support the NX 224 41.87%
 
Ignore the NX 311 58.13%
 
Total:535
AlfredoTurkey said:

Four things need to happen for 3rd party support, not just one. First, the console needs to be at or over PS4/Xbox One power. Second, it needs to have a standard controller. Third, it needs to allow third parties the same amenities as the other two guys do such as DLC policies etc. and four, it needs to heave decent HDD space so as to ensure that DLC will actually have a place to go.

If Nintendo wants third party, they will get it. We haven't seen them do that though since the SNES. Sure, they've always wanted it, but it's obvious to everyone that they haven't made it a top priority.

All of that is a given for a  new home console but is not what it takes for support.





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JRPGfan said:
oMahly said:
NX will most likely launch in 2017 not 2016 and 3rd parties are interested in developing for it, just not a lot

The later the NX launch... the higher the PS4 & XB1 install base.

By end of 2016, PS4 will be over 55million units sold.

The higher that number goes (the longer the NX waits to launch) the less likely it is to get 3rd party back.



when did that happen before? oh right, every new gen console ever.





Thunderbird77 said:
JRPGfan said:

The later the NX launch... the higher the PS4 & XB1 install base.

By end of 2016, PS4 will be over 55million units sold.

The higher that number goes (the longer the NX waits to launch) the less likely it is to get 3rd party back.



when did that happen before? oh right, every new gen console ever.

That doesnt mean it doesnt matter though.

Even if im just being captain obvious. The sooner the NX launches the better.





The Nx might get some ports at launch, but I don't see that lasting for too long.



                
       ---Member of the official Squeezol Fanclub---

JRPGfan said:
Thunderbird77 said:

when did that happen before? oh right, every new gen console ever.

That doesnt mean it doesnt matter though.

Even if im just being captain obvious. The sooner the NX launches the better.



It makes little to no difference if it releases in 2016 or 2017.





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Normchacho said:
JWeinCom said:

 


No, it has to have a gimmick, because if it's essentially the same as the already successful PS4, there is no market for it.  

 

No, it's needs to have a draw. A draw and a gimmick aren't the same thing. Motion controls, that's a gimmick. A PS4 that plays Nintendo games, that's a draw. A console that has a large, diverse library of games for both kids and their parents, that's a draw. A Nintendo console that isn't hindered by weak hardware and a dearth of thrid party content makes a very good case for itself.

Gimmick and draw mean the same thing.  But, I get what you mean, and I still completely disagree.

Take a look at the Gamecube.  More powerful than the PS2, Nintendo games, and fairly decent third party support.  Bombed.  

Even IF we assume that the NX gets every third party game day one from launch (which is absolutely unrealistic), then the NX will STILL be 3 years behind in its library.  So, in 2017 what is the draw for the NX exactly?  A few Nintendo exclusives vs 3 years of titles?  The console won't have a library as large and diverse as their rivals for at least two years, and by that time we'll be looking at the PS5.

And how is Nintendo going to draw hype for this thing?  In one booth, Sony has a VR helmet, Microsoft has hololens.  Nintendo has the same thing their competitors made in 2013, but in 2016.  You think that's going to draw headlines?  You think anyone besides the biggest Nintendo, who will buy the thing no matter what, will care?  If you're launching 3 years after a competitor you damn sure better have something to make your product standout, and Nintendo's software is not enough.  If Nintendo's games were THAT big of a draw, the Wii U would not be tanking as badly as it is..  If Nintendo launches without a gimmick, they're essentially begging for Sony's table scraps.



Has the fanbase shown a history of support ? Base of previews console sales estimate potential sales, is it positive ? Is there a need to release, game not profitable with out nx version? Is the fanbase receptive to such games, mature sport adult type?

Its all a bunch of No i see, so the answer is no they will not support he nx. Lazy late ports and some shovelware sure.






you seen what MS and Sony does with 3rd party? Ninty needs to be doing that.



JWeinCom said:
Normchacho said:
JWeinCom said:

 


No, it has to have a gimmick, because if it's essentially the same as the already successful PS4, there is no market for it.  

 

No, it's needs to have a draw. A draw and a gimmick aren't the same thing. Motion controls, that's a gimmick. A PS4 that plays Nintendo games, that's a draw. A console that has a large, diverse library of games for both kids and their parents, that's a draw. A Nintendo console that isn't hindered by weak hardware and a dearth of thrid party content makes a very good case for itself.

Gimmick and draw mean the same thing.  But, I get what you mean, and I still completely disagree.

Take a look at the Gamecube.  More powerful than the PS2, Nintendo games, and fairly decent third party support.  Bombed.  

Even IF we assume that the NX gets every third party game day one from launch (which is absolutely unrealistic), then the NX will STILL be 3 years behind in its library.  So, in 2017 what is the draw for the NX exactly?  A few Nintendo exclusives vs 3 years of titles?  The console won't have a library as large and diverse as their rivals for at least two years, and by that time we'll be looking at the PS5.

And how is Nintendo going to draw hype for this thing?  In one booth, Sony has a VR helmet, Microsoft has hololens.  Nintendo has the same thing their competitors made in 2013, but in 2016.  You think that's going to draw headlines?  You think anyone besides the biggest Nintendo, who will buy the thing no matter what, will care?  If you're launching 3 years after a competitor you damn sure better have something to make your product standout, and Nintendo's software is not enough.  If Nintendo's games were THAT big of a draw, the Wii U would not be tanking as badly as it is..  If Nintendo launches without a gimmick, they're essentially begging for Sony's table scraps.

How do ps5 and xbox ??? compete with their rivals that have a 4-5 year library and are much cheaper? wii u's successor is in the same situation as any new gen console, it's competitors will be ps5 and xbox ??? As for the start of your example, all third party releases from that point onwards + nintendo games would make the machine incredibly atractive for the 66% of 7 gen console owners still without an 8 gen console by late 2016. They might as well go for the 9 gen with wii u's replacement.

And do bear in mind that GC didn't have decent third party support, it released one year after ps2 and most major third party games of that gen were ps2 exclusives.





Picture this:

Nintendo releases a new handheld - the NX - specs are decent - hardware is tight and it replaces the 3ds (and is backwards compatible even).

3rd party support for nintendo handhelds is already there - lets make this a great 'dream' and say it's got similar power to a wii-u out the gate and decent PPI (whatever resolution that turns out to be) - which for the sake of argument puts it slightly at or above the 360/ps3 in pure processing/graphics power, however the chip they use is now based on standard x86 instructions and so is able to run the most popular current-gen engines with some bells and whistles turned off.

Who here wouldn't want a nintendo handheld that had easy 3rd party ports of 360/ps3 franchises....

Ok now add that with the reduced resolution it can manage many 3rd party current games without much work making it a very attractive option for porting current titles.... remember less screen = less power needed. Now nintendo rides this for at least a year - they may even sell the hardware at or below cost because they know buy-in to this is what makes or breaks the company. Nintendo devotes *all* resources to this platform and has a decent (lets say 4 to launch and 10-12 by 1st years end) number of titles to go along with this.

A year later using a better chip/etc. and hardware they release the home console version - with built in upscaling and the ability for a publisher to take an existing title and load newer graphics files = full version of their game. Suddenly all those 3rd party games are available for almost no dev cost to run on the new system and of course nintendo doesn't make 'handheld zelda' - they make 'zelda' and it works on both. The OS and account system are tied together - the underlying hardware is the same instruction set - just different power. Much like having a PC game where it will run on 5 year old hardware with half of the options turned off - and look like the best thing on earth when using modern hardware and all the options on - that's how easy it is to run a game on 'both' systems.

Some people only buy one of the two - but the library works on both. Many buy both systems and enjoy the ability to play anywhere.

3rd parties are able to fully jump in because no one else has a viable handheld that even comes close - and the cost of making it work on the 'home' console is so cheap of course they support it.

That's the vision Nintendo has - I think they can do all of that - and I still think they will screw up the online features horribly, they just really don't understand the internet. However the key (I think) will be to make the handheld system good enough to handle current gen games (even if this requires turning off a ton of options) - which means it needs to be a x86 chip with 8GB of *RAM* - how much would that cost.... I think they can do it for 250 or under - but we'll see.