Forums - Sales Discussion - Nintendo means bad news for 3rd parties!

It seems NIntendo success is bad for third parties meaning their sales have slipped. Linke below.

http://www.gamespot.com/news/6171107.html?action=convert&om_clk=latestnews&tag=latestnews;title;0

Now some may say that this is a good thing and now 3rd parties will be forced to make better games. But no 3rd parties have another option kill Nintendo yeah (ps3mcx comments is mine). Put theri titles on the psp instead of the ds and on the ps3 and 360 instead of the wii. Its always been said that nintendos software is too good and sells to well but they cant thrive on their own which was proved with the gamecube i always knew this would happen.

Now M$ and Sony need to capitilize showing 3rd parties tis better to make for their console despite the higher cost of making games.



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The problem is 3rd parties are ignoring the Wii, shoveling shoddy ports and badly made software onto the platform in hopes of making a quick buck. When they decide to make some quality software, it will sell.

Another problem is the 360 and PS3 aren't catching on like they should. Their price of entry is too high for the casual consumer, and the majority of 3rd party software is what sells on those systems. It's no secret that Nintendo builds their hardware around their software, whereas Microsoft and Sony build software that takes advantage of their hardware.



They only have themselves to blame after years of making sequals, remakes, bad ports and games that play exactly the same but with a different name. Clearly people want something different even though all big companies prefer to sell consumers safe remakes and sequals etc. (spiderman 1,2,3..pirates1,2,3..shrek 1,2,3 etc etc) Companies don't like consumers straying of the norm as it means more risk and more work for them.I salute any company that tries something differnt to expand the industry and offer consumers something new and exciting, just as Microsoft developed Xbox live which for me is by far the best online console, even though I do like some of the channels on the Wii



Miyamoto also called out the 3rd parties to stop using third string developer chumps to make games for Nintendo. If they really want to compete with Nintendo, they should be putting their best programmers, artists, etc. on Nintendo projects.



Wii Code 8761-5941-4718-0078 

The so called big flood of huge 3rd party games to Wii still hasn't come even though it's clear that it is selling more than the other two consoles now, anyone wonder why that is?

I mean all the new games announced are small quick cash ins that look terribly made and are really unappealing to the average video gamer.



Thanks to Blacksaber for the sig!

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This is phase one. It had to happen, and it's good that it's happening. This is how one builds back support. If Nintendo hadn't pushed forward with such strong titles, they couldn't be sure they would be in the position they are now, where third parties are starting to look to them as the most viable platform. On the flip side, if they had more support from third parties, they could have eased off, delayed production of a couple games (okay, a couple *more* games), and let the third parties sell Nintendo's systems. If everything goes to plan, by the '08 holiday season, it *will* be the third parties selling the Wii, and possibly the DS just as much as Nintendo. But, honestly, this is what had to happen for Nintendo to achieve a market equilibrium.



ckmlb said:

The so called big flood of huge 3rd party games to Wii still hasn't come even though it's clear that it is selling more than the other two consoles now, anyone wonder why that is?

I mean all the new games announced are small quick cash ins that look terribly made and are really unappealing to the average video gamer.


But this will change...

...you've got to remember, almost ALL of the 3rd parties were caught with their pants down when Nintendo was showing off the Wii at the last E3. Many of them admitted to having dismissed the Wii before E3, and afterwards, having to ramp up and switch gears to start pumping out Wii games.

So yeah, it's not shocking that most of the 3rd party efforts to date, have been very shoddy  - but that comes with the territory of realizing you're about to miss the boat and better get SOMETHING out there and get it out there FAST. But, as the userbase of the Wii continues to expand (eventually surpassing that of the 360), 3rd parties will have no choice but to support the Wii and cash in. And, if they expect to make money and compete with Nintendo games, then they will just have to try that much harder to make better games...   ...simple as that - and everyone wins.

 



6 months after launch and you expect there to be a flood of 3rd party games? The success of the Wii couldn't be seen until a couple months ago, and it takes 1-2 years to make a game. However it takes much less time to make a port or change a game from one system to another. There have been tons of game announcements for the Wii, but they are still in the future. Good news for the Wii is that it doesn't need those to succeed in 2007 and probably 2008. Wii is selling like crazy without all of those games.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

The Wii is bad news for 3rd parties who haven't got imagination and just shovel out the same gameplay that could've been done on the PS1. The story of this gen is that people are bored and ready for change. 3rd parties who recognise this will thrive and those that don't will soon be gone.



ckmlb said:

The so called big flood of huge 3rd party games to Wii still hasn't come even though it's clear that it is selling more than the other two consoles now, anyone wonder why that is?

I mean all the new games announced are small quick cash ins that look terribly made and are really unappealing to the average video gamer.


It's not that difficult to figure out.  Umm, huge 3rd party games take time, anywhere from 12-24 months.  The 3rd parties, Ubisoft and THQ excepted, almost totally ignored the Wii until after it launched.  We're 6 months since launch, take a guess why games that take 12-24 months to make haven't arrived yet.  The crap quick shovelware fad was the other side of this missing the boat coin.  They needed something on the Wii and quick, their shareholders were very upset that they posted lower than expected earnings since they bet on the PS3 and not the Wii so they put out tons of cheap games to make a quick buck and tell their shareholders we have 18 games coming out for the Wii by Juy (nevermind they're all crapware).

I hate to self advertise but I a thread about the Wii's 3rd party sales.  http://www.vgchartz.com/forum/thread.php?id=1967

This sums up the general point of the post nicely, US sales of 7 multiplatform 3rd party games, total sales/% of sales by system/attach rate x 100 using current system sales

Game360 PS3 Wii    360 PS3 Wii    360 PS3  Wii 
Madden 07

 1,591

 380

 353

 

 68.5

 16.4

 15.2

 

 26.1

 26.8

 13.0

 
CoD 3

 1,048

 237

 299

 

 66.2

 15.0

 18.9

 

 17.2

 16.7

11.0

 
NFS Carbon

 529

 212

 146

 

 59.6

 23.9

 16.5

 

 8.7

 14.9

 5.4

 
Tony Hawk

 380

 125

 150

 

 58.0

 19.1

 22.9

 

 6.2

 8.8

 5.5

 
Tiger Woods

 380

 140

 193

 

 53.3

 19.6

 27.1

 

 6.2

 9.9

 7.1

 
Sonic

 205

 100

 235

 

 38.0

 18.5

 43.5

 

 3.4

 7.0

 8.6

 
Spiderman 3

194

 80

 40

 

 61.8

 25.5

 12.7

 

 3.2

 5.6

 1.5

 
Launch 4

 3,548

 954

 948

 

 65.1

 17.5

 17.4

 

 58.2

 67.2

 34.9

 
Recent 3

779

 320

 468

 

 49.7

 20.4

 29.9

 

 12.8

 22.5

 17.2

 
Total 6

4,327

 1,274

 1,416

 

 61.7

 18.2

 20.2

 

 70.9

 89.7

 52.1

 

Make decent games and they sell well on the Wii, it's that simple.  I believe those are in rough order of release.  The first 4 were launch games, then Tiger, Sonic, and Spiderman.  The Wii's share of those games increased with its growing market share.  Some interesting notes, the worst performing Wii game, Spiderman 3, the worst Wii game up there.  Second worst, NFS Carbon, the second worst of the Wii ports.  If you include this weeks Spiderman3 sales and of the recent 3 games the 360 sold ~900k and the Wii ~500k.  The 360 sold 80% more of those 3 games with 120% more systems (although the 360's greater Spiderman sales and Wii's greater hardware sales means it'll be more like 90% and 110% soon).  The first 4 games were released when the Wii had just over 1 million users and the 360 ~5 million, so even there the 360 selling 4.5 times as many games isn't bad for the Wii.  I know it's a small sample of only 7 games but it does show that 3rd party games can sell on the Wii, in some cases better than on the 360.  Combine a fast growing install base, decent attach rates, and lower development cost and the Wii will soon be the best system to put a game on profit wise.