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Forums - Gaming Discussion - FF15 director compares the game to The Last of Us

Wow BIG statement from SquarEnix.......can they deliver now ??



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VXIII said:
S.T.A.G.E. said:
Do these guys want to make an RPG or do they want to make a action adventure game? After reading this i'm trying to figure it out. Naughty Dog knows what genre they are in and they know what works for what they make. Square seems confused.

Story. The Last of Us story can easily fit in any genre including RPG.

Also. He only said the story will progress quietly during gameplay, like TLoU, nothing more. It has nothing to do with the vision or the genre. But yeah, SE has been confused for a long time. Things are seemingly getting better though.



No it cannot. Naughty Dog's action/adventure games are tailor made for forward progression linearity. The focus is on looks over huge worlds and set pieces. JRPG's are similar in linearity, but a JRPG offers more freedom than a typical action game and less that of a typical WRPG.





S.T.A.G.E. said:
VXIII said:

Story. The Last of Us story can easily fit in any genre including RPG.

Also. He only said the story will progress quietly during gameplay, like TLoU, nothing more. It has nothing to do with the vision or the genre. But yeah, SE has been confused for a long time. Things are seemingly getting better though.



No it cannot. Naughty Dog's action/adventure games are tailor made for forward progression linearity. The focus is on looks over huge worlds and set pieces. JRPG's are similar in linearity, but a JRPG offers more freedom than a typical action game and less that of a typical WRPG.



I don't understand.

FF XIII story is as linear as TloU. The role playing is included through its gameplay; stats, weapons, roles ...etc. Add those element to TloU including the combat system without changing anything in the story and you'd get a RPG.

But as I said, XV director mention TLoU as an example for one element of storytelling. It has a more open nature, the demo confirms it.



S.T.A.G.E. said:
VXIII said:

Story. The Last of Us story can easily fit in any genre including RPG.

Also. He only said the story will progress quietly during gameplay, like TLoU, nothing more. It has nothing to do with the vision or the genre. But yeah, SE has been confused for a long time. Things are seemingly getting better though.



No it cannot. Naughty Dog's action/adventure games are tailor made for forward progression linearity. The focus is on looks over huge worlds and set pieces. JRPG's are similar in linearity, but a JRPG offers more freedom than a typical action game and less that of a typical WRPG.



 

It's not something exclusive to just western style games. Several japanese games have already did the whole TLOU style of story telling (but with a lot less emotional subjects) where the character banter by themselves and have some optional conversations as you're playing. It works and it's not difficult to put into any game to be honest. They've been doing it for a while. The characters yap about recent events or the area you're in or get to know eachother through convos.  It makes the characters more believable and they show more of their personalities that way.