S.T.A.G.E. said:
No it cannot. Naughty Dog's action/adventure games are tailor made for forward progression linearity. The focus is on looks over huge worlds and set pieces. JRPG's are similar in linearity, but a JRPG offers more freedom than a typical action game and less that of a typical WRPG. |
It's not something exclusive to just western style games. Several japanese games have already did the whole TLOU style of story telling (but with a lot less emotional subjects) where the character banter by themselves and have some optional conversations as you're playing. It works and it's not difficult to put into any game to be honest. They've been doing it for a while. The characters yap about recent events or the area you're in or get to know eachother through convos. It makes the characters more believable and they show more of their personalities that way.