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S.T.A.G.E. said:
VXIII said:

Story. The Last of Us story can easily fit in any genre including RPG.

Also. He only said the story will progress quietly during gameplay, like TLoU, nothing more. It has nothing to do with the vision or the genre. But yeah, SE has been confused for a long time. Things are seemingly getting better though.



No it cannot. Naughty Dog's action/adventure games are tailor made for forward progression linearity. The focus is on looks over huge worlds and set pieces. JRPG's are similar in linearity, but a JRPG offers more freedom than a typical action game and less that of a typical WRPG.



I don't understand.

FF XIII story is as linear as TloU. The role playing is included through its gameplay; stats, weapons, roles ...etc. Add those element to TloU including the combat system without changing anything in the story and you'd get a RPG.

But as I said, XV director mention TLoU as an example for one element of storytelling. It has a more open nature, the demo confirms it.