| Miyamotoo said: No, I thought because it's trash. |
At this moment only your baseless statement is a trash.
| Miyamotoo said: No, I thought because it's trash. |
At this moment only your baseless statement is a trash.
Boberkun said:
At this moment only your baseless statement is a trash. |
You dont think this game is a trash!?


I am really baffled at how vehemently people defend this game.
What am I missing here? What little I played had a choppy framerate, unresponsive controls that made aiming a chore, Uwe Boll calibre characters/VA/storytelling, graphics that wouldn't look out of place in a PS3/360 launch title, shallow combat mechanics...
I don't get it, I really don't. What do you guys see in it?
| curl-6 said: I am really baffled at how vehemently people defend this game. What am I missing here? What little I played had a choppy framerate, unresponsive controls that made aiming a chore, Uwe Boll calibre characters/VA/storytelling, graphics that wouldn't look out of place in a PS3/360 launch title, shallow combat mechanics... I don't get it, I really don't. What do you guys see in it? |
You cannot judge characters/VA/storytelling and graphics if you even not finished first chapter (IIRC).
Controls is very responsive if you can handle it (whole chapter 1 is tutorial for all gameplay mechanics). Aiming with the right stick is always big problem, so you should turn on auto-aim.


Boberkun said:
You cannot judge characters/VA/storytelling and graphics if you even not finished first chapter (IIRC). |
I watched the entire campaign on youtube.
| curl-6 said: I watched the entire campaign on youtube. |
And basically missed everything? Tension boss fights, collectible trophies, secret documents, Score Attack mode, etc. It's not David Cage's movies, it's all about gameplay.
One more question: did you played Killer is Dead? That Suda's game is most close to Devil's Third in terms of everything. Maybe this just not your type of games, I don't know.


Boberkun said:
And basically missed everything? Tension boss fights, collectible trophies, secret documents, Score Attack mode, etc. It's not David Cage's movies, it's all about gameplay. One more question: did you played Killer is Dead? That Suda's game is most close to Devil's Third in terms of everything. Maybe this just not your type of games, I don't know. |
The person playing didn't rush through it; they went out to their way to find the collectables, and I saw all the boss fights. It was a pretty thorough playthrough.
And no, I never got around to that one.
Itagaki just isn't a very good designer. He had some good ideas in Ninja Gaiden, but they were flawed (as shown by how much better the Sigma versions were due to a few minor tweaks). I'm sure he used to be really good, but he's lost his way and put too much stock in jiggle physics.
Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:
www.twitch.tv/AzurenGames
He's right though, it's really innovative to release a 2005 game in 2015.
It's the most innovative game since Knack.
---Member of the official Squeezol Fanclub---