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Forums - Nintendo Discussion - What is the best graphical showcase for the Wii U?

 

Which game is the best graphical showcase for the Wii U?

Bayonetta 2 82 17.15%
 
Mario Kart 8 138 28.87%
 
Xenoblade Chronicles X 145 30.33%
 
FAST Racing NEO 23 4.81%
 
Pikmin 3 18 3.77%
 
Captain Toad: Treasure Tracker 7 1.46%
 
Yoshi's Woolly World 10 2.09%
 
Need for Speed: Most Wanted U 26 5.44%
 
Other 26 5.44%
 
Total:475

Xenoblade X or Bayonetta, but Mario Kart 8 is smoother...

I'll go with Xenoblade X



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Bayonetta 2 + XCX + Fatal Frame V



There's another baby that deserves the mention:

 

Released in 2012 and still an impressive game to me.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Mario Kart 8, but Yoshi and XCX aren't too far behind.



                
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d21lewis said:
Vodacixi said:
Show me a PS360 open world JRPG that looks better than Xenoblade X. I dare you people.

Anyway, Bayonetta 2 is the most visually impressive game on Wii U. Since the prologue o the end. It doesn't fade in any moment.

 

Dragons Dogma


Jajaja, no.



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Vodacixi said:
d21lewis said:
Vodacixi said:
Show me a PS360 open world JRPG that looks better than Xenoblade X. I dare you people.

Anyway, Bayonetta 2 is the most visually impressive game on Wii U. Since the prologue o the end. It doesn't fade in any moment.

 

Dragons Dogma


Jajaja, no.

 

Why? Because it actually has collision detection?



I'm going to go on a rant here. I'm sorry.

Xenoblade Chronicles X had the worst pop in I've ever seen since Shenmue. Things just pop in right in front of you. I counted. Ten steps away. That's how closely things magically appear. Even in cutscenes, i watched as part of a mountain appeared and disappeared repeatedly. A lot of the time, the ground is just a blurry mess of scattered textures with no detail. Characters, environments, cars, etc often have no details of the barest minimum of details. Shadows are often totally nonexistent or are just circular blurs. Walk towards another character or mech or a car and often you'll just walk right THROUGH THEM like they aren't even there. And it's so jaggy!

How are so many people okay with this? Are we giving Xenoblade a free pass? If so, why hasn't anyone told me!?! I can see fast off in the distance (as many games allow us to do) and it maintains a stable framerate. I'll give it that. It's that what we're settling for now?

I'm sorry. I haven't made it my mission to bash this game. It's deep, addicting, and fun. Why can't anybody see all of these glaring flaws but me? Even when people mention them, they say "It only happens here" or "It doesn't effect gameplay". My mind is blown!!!



d21lewis said:

I'm going to go on a rant here. I'm sorry.

Xenoblade Chronicles X had the worst pop in I've ever seen since Shenmue. Things just pop in right in front of you. I counted. Ten steps away. That's how closely things magically appear. Even in cutscenes, i watched as part of a mountain appeared and disappeared repeatedly. A lot of the time, the ground is just a blurry mess of scattered textures with no detail. Characters, environments, cars, etc often have no details of the barest minimum of details. Shadows are often totally nonexistent or are just circular blurs. Walk towards another character or mech or a car and often you'll just walk right THROUGH THEM like they aren't even there. And it's so jaggy!

How are so many people okay with this? Are we giving Xenoblade a free pass? If so, why hasn't anyone told me!?! I can see fast off in the distance (as many games allow us to do) and it maintains a stable framerate. I'll give it that. It's that what we're settling for now?

I'm sorry. I haven't made it my mission to bash this game. It's deep, addicting, and fun. Why can't anybody see all of these glaring flaws but me? Even when people mention them, they say "It only happens here" or "It doesn't effect gameplay". My mind is blown!!!

 

Out of curiosity, were you able to download the data packs?  I thought I'd put them on a thumb drive but I haven't figured out how to do so so I'm currently rocking without them.  Since these supposedly affect loading it could be a factor in pop-in.  



...

d21lewis said:

I'm going to go on a rant here. I'm sorry.

Xenoblade Chronicles X had the worst pop in I've ever seen since Shenmue. Things just pop in right in front of you. I counted. Ten steps away. That's how closely things magically appear. Even in cutscenes, i watched as part of a mountain appeared and disappeared repeatedly. A lot of the time, the ground is just a blurry mess of scattered textures with no detail. Characters, environments, cars, etc often have no details of the barest minimum of details. Shadows are often totally nonexistent or are just circular blurs. Walk towards another character or mech or a car and often you'll just walk right THROUGH THEM like they aren't even there. And it's so jaggy!

How are so many people okay with this? Are we giving Xenoblade a free pass? If so, why hasn't anyone told me!?! I can see fast off in the distance (as many games allow us to do) and it maintains a stable framerate. I'll give it that. It's that what we're settling for now?

I'm sorry. I haven't made it my mission to bash this game. It's deep, addicting, and fun. Why can't anybody see all of these glaring flaws but me? Even when people mention them, they say "It only happens here" or "It doesn't effect gameplay". My mind is blown!!!

Ha! Some characters pop me next to me. No 10 steps far away, just next to me. That's horrible, but I'm addicted to the game *shrugs* I love you X!





Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


d21lewis said:
Vodacixi said:
d21lewis said:
Vodacixi said:
Show me a PS360 open world JRPG that looks better than Xenoblade X. I dare you people.

Anyway, Bayonetta 2 is the most visually impressive game on Wii U. Since the prologue o the end. It doesn't fade in any moment.

 

Dragons Dogma


Jajaja, no.

 

Why? Because it actually has collision detection?

First of, I know the game has flaws like the one you mentioned. By any means I think is perfect, not even from a technical point of view. So, you can save your jokes for yourself.

Second, Dragon's Dogma is not even 720p on neither 360 or PS3. It is rendered in some sub-par resolution (I don't know the number exactly). Xenoblade X on the other hand, is native 720p. Also, IIRR from my last playthrough of that game, DD struggles to mantain 30fps on the previous gen (sometimes with really noticiable framerate drops), while Xeno X is almost rock solid 30fps with some minor drops in very few situations.

Third, Dragon's Dogma has nowhere near the same scale, distance draw, variety of landscapes and wildlife as Xenoblade Chronicles X. We can discuss if Dragon's Dogma has some little things equal or better than Xeno X (I think minor things like the fire effect are better than Xenoblade), but in general, Xeno X looks better at the same time that it offers a far richer world and visual experience than Dragon Dogma ever did with PS360.

Yes, it may not have collision detection in some situations (with enemies and cars in the city mostly), and popping is definitley there, but at least it does not appear suddenly like other games, developers of this game were aware of the issue and they tried to controll it by setting a patern and animation for things to appear and they set a distance to appear. That's pretty much it though. DD performs far worse, has lower resolution, is far limited in scale... So basically, you're are wrong.