Paatar said:
Well, to start off, the graphics are not bad when considering some things.
The game is running a locked 60fps on both the TV screen AND the Gamepad. It's something that people do not take into consideration. The fact it's running on both screens, with different viewpoints AND at 60fps? That's pretty amazing.
Just because it doesn't look like it would "Strain" a PS3 or 360 graphic/texture wise, it certaintly would if you had the 360/PS3 hold a 60fps (that alone would be difficult for them), and then also on two screens.
And with all that, it still looks gorgeous. With 5 months or so to its release, it'll surely only keep improving. (Oh and those people complaining about the octogon rings, it's an artistic style, a way of giving a throwback to the series. Cause it is one of Star Foxes most memorable things)
And here's a video of the graphical improvments back from E3 to current.
https://www.youtube.com/watch?v=Kwq22FN2MSo
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This is the problem with making games "unique." Often times you end up sacrificing a lot of components just to add an often overlooked feature. Because of the gamepad integration, the game is looking worse than most ps3/360 games while also removing potential options for multiplayer modes (I'm not talking about one steers and the other shoots, I mean 4 way battles like the original starfox).
The game still looks awful. It improved incrementally by changing up lighting and other minor adjustments, but the game still looks abysmal. The fact that it is worse than most last gen games is sad when you realise that we are in the middle of 8th gen. What is the purpose of streaming both screens at 60 fps? This is a feature that will be heavily overlooked (especially considering people prefer traditional controls over gamepad controls).
In the end, a few months won't change how horrendous the graphics are. However, the delay they made was a good one, not because I think they can make the graphics passable, but because they are probably adding in a mode that compensates for that.