fatslob-:O said:
Xxain said:
1. I wasnt referring to Lords of Shadow but Castlevanias budget historical has not drastically changed pre LoS. Sprites are aggressively reused.
2. The status hasn't changed because the fanbase doesn't want it to. KONAMI did give Castlevania a chance to grow. Nobody wanted it. The developer behind LoS said LoS was more popular with gamers, not of Castlevania fanbase. God of War fans enjoyed LoS. KONAMI was very aggressive about growing Silent Hill as well. AAA route is NOT want fanbase want these IP's. Why care if KONAMI backs out?
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Everything is aggressively reused when it comes to the technical side of development ...
Castlevania is one franchise but what about the rest of them ?
A fanbase CAN grow, take a look at Final Fantasy and many other examples ...
Sure konami was aggresive about growing Silent Hill so that's why they cancelled it! LOL ...
You can't say that the AAA route isn't the best way to go about it since that is what re-established the console gaming industry as it is now so it definitely is the proven model ... (It's either go big or go home.)
We should care if Konami backs out because that just means less good games in the end for us ...
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I will do this one more time:
Castlevania has always had a low budget. This is because the series post SOTN hasn't been the biggest seller for KONAMI and the series doesn't need a huge budget, which is achieved by reusing old sprites over and over again while adding a few new animations each time. Theres a running gag in the Castlevania fanbase in regards to how many more installments it will take IGA to finally redraw the sprites for bat enemies that have been in use since SC4 or RoB, both released on SNES.
AAA game development is a game of Russian roulette that many but big publishers cannot sustained. Many doors have closed and tons of money lost. Far from a proven model. That model is the reason Japanese developers looked to mobile in the first place... *Gasp*
KONAMI spent tons of money on SH last gen. Cout how may SH titles released last gen. Hills was cancelled because Kojima and team were disbanded.
KONAMI games, outside of MGS and PES, never AAA budgets so why be worried? Suikoden 1-5 were technically leagues below the bar set by other JRPGs, especially 1 and 2, but fanbase still loves it regardless. Why does it need AAA?