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fatslob-:O said:
Xxain said:

1. KONAMI tried to turn a few of its IP's into AAA franchise. It failed? Why? Because thats not what the fanbase wanted. Look at LoS, everybody wanted a IGAvania. So why waste AAA development money when the fanbase wants the 5mill budget game? It was a waste for KONAMI. Same thing for SH. B class games is what we want.

2. No, you and I both know that series status can fall. Back in the day King of Fighters was a popular fighter, now anybody not part of the  tournament guys and ppl lucky enough to grow up during that age know what it is. Castlevania has the same budget for a decade now? It was AAA then now its chump change.

I know that Lords of Shadow 2 wasn't the most graphically demanding game but with it's production quality you can hardly call it chump change ... 

Sure the status of a series can change but that's Konami's responsibility and they haven't given a whole lot of chances for them to grow ... 

1. I wasnt referring to Lords of Shadow but Castlevanias budget historical has not drastically changed pre LoS. Sprites are aggressively reused.

2. The status hasn't changed because the fanbase doesn't want it to. KONAMI did give Castlevania a chance to grow. Nobody wanted it. The developer behind LoS said LoS was more popular with gamers, not of Castlevania fanbase. God of War fans enjoyed LoS. KONAMI was very aggressive about growing Silent Hill as well. AAA route is NOT want fanbase want these IP's. Why care if KONAMI backs out?