Something with Capcom. They have to thank Nintendo for being allowed two characters in Smash somehow. Maybe a Nintendo VS Capcom, an IP revival (maybe Darkstalkers) or an HD Monster Hunter.




Something with Capcom. They have to thank Nintendo for being allowed two characters in Smash somehow. Maybe a Nintendo VS Capcom, an IP revival (maybe Darkstalkers) or an HD Monster Hunter.
spemanig said:
Again, it's no different than the Street Fighter V deal. Only way, way bigger. And with the insane amounts of money Nintendo would need to fork over to get such a deal, Capcom would walk away more than fine on the other side. Nintendo vs. Capcom would sell massively on brand power alone. Monster Hunter is already exclusive. Mega Man would be published by Nintendo and easily sell on the NX even before the crossover of audiences, especially if it was just a Tropical Freeze-tier 2D platformer using the Smash 4 artstyle to feel distinctly "Nintendo." That just leaves a Resident Evil game and a Devil May Cry game which would be the only two "significant" exclusives of the bunch. Devil May Cry and Resident Evil could either go the direct sequel way, being Devil May Cry 5 and Resident Evil 7, or they could go into a "spin off" direction by having Devil May Cry x Bayonetta as the DMC rep and another "Revelations"-like spin off be the Resident Evil Rep. With the latter, Capcom could still make Devil May Cry 5 and Resi7 multiplatform, effectively meaning that the exclusivity deal changes absolutely nothing about how they operate, aside from giving Nintendo a significant exclusive line up. Nintendo vs. Capcom - Exclusive thanks to the IP. Monster Hunter NX - Exclusive via status quo Mega Man - Exclusive via developement support. Possibly even have Retro make it. Devil May Cry x Bayonetta - Exclusivity via Platinum alliance Resident Evil Revelations-like spin off - Exclusivity via non commitment, just like what was the case with Revelations, since its not a numbered game like Resi4 was. And Ninyendo would be publishing/ financially influential in all of these. The first three are extremely low risk. All guaranteed to sell above a million, and frankly, the first two would sell above two million easily. The last two, in a desperate struggle, would at least have the potential to hit 1m based solely on the power of the IP and the installed base potential of a platform like the NX with a unified installed base between the handheld and console. But they would likely sell closer to 2m, as even Resi4 on the GCN managed to err towards 2m. The deal would be fantastic for both. Fantastic for Nintendo in the attempt to cultivate a hardcore audience, and fantastic for Capcom in that they'd make a shit ton of money. |
To be quite frank here, you have no idea what you're talking about.
You're likening the deal to Disney acquiring Marvel, which illustrates a real detachment from the reality of the sizes of all those companies. Disney has 140k employees, meanwhile Marvel has a meager 255, that is literally nothing to Disney. You know how the situation looks for Nintendo and Capcom? Nintendo has 5200 employees and Capcom has 2600, Capcom would be a massive acquisition for Nintendo, one that would to even begin to have a chance to work have to be accompanied by massive layoffs. Also the Marvel acquisition in no way limited its audience, a Capcom acquisition would suddenly bind their games to Nintendo hardware.
You also say that Capcoms audience would buy the NX, the problem with that is that aside from Resident Evil, Street Fighter and Monster Hunter non of their franchises have notable system selling power and even for those 3 (outside of MH) it seems a lot more likely that sales for them would noticably drop instead of helping console sales pick up dramatically.
Then you liken it to the Street Fighter V deal, which again is a whole different thing in terms of scale, it's one thing to fund one game entry in one (extremely successful) franchise, it's a whole nother thing to buy the complete company with all it's ailing assets.
The rest of the post is just some dream scenario of (which I assume) games you want to happen, so I don't really have anything to say to that.
Over 70% of mergers & acquisitions fail and this would be one that's destined to be added to that list.
| spemanig said: Nintendo needs something massive. Little random bread crumbs like Bayonetta 2 won't do anything. Again, they should either buy Capcom or do a Capcom 5-level exclusive deal with them. Do the same thing with some western publisher. Profit. |
indeed.
| DerNebel said: To be quite frank here, you have no idea what you're talking about. You're likening the deal to Disney acquiring Marvel, which illustrates a real detachment from the reality of the sizes of all those companies. Disney has 140k employees, meanwhile Marvel has a meager 255, that is literally nothing to Disney. You know how the situation looks for Nintendo and Capcom? Nintendo has 5200 employees and Capcom has 2600, Capcom would be a massive acquisition for Nintendo, one that would to even begin to have a chance to work have to be accompanied by massive layoffs. Also the Marvel acquisition in no way limited its audience, a Capcom acquisition would suddenly bind their games to Nintendo hardware. You also say that Capcoms audience would buy the NX, the problem with that is that aside from Resident Evil, Street Fighter and Monster Hunter non of their franchises have notable system selling power and even for those 3 (outside of MH) it seems a lot more likely that sales for them would noticably drop instead of helping console sales pick up dramatically. Then you liken it to the Street Fighter V deal, which again is a whole different thing in terms of scale, it's one thing to fund one game entry in one (extremely successful) franchise, it's a whole nother thing to buy the complete company with all it's ailing assets. The rest of the post is just some dream scenario of (which I assume) games you want to happen, so I don't really have anything to say to that. Over 70% of mergers & acquisitions fail and this would be one that's destined to be added to that list. |
First, in my post I'm entertaining two difference scenarios, yet you're responding to them as though they are the same.
When I liken the acquisition to Disney Marvel, I was solely referring to how important an IP acquisition that was. I wasn't talking at all about the scale of the work force or anything like that, so there was no reason to go into the semantics like that. Frankly, the numbers thing is something Nintendo would just have to figure out. Seeing as they were prepared to purchase Bandai Namco just a few years back, I have no doubt be able to come up with a game plan for such a big spike in personnel.
On the point of limiting Capcoms audience, obviously and out right purchase would limit the audience. No one is arguing that their games to sell better as Nintendo exclusives. The point of the Capcom acquisition wouldn't be to sell at a higher quantity of Capcom games, but to sell a higher quantity of Nintendo systems.
I flat out just don't agree with the notion that Capcom's IP I flat out just don't agree with the notion that the IP wouldn't valuable enough to warrent the purchase. Not all of their IP would need to not all of their IP with me to have monumental system selling potential. Most of Nintendo's very own IP don't have high-value as System sellers, they are still valuable IP. Mega Man is the perfect example of that. As for the notion that the IP would just drop off value due to their exclusivity, that's just untrue.
I likened the idea of a "Capcom five" exclusivity deal to streetfighter 5's exclusivity, not the purchase of the entire company. Again, I was talking about two separate scenarios in that post.
And that was no "dream scenario." It was an idea based off an exclusivity deal between Capcom and Nintendo that has already happened once. I I don't even like monster Hunter, so it has nothing to do with anything that I would "like to happen." Not much more to say there.
A nintendo acquisition of Capcom would be game changing for nintendo, just like Disney's acquisition of marvel changed the game for Disney. And there's no doubt in my mind that Nintendo will be able to handle such an increase in man power.
I really don't think acquiring Capcom would be that big of a game changer. They have three major IP -- Monster Hunter, Street Fighter, and Resident Evil.
Nintendo already has Monster Hunter. Street Fighter has a deal with Sony. That leaves Resident Evil, which quite frankly is a tired franchise in a lot of ways and Nintendo's had RE exclusivity before and it didn't really sell that great on the GameCube.
Using the Marvel analogy, why not just take that further ... perhaps a deal with Disney that lets Nintendo make games based on Marvel properties for say 5-10 years? That would be big and more relevant to the modern audience.
Perhaps a partnership with Sony to bring Nintendo titles to the Vita in exchange for Sony titles to the Wii-U!! Everyone wins.... or... all looks around strangely! either or!
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| spemanig said: Nintendo needs something massive. Little random bread crumbs like Bayonetta 2 won't do anything. Again, they should either buy Capcom or do a Capcom 5-level exclusive deal with them. Do the same thing with some western publisher. Profit. |
Aw man, I remember when that partnership was announced. So much hype for all those games since they were incredibly varied and exclusive. Too bad Dead Phoenix was cancelled (even though it would probably play better on Wii) and most of the others went multiplat.
Still if Nintendo could do a 3 game partnership with other companies like Square Enix, Namco, Capcom again, some Western devs, it would be greatly beneficial to Nintendo. (id list Ubisoft but I feel they hate Nintendo now and Activision only cares about Amiibo stuff).
I guess Nintendo tried to do it early with the Wii U with 2 Platinum Games games and 3 Sega games. But lack of western appeal and marketing hurt the sales. And it didnt help that the Sega games were meh.
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| Soundwave said: I really don't think acquiring Capcom would be that big of a game changer. They have three major IP -- Monster Hunter, Street Fighter, and Resident Evil. Nintendo already has Monster Hunter. Street Fighter has a deal with Sony. That leaves Resident Evil, which quite frankly is a tired franchise in a lot of ways and Nintendo's had RE exclusivity before and it didn't really sell that great on the GameCube. Using the Marvel analogy, why not just take that further ... perhaps a deal with Disney that lets Nintendo make games based on Marvel properties for say 5-10 years? That would be big and more relevant to the modern audience. |
While what you said about Capcom is true they have a lot of old unused IPS AND did a fair bit to create new IPs last gen (with varying degress of success... and failure). I think the case of Nintendo buying Capcom is plausible because Capcom would currently be at their lowest financially and thus cheapest.
A Disney partnership would be amazing. Mickey games for the kids (and maybe a grittier Epic Mickey like the way it was supposed to be), Star Wars games, Marvel games like the Batman Arkham games. Will never happen but a man can dream.
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With Koei Tecmo: Exclusive Warriors game (NX).
With Namco Bandai: Pokken Fighters (WiiU?) and a Tekken port (NX)
With Sega: Hopefully not another Sonic fail.
