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Forums - Nintendo - Miyamoto: We're Not Interested In High End Specs (Hardware)

Soundwave said:


It can easily not be as powerful as a PS4 especially if its using mobile components, which I suspect. They will do that so they can share the same hardware with portable. Kinda smart because they will be able to get an even better deal on the chips by ordering so many of them. 


Hardware could be very similar between console and portable. I'd guess software will scale easily between those two platforms. Scalability could be rooted in software design, like resolution and lighting effects.



I cannot imagine toilet-free life.

Kebabs have a unique attribute compared to other consumables. To unlock this effect you need to wolf down a big ass kebab really fast, like under 10 minutes or so and wait for the effect to kick in. If done correctly your movements should feel unbelievably heavy to the point where you literally cannot move at all.

-Downtown Alanya Kebab magazine issue no.198

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Going by Miyamoto's previous interview and this, it sounds like the machine is not going to have comparable specs/performance to the other current gen consoles. Tbh I wouldn't be surprised if it's only just a bit more powerful than the Wii U; using a mobile chip (ARM) design for both console, and portable. Plus, whatever new "feature" they decide to add in it.



hinch said:
Going by Miyamoto's previous interview and this, it sounds like the machine is not going to have comparable specs/performance to the other current gen consoles. Tbh I wouldn't be surprised if it's only just a bit more powerful than the Wii U; using a mobile chip (ARM) design for both console, and portable. Plus, whatever new "feature" they decide to add in it.


Yeah I'm thinking along these lines (NX is the successor to *both* the 3DS and Wii U):

 

NX Portable (Lead SKU)

300 GFLOPS power, ARM + AMD system on chip (20nm)

3GB RAM (1GB for OS) + 32MB eDRAM

August-November 2016 Launch Window

Cheap 1280x720 LCD screen

$200-$220 MSRP

 

NX Home (secondary SKU)

600-900 GFLOPS power, same ARM + AMD system on chip, just scaled up (20nm)

4-6GB RAM (1GB for OS) + 48MB eDRAM

November 2016-March 2017 Launch Window

$199.99 (very cheap)

Smallest Nintendo Console ever, even smaller than the Wii or Famicom Mini. New controller type can be used with both the console and the handheld (you can set the handheld down and use it like a portable TV if you need to). No disc drive, has a small fan but rarely ever need it. 

Same games for both systems, games come on either DS-sized cartridges (4-32GB storage) or can be downloaded by eShop. No discs. 

No direct backwards compatibility but porting Wii U games is relatively easy because the new mobile AMD GPU incorporates many aspects of the Wii U GPU architecture. So things like Mario Maker will end up on NX quickly. 

Nintendo OS, but Nintendo will quietly have an Android back end which will make it very easy to port Android apps to the system. Nintendo will charge a licensing fee for and they will control the apps that are sold and for how much. 

Zelda NX (dual-release with Wii U), Mario 3D platformer, Animal Crossing Next (real AC game), Monster Hunter 5, Mario Kart 9, Splatoon 2, all very early in the life cycle. Nintendo will throw everything at the launch window and has been hoarding games for this. 



This isn't good or bad news.

Wii U would've benefited from specs closer to PS4/X1 , because it has nothing else going for it, not even the price.





Soundwave said:
hinch said:
Going by Miyamoto's previous interview and this, it sounds like the machine is not going to have comparable specs/performance to the other current gen consoles. Tbh I wouldn't be surprised if it's only just a bit more powerful than the Wii U; using a mobile chip (ARM) design for both console, and portable. Plus, whatever new "feature" they decide to add in it.


Yeah I'm thinking along these lines (NX is the successor to *both* the 3DS and Wii U):

 

NX Portable (Lead SKU)

300 GFLOPS power, ARM + AMD system on chip (20nm)

3GB RAM (1GB for OS) + 32MB eDRAM

August-November 2016 Launch Window

Cheap 1280x720 LCD screen

$200-$220 MSRP

 

NX Home (secondary SKU)

600-900 GFLOPS power, same ARM + AMD system on chip, just scaled up (20nm)

4-6GB RAM (1GB for OS) + 48MB eDRAM

November 2016-March 2017 Launch Window

$199.99 (very cheap)

Smallest Nintendo Console ever, even smaller than the Wii or Famicom Mini. New controller type can be used with both the console and the handheld (you can set the handheld down and use it like a portable TV if you need to). No disc drive, has a small fan but rarely ever need it. 

Same games for both systems, games come on either DS-sized cartridges (4-32GB storage) or can be downloaded by eShop. No discs. 

No direct backwards compatibility but porting Wii U games is relatively easy because the new mobile AMD GPU incorporates many aspects of the Wii U GPU architecture. So things like Mario Maker will end up on NX quickly. 

Nintendo OS, but Nintendo will quietly have an Android back end which will make it very easy to port Android apps to the system. Nintendo will charge a licensing fee for and they will control the apps that are sold and for how much. 

Zelda NX (dual-release with Wii U), Mario 3D platformer, Animal Crossing Next (real AC game), Monster Hunter 5, Mario Kart 9, Splatoon 2, all very early in the life cycle. Nintendo will throw everything at the launch window and has been hoarding games for this. 

Yeah, thinking along the lines of this.

It'll be a bit like Nvidia's SHEILD console vs handheld/tablet. Crossplatform compatibility between games would be through their digitial service. Also, not sure if they'd go the cartridge route for console (more expensive to manufacture), so they'll probably stick to optical discs for that.

For the controller, I'm guessing they'd have a smaller, cheaper gamepad (2.0) bundled in for better; intergration, compatibility between platforms and (like you said) allows for backwards compatibility or ports/remasters from Wii U's library.



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Well, if they are shooting for just PS4 level of power, they have already failed. By the time they launch the NX, the PS4 will be $199-249. My guess is there's will be $299, at the very least. So, little 3rd party support, plus a more expensive console with the same level of power...there's just no way it'll succeed. The age of gimmicky controls began AND ended with the Wii. Why can't Nintendo learn what the majority have?

Of course, there's also the fact that in a year or so after the NX launches, we'll have a PS5 launching that's going to be 4x-6x more powerful than the PS4. Once people see what that bad boy can pump out, people will be jumping into next gen.



Soundwave said:
hinch said:
Going by Miyamoto's previous interview and this, it sounds like the machine is not going to have comparable specs/performance to the other current gen consoles. Tbh I wouldn't be surprised if it's only just a bit more powerful than the Wii U; using a mobile chip (ARM) design for both console, and portable. Plus, whatever new "feature" they decide to add in it.


Yeah I'm thinking along these lines (NX is the successor to *both* the 3DS and Wii U):

 

NX Portable (Lead SKU)

300 GFLOPS power, ARM + AMD system on chip (20nm)

3GB RAM (1GB for OS) + 32MB eDRAM

August-November 2016 Launch Window

Cheap 1280x720 LCD screen

$200-$220 MSRP

 

NX Home (secondary SKU)

600-900 GFLOPS power, same ARM + AMD system on chip, just scaled up (20nm)

4-6GB RAM (1GB for OS) + 48MB eDRAM

November 2016-March 2017 Launch Window

$199.99 (very cheap)

Smallest Nintendo Console ever, even smaller than the Wii or Famicom Mini. New controller type can be used with both the console and the handheld (you can set the handheld down and use it like a portable TV if you need to). No disc drive, has a small fan but rarely ever need it. 

Same games for both systems, games come on either DS-sized cartridges (4-32GB storage) or can be downloaded by eShop. No discs. 

No direct backwards compatibility but porting Wii U games is relatively easy because the new mobile AMD GPU incorporates many aspects of the Wii U GPU architecture. So things like Mario Maker will end up on NX quickly. 

Nintendo OS, but Nintendo will quietly have an Android back end which will make it very easy to port Android apps to the system. Nintendo will charge a licensing fee for and they will control the apps that are sold and for how much. 

Zelda NX (dual-release with Wii U), Mario 3D platformer, Animal Crossing Next (real AC game), Monster Hunter 5, Mario Kart 9, Splatoon 2, all very early in the life cycle. Nintendo will throw everything at the launch window and has been hoarding games for this. 

Wont. Ever. Happen. Not if you want "same games for both systems". That is, unless you expect absolutely zero third party support. You are doubling the costs of over half the parts of a video game's development by doing so. With different specs they might as well be two entirely different platforms to third parties. Everyone who suggests such any type of concept as "two+ consoles, different specs, same games" doesn't know anything about console video game development and the costs associated for developing for a different platform. Seriously. People need to let this absolutely absurd notion go.

Either both consoles will share the same specs, the same control layout and options, and practically the same video output specs, or they will have to be treated as two entirely different consoles. Forcing third party developers to simultaneously develop for two different spec consoles, requiring twice as many (or twice as expenive development kits), twice the man hours for almost every task and and undoubtedly twice the certifcation costs will absolutely force third parties to not even bother giving the platform a chance.

Don't even bother speculating how easy Nintendo could make development. Take a close look at how much the Wii and Wii U have in common specification-wise to see just how easy it is to just "scale" a game from one platform to another. Those third parties with all their Wii experience didn't exactly have an easy time coming to grips with getting the most out of the Wii U, did they? Of course it really doesn't help that Nintendo's developers tools are by far and away the very worst of the bunch. There is no reason whatsoever to think Nintendo, of any of the console manufacturers can pull this off and get third parties on board. None.



Its obvious the management dont have any idea about modern gaming.



gabzjmm23 said:
AnthonyW86 said:
I would be extremely surprised if their next system didn't atleast match Xbox One/PS4. With some tweaking current sub $100 AMD PC apu's can already get close to the current consoles. By the time NX comes out there should be off the shelve APU's that atleast match Xbox One and are more power efficient to boot.


true.  problem with Nintendo if they have NX underdevelopment and just a little bit increase of power and graphics from the WII U and doesn't atleast match X1 level.  then i think the doomsayers would be take over the board. lol.

technology is getting better and 1080p is the standard and Nintendo should be able to know that their core gamers are dwindling and won't sell that much if they keep themselves way out from X1 and PS4 specs.


Well Nintendo did say that they were going to surprise with the NX. Maybe they are lowballing the expectations and then release a monster system :-p.



That is it. Nintendo needs new leadership.