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Forums - Nintendo - Nintendo isn't ready for next gen.

Samus Aran said:
Aerys said:

NX is going to flop ... And should flop if they are killing the WiiU after only 3 years on the market, thé common sensé would be to not buy it day one and wait for 3 years to see if they dont kill it, its about trust

So are you going to stop supporting Sony because of what they did to the Vita?

Sony never killed a home console


If they make an other handheld, i wont buy it even if iblike Vita thanks to 3rd party support but then its useless to make an other handheld



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

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MoHasanie said:
RolStoppable said:

In the past Nintendo has already committed the mistake that you suggest them to make again. If they design their console for third parties first and then try to differentiate themselves, they'll only end up with an unappealing system; system doesn't sell, third parties abandon ship. The GC was easier to program for than the PS2, more powerful and cheaper, but none of that helped. So what Nintendo really has to do is make a system that sells, because that's the only way that they can hope to get third party support.

But really, the importance of third party support will decrease with Nintendo's new strategy, because their own software will release at a more constant rate. All of that software will be exclusive. Additionally, it won't hurt Nintendo if people buy PS+NX or Xbox+NX due to the absence of certain third party IPs on NX, because they get their sale regardless. The utmost priority for Nintendo is to make a system that sells, and if you look at the sales of multiplatform games on previous Nintendo systems, then it should be absolutely clear that first party software and exclusive third party software is much more important than multiplats. Therefore your suggestion to design the system for multiplats first is... well, it's nonsensical.

But I don't understand that. Having a powerful console benefits Nintendo as well. Instead of making the console more poweful or weaker than the PS4, they should make it extremely similar, so third party devs don't have trouble making games for the NX as well. 

Its hard for Nintendo (or anyone) to release games at a constant rate, and even if they plan out an exclusive release schedule years in advance, delays and other problems could ruin that plan. So in between those weeks/months where there are no exclusives, a third party game could easily fill the gap. 

And why do people have to buy PS+NX or Xbox +NX? Why can't they just buy the NX alone? If Nintendo can make a console like their competitors but offer the same uniqueness that their games have always offered, then they can take some of PS+Xbox's markershare, as well as attract the Nintendo fans and  the kids they've always targetted with their games. And not many people buy multiple consoles. Its only the core gamers that do that and they make up a small percentage of the market. Most people just buy one. 

Finally, making a system that sells its not so easy. We've seen that Nintendo games aren't enough to attract people. If they want a system to sell then they need the NX to have a gimmick, and that won't be easy for them to find and make. 

Having a powerful console really doesn't benefit Nintendo since barely any of their games require powerful specs to look great and the fact that there has never in the history of Nintendo hardware been a AAA western multiplat system seller, it's safe to say they have no bearing on the success/failure of Nintendo hardware.

Nintendo does have an excellent software output, the problem is their resources are spread out by 2 separate platforms. Here is Nintendo-published software output for this year in America.

Flipnote Studio 3D

The Legend of Zelda: Majora's Mask 3D

Pokemon Shuffle

Kirby and the Rainbow Curse

Mario vs. Donkey Kong: Tipping Stars

Codename S.T.E.A.M.

Mario Party 10

Fossil Fighters: Frontier

Boxboy!

Pokemon Rumble World

Xenoblade Chronicles 3D

Amiibo Tap: Nintendo's Greatest Bits

Stretchmo

Puzzles & Dragons Z+Super Mario Edition

Splatoon

Dr. Mario: Miracle Cure

Art Academy: Home Studio

Devil's Third

Little Battlers Experience

Super Mario Maker

Animal Crossing: Happy Home Designer

Pokemon Super Mystery Dungeon

Yoshi's Woolly World

Fatal Frame: Maiden of Black Water

Chibi-Robo: Zip Lash

The Legend of Zelda: Triforce Heroes

Yokai Watch

Star Fox Zero

Mario Tennis: Ultra Smash

Animal Crossing: Amiibo Festival

Xenoblade Chronicles X

Nintendo is averaging 2-3 published titles per month and that holds true for 2013/2014 as well. When u add in Japanese support for the handheld, child/family friendly support that both sides get along with indie support and Virtual Console release then ur looking at 100+ titles per year. Nintendo also doesn't need a new controller gimmick, they need a simple to understand controller that can be used by pretty much anyone, like the Wii Remote, something they backtracked on with Wii U which returned to the dual analog, 8 face button, 4 shoulder design that is only understood by longtime gamers.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
MoHasanie said:
RolStoppable said:

In the past Nintendo has already committed the mistake that you suggest them to make again. If they design their console for third parties first and then try to differentiate themselves, they'll only end up with an unappealing system; system doesn't sell, third parties abandon ship. The GC was easier to program for than the PS2, more powerful and cheaper, but none of that helped. So what Nintendo really has to do is make a system that sells, because that's the only way that they can hope to get third party support.

But really, the importance of third party support will decrease with Nintendo's new strategy, because their own software will release at a more constant rate. All of that software will be exclusive. Additionally, it won't hurt Nintendo if people buy PS+NX or Xbox+NX due to the absence of certain third party IPs on NX, because they get their sale regardless. The utmost priority for Nintendo is to make a system that sells, and if you look at the sales of multiplatform games on previous Nintendo systems, then it should be absolutely clear that first party software and exclusive third party software is much more important than multiplats. Therefore your suggestion to design the system for multiplats first is... well, it's nonsensical.

But I don't understand that. Having a powerful console benefits Nintendo as well. Instead of making the console more poweful or weaker than the PS4, they should make it extremely similar, so third party devs don't have trouble making games for the NX as well. 

Its hard for Nintendo (or anyone) to release games at a constant rate, and even if they plan out an exclusive release schedule years in advance, delays and other problems could ruin that plan. So in between those weeks/months where there are no exclusives, a third party game could easily fill the gap. 

And why do people have to buy PS+NX or Xbox +NX? Why can't they just buy the NX alone? If Nintendo can make a console like their competitors but offer the same uniqueness that their games have always offered, then they can take some of PS+Xbox's markershare, as well as attract the Nintendo fans and  the kids they've always targetted with their games. And not many people buy multiple consoles. Its only the core gamers that do that and they make up a small percentage of the market. Most people just buy one. 

Finally, making a system that sells its not so easy. We've seen that Nintendo games aren't enough to attract people. If they want a system to sell then they need the NX to have a gimmick, and that won't be easy for them to find and make. 

Having a powerful console really doesn't benefit Nintendo since barely any of their games require powerful specs to look great and the fact that there has never in the history of Nintendo hardware been a AAA western multiplat system seller, it's safe to say they have no bearing on the success/failure of Nintendo hardware.

Nintendo does have an excellent software output, the problem is their resources are spread out by 2 separate platforms. Here is Nintendo-published software output for this year in America.

Flipnote Studio 3D

The Legend of Zelda: Majora's Mask 3D

Pokemon Shuffle

Kirby and the Rainbow Curse

Mario vs. Donkey Kong: Tipping Stars

Codename S.T.E.A.M.

Mario Party 10

Fossil Fighters: Frontier

Boxboy!

Pokemon Rumble World

Xenoblade Chronicles 3D

Amiibo Tap: Nintendo's Greatest Bits

Stretchmo

Puzzles & Dragons Z+Super Mario Edition

Splatoon

Dr. Mario: Miracle Cure

Art Academy: Home Studio

Devil's Third

Little Battlers Experience

Super Mario Maker

Animal Crossing: Happy Home Designer

Pokemon Super Mystery Dungeon

Yoshi's Woolly World

Fatal Frame: Maiden of Black Water

Chibi-Robo: Zip Lash

The Legend of Zelda: Triforce Heroes

Yokai Watch

Star Fox Zero

Mario Tennis: Ultra Smash

Animal Crossing: Amiibo Festival

Xenoblade Chronicles X

Nintendo is averaging 2-3 published titles per month and that holds true for 2013/2014 as well. When u add in Japanese support for the handheld, child/family friendly support that both sides get along with indie support and Virtual Console release then ur looking at 100+ titles per year. Nintendo also doesn't need a new controller gimmick, they need a simple to understand controller that can be used by pretty much anyone, like the Wii Remote, something they backtracked on with Wii U which returned to the dual analog, 8 face button, 4 shoulder design that is only understood by longtime gamers.


If you think more powerful hardware just means prettier visuals then you need to do some reading.



Mystro-Sama said:

If you think more powerful hardware just means prettier visuals then you need to do some reading.


Than please explain, what other reasons do people want a powerful Nintendo console?



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Mystro-Sama said:

If you think more powerful hardware just means prettier visuals then you need to do some reading.


Than please explain, what other reasons do people want a powerful Nintendo console?


According to Aonuma (and many defended it, although it's a lie), they can't make a Zelda game with a big open world game like Zelda HD before until the Wii U hardware.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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zorg1000 said:
Mystro-Sama said:

If you think more powerful hardware just means prettier visuals then you need to do some reading.


Than please explain, what other reasons do people want a powerful Nintendo console?


Bigger world, better sound effects, higher and more stable framrates, better physics and more enemies/characters on screen at the same time. I really don't get why everyone think it's just graphics graphics graphics.



Ultrashroomz said:
Unless Nintendo can pull some miracles, and assuming Nintendo doesn't fix their mentality, NX is looking to be a flop.


Bahahahaha, really? I can't believe people are saying this already when we barely have a clue what the NX even is.

Also for those in the thread pulling the "they should go third-party" line, stop. It's sad. People were saying that 15 years ago, too, and it's not gonna happen.



Mystro-Sama said:
zorg1000 said:


Than please explain, what other reasons do people want a powerful Nintendo console?


Bigger world, better sound effects, higher and more stable framrates, better physics and more enemies/characters on screen. I really don't get why everyone think it's just graphics graphics graphics.


Sorry if my wording was bad, I kinda group all those together. But my general point still stands, barely any of Nintendo's franchises really require super powerful hardware to accomplish what they set out to do.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Mystro-Sama said:


Bigger world, better sound effects, higher and more stable framrates, better physics and more enemies/characters on screen. I really don't get why everyone think it's just graphics graphics graphics.


Sorry if my wording was bad, I kinda group all those together. But my general point still stands, barely any of Nintendo's franchises really require super powerful hardware to accomplish what they set out to do.


Theres nothing wrong with asking questions. Nintendo would be better a lot better off if their fans did more research instead of blindly following everything they do.

EVERY franchise can benefit from better hardware. There is no debating that. Unless you're telling me that Pokemon will stop evolving at this point? There are many developers out there with dreams of creating certain games but were limited with the hardware that was available at the time. Just look at how different Arkham Knight is to Arkham Asylum which came out last generation.



1) "Beginning to dip their toes in mature waters?" Huh? They were doing that wayyyyy before Wii U or even Wii. They just bombed.

2) That's actually a good thing, since one of the benefits of a console are it's price. And Nintendo hardware is usually quite durable, which is good, since they're usually targeted towards kids and families.

3. Third parties had input on Sony and Microsoft hardware? Since when? I only thought it was third parties with close relations.

4. Happened to everyone when the new gen started pretty much. And just like everyone else they seem to be fine now. Well everyone except the tons of studios who died, and some Japanese devs who stick with PS2 in HD games pretty much.

5. Not seeing this as a bad thing. I'd rather them do their own thing, than be a clone doing the exact same thing as everyone else tbh. We already have basically two companies who are doing the same thing, and PC, we don't really need more.

It's funny you talk about 'kiddy puppet show' as most Jim Henson fans are actually adults. I showed my 9 year old daughter The Muppet Movie and she just said it was creepy and didn't enjoy it. But I guess that's what slick CG does to kids these days.