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Forums - Gaming - Is the Wii U the worst console of all time?(OP clarification)

mysteryman said:
ctk495 said:

Hello everyone,

I am not trying to start a flame war but I am trying to be realistic and objective.

Hardware

In terms of hardware the Wii U gamepad has no purpose. People don't understand the concept. In comparison with the Wii-at least the Wii controller made sense, the Wii masterfully executed its concept on Wii sports. The Wii U? Not so much.

Software

You can complain all you want about the gamecube. Yet it still had third party support like Resident evil 4, Okami and Soul Calibur II. The Wii U doesn't. What's worst the Gamecube had strong first party support Mario Sunshine, Metroid Prime and Windwaker. The Wii U doesn't even have a Prime game nor  a strong Mario game. We don't even know if Zelda will even come up for Wii U or be skipped all together. Remember, Nintendo can change their minds.

It's an incredibly sad day when Nintendo fans  are excited because Nintendo is localizing Mother into Earthbound Origins. Are you guys serious? A 26 year old game its the best nintendo can give us.

 

Please be respectful in this thread and I would call upon anyone to systematically challenge my points. 

Don't act like Sunshine and Windwaker had a warm reception. These titles are looked on favourably in retrospect.


use your head though, the only reason Sunshine and Windwaker had mixed reception originally is because they were SO different from their previous generation counterparts. They were great games just different than what some expected. even so they got fantastic ratings and sold well



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Vita in terms of non-Japanese library. And I think Neo Geo is a serious gaming console it is just more on centric in fighting games. Sega did worse - Dreamcast or Saturn.



Rol was right, you guys truly do value a Nintendo system if it meets only three criteria:

1. "Real" 3D Mario.
2. "Real" 3D Zelda.
3. "Real" 3D Metroid, preferably of the "Prime" name.

Pretty funny.



Soundwave said:

I think Wii U will pull even with the GameCube by generation's end.

No it doesn't have Resident Evil or Metroid or Animal Crossing ...

BUT it has Splatoon, Bayonetta 1/2, Xenoblade, and Mario Maker + NSMB (2D Mario) ... something the GameCube didn't have.

Mario 3D World, Smash U, DKC: TF, Mario Kart 8 are also equal or better than their equivalents on the GameCube.

If Zelda U is better than Wind Waker, IMO that tips the scales in favor of the Wii U. 


you're nuts

Xenoblade and Mario Maker are the only points you really have. 2D Mario's these days just aren't appreciated that much

there was no primary DK game on the Gamecube so that is an irrelevant point to make.  Mario 3D World is apples and oranges to Sunshine, they're TOTALLY different

     Smash Melee is the highest rated Smash game of all time both by ratings and fans so I find it interesting that you say that. also Mario Kart DD is highly received by fans so, again, subjective opinion

    Gamecube had Eternal Darkness (NEW IP), Animal Crossing (NEW IP), the best version of any Resident Evil game that generation (4), Luigi's Mansion (new IP of sorts and great), Fire Emblem (New to region), a strong Metroid installment (questionable if Wii U will get one at all), F-Zero GX, TWO Zelda Installments, multiple Star Fox games (maybe not the highest quality but at least effort was applied)

you're just way out of bounds. maybe not a big fan of the Gamecube, but don't let that clout realistic judgement 



No, not by a longshot in my humble opinion. I've had plenty of fun with the existing titles on wiiU.



Predictions for LT console sales:

PS4: 120M

XB1: 70M

WiiU: 14M

3DS: 60M

Vita: 13M

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its no where near as bad as the Atari Jaguar CD a system so bad that none of them work.



spurgeonryan said:
Not really close. Gamewise it will probably be better than original Xbox and on par with GC. Sales wise......Not the worst, but very doubtful it will make it to GC levels.


the Gamecube had a great library

Fire Emblem, ton of Resident Evil's and the best RE of that generation (RE4), Eternal Darkness, Luigi's Mansion, Pikmin (New IP), Paper Mario, Animal Crossing (New IP), TWO Zelda's (even if one was on the Wii too), Two Star Fox Games (even if they were not the best), Metroid Prime (the Wii U will likely not see a mainstream Metroid at all), Mario Kart DD, Super Smash Melee, F-Zero GX, Pokemon Games (Gale of Darkness), and some great unique 3 party ports (Ikaruga, Metal Gear Solid Twin Snakes, etc.)

the Wii U is nowhere near close to that at this point



Soundwave said:
midrange said:

Sorry, but I have to disagree with most of these comparisons.

Graphics and gameplay wise, sunshine had more than mario 3d world. Sunshine incorporated puzzles, exploration, and platforming into one. 3d World just had platforming.

Pikmin was also way more content filled than splatoon was, and seems to have done its own unique thing in the puzzle genre. Splatoon is pretty much call off duty with cute graphics and paint. But regardless, they were 2 different genres so comparing them is just laughable.

Mario kart double dash even now holds tight controls and wait for it ........ double characters in a kart. Mario kart 8 literally did not do that because of the wii u hardware. Also, just try to compare the local multiplayer and just laugh at Mario kart 8's measly coin racing.

smash U may match melee with the casual audience and content for its time, but there is no denying that melee is what gives big life to the competitive smash bros community.

Zelda U may not even be exclusively on the wii u. And even if it was, the gamecube had 2 legend of zeldas (twilight princess and wind waker)

The wii u has good games, but there is no  denying that they have been severly limited by hardware and rushes to release early whereas the gamecube offered amazing visuals for its time and was plagued by an image problem, not a continuous drought of games problem.


Mario Sunshine's graphics underwhelmed even in 2002, no one was saying "wow! what a visual showcase!". Mario 64 looked great for 1996, Mario Sushine not so much by 2002. 

Mario Kart 8 (and every Mario Kart since) doesn't use the double rider gimmick from Double Dash, because it was something no one really gave two craps about. 

Pikmin was a short ass game by the way. Splatoon will grow over time. 

GameCube gets put on a pedestal on this forum because of the age demographic here, most people grew up with the GameCube and see it through rose colored glasses. I remember the actual reality for what it was. 

And actually selling only 22 million units when the system was $99.99 for half of its product cycle is fairly pathetic. Even the Wii U probably could match that or even exceed it by a bit if it was $150 (inflation adjusted) for the back end of its life cycle. 

Nintendo totally screwed up with Mario Sunshine (Mario on Vacation!), Wind Waker (cartoony Zelda!), and ditching the multiplayer blockbuster FPS formula (GoldenEye) for the solitary, bordering on depressing Metroid Prime experience and thinking that would take its place. 

Mario Sunshine did not underwhelm, good luck finding anything on the PS2 that looks as good that game. and don't get me started with games like Metroid Prime and Wind Waker- those look insanely good for when they came out

you seem to have some sort of weird personal thing against the STYLE of both Sunshine and Wind Waker, and a strong difficulty separating personal opinion with both specs and general perception of games



Soundwave said:
midrange said:

Sorry, but I have to disagree with most of these comparisons.

Graphics and gameplay wise, sunshine had more than mario 3d world. Sunshine incorporated puzzles, exploration, and platforming into one. 3d World just had platforming.

Pikmin was also way more content filled than splatoon was, and seems to have done its own unique thing in the puzzle genre. Splatoon is pretty much call off duty with cute graphics and paint. But regardless, they were 2 different genres so comparing them is just laughable.

Mario kart double dash even now holds tight controls and wait for it ........ double characters in a kart. Mario kart 8 literally did not do that because of the wii u hardware. Also, just try to compare the local multiplayer and just laugh at Mario kart 8's measly coin racing.

smash U may match melee with the casual audience and content for its time, but there is no denying that melee is what gives big life to the competitive smash bros community.

Zelda U may not even be exclusively on the wii u. And even if it was, the gamecube had 2 legend of zeldas (twilight princess and wind waker)

The wii u has good games, but there is no  denying that they have been severly limited by hardware and rushes to release early whereas the gamecube offered amazing visuals for its time and was plagued by an image problem, not a continuous drought of games problem.


Mario Sunshine's graphics underwhelmed even in 2002, no one was saying "wow! what a visual showcase!". Mario 64 looked great for 1996, Mario Sushine not so much by 2002. 

Mario Kart 8 (and every Mario Kart since) doesn't use the double rider gimmick from Double Dash, because it was something no one really gave two craps about. 

Pikmin was a short ass game by the way. Splatoon will grow over time. 

GameCube gets put on a pedestal on this forum because of the age demographic here, most people grew up with the GameCube and see it through rose colored glasses. I remember the actual reality for what it was. 

And actually selling only 22 million units when the system was $99.99 for half of its product cycle is fairly pathetic. Even the Wii U probably could match that or even exceed it by a bit if it was $150 (inflation adjusted) for the back end of its life cycle. 

Nintendo totally screwed up with Mario Sunshine (Mario on Vacation!), Wind Waker (cartoony Zelda!), and ditching the multiplayer blockbuster FPS formula (GoldenEye) for the solitary, bordering on depressing Metroid Prime experience and thinking that would take its place. 

Mario sunshine was not the end all be all of graphics, but it did demonstrate an advancement in water physics, which is something to 3d worlds nothing. To top it off, the game had greater exploration and puzzle segments.

In terms of mario kart and the double dash feature read this:

http://www.ign.com/articles/2014/04/03/mario-kart-double-dashs-dual-racers-havent-been-forgotten

clearly they thought double riders was a cool mechanic, but surprise surprise, the wii u processing power held back that development (among other things)

Again, pikmin is a puzzle/exploration game, and splatoon is cod with cute graphics. To compare the 2 would be very hard to do. If you do want to make a comparison, compare pikmin to the other puzzle games at the time, and splatoon to other shooters of its time, and you will see how short on content splatoon really is (even with all the dlc factored in).

Wind waker and its "cartoon" style is still considered one of the best zeldas, the wii u doesn't even have a zelda game yet. Sunshine at the very least was a good attempt at a 3d mario game, the best the wii u has is the 2.5d 3d world.

The gamecube get put on a pedestal because it had the games to back it up. Don't believe me, tell me which system had the better hardware for cheaper at the time? And while your at it, please tell me which game ended up with 2 metroid primes, an f-zero game, semi-decent 3rd party, Animal crossing, 2 zelda games, luigi's mansion, and paper mario, among others

The wii u has good games, but let's not suddenly pretend that it deserves to be placed higher than past Nintendo consoles when the wii u library clearly seems to be the weakest out of all Nintendo consoles.



It has the best games of this generation. Worst sales? Yes. Worst console? No way unless you have no actual brain or haven't played any of its games. 

The gamepad allowing offscreen play alone means it is utilized.