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Forums - Gaming - Will VR end up like 3D and Motion Control in gaming? Or beyond?

 

What do you think?

Here to stay! 32 40.00%
 
More like stay AWAY am I right? ha ha 48 60.00%
 
Total:80
Protendo said:

I was a stay away type.

Then I played Portal...


Broke up my comment because I didnt want it to be too long but I have to say this too.

VR Portal sounds incredible



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virtual boy killed VR for how many years? I think these VR headsets will do the same in gaming. then 20 years from now when the tech is much better it will resurface.



 

 

Normchacho said:
bigtakilla said:
Yes, at the end of the day there will always be lag in turning your head and having the visuals in games move. Notice there aren't any fast paced VR demos out now where you have to move your head all over the place. They got one with a stationary dragon you attack, a girl in a room, a street luge, a shark cage, and an on rails spaceship game, ect. with any lag, having to make sudden and numerous movement is going to disorientate and nauseate. Any real amazing gaming experience just isn't going to be practical for a while yet.

It's not like lag is immeasurable . Latency (or lag) is measured in miliseconds and the teams working on VR have found that getting latency under 20 ms seems to be the magic threshhold. A threshold that's been hit by the Oculus Rift, Project Morpheus, and the HTC Vive already. In fact, I've found very few recent accounts of people getting sick from using VR.

Also, have you watched people play things like London Heist or especially The deep (that shark cage demo) ? There are some people who move their heads around pretty quickly.

I have, and in both there isn't really much there. What happens when someone plays a game as intricate, big, and active as AC Unity and it starts frame skipping? I agree with you as far as small niche built from the ground up titles are going to do very well on the hardware, but will do little to really ebb the core base of gamers. 

*Edit* and just check out how awkward and clunky this looks.



As it stands right now VR is a gimmick.

But I hope devs support it with worthwhile games so it is here to stay.



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Of course, it will end up like every gimmick, it could last one generation like Wii but not forever, it will always be a casual gimmick with dedicated games making you more spectator than actor



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bigtakilla said:
Normchacho said:

It's not like lag is immeasurable . Latency (or lag) is measured in miliseconds and the teams working on VR have found that getting latency under 20 ms seems to be the magic threshhold. A threshold that's been hit by the Oculus Rift, Project Morpheus, and the HTC Vive already. In fact, I've found very few recent accounts of people getting sick from using VR.

Also, have you watched people play things like London Heist or especially The deep (that shark cage demo) ? There are some people who move their heads around pretty quickly.

I have, and in both there isn't really much there. What happens when someone plays a game as intricate, big, and active as AC Unity and it starts frame skipping? I agree with you as far as small niche built from the ground up titles are going to do very well on the hardware, but will do little to really ebb the core base of gamers. 

AC Unity? A game could not be allowed to launch on VR in the state Unity was in when it came out. Which I honestly see as a good thing. VR requires absolute perfect performance from it's games which is pretty antithetical to what we've seen from many major games so far this gen.



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Normchacho said:
bigtakilla said:

I have, and in both there isn't really much there. What happens when someone plays a game as intricate, big, and active as AC Unity and it starts frame skipping? I agree with you as far as small niche built from the ground up titles are going to do very well on the hardware, but will do little to really ebb the core base of gamers. 

AC Unity? A game could not be allowed to launch on VR in the state Unity was in when it came out. Which I honestly see as a good thing. VR requires absolute perfect performance from it's games which is pretty antithetical to what we've seen from many major games so far this gen.

Lol, I agree. Would be interesting to see what devs do with this. I'll give it that. 



oniyide said:
I dont think anyone really thought that 3d was going to blow the door of off gaming hinges. Id like to see some posts of that.

Motion was much more popular but IMO anyone who thought about it for a sec would have come to the conclusion that motion would diminish since it only really benefitted a few genres of gaming.

Vr could be used with more than gaming, so we'll see

True, but in the gaming space I think it will be like motion controls. There will be a very select few titles, half will not be good or worth the money, there will be some true gems but won't sell anywhere near what it cost to make them, and the whole idea will get swept under the rug (again only talking about the gaming side of it) by the next gen. Then, if by miracle someone wants to keep it, it will have to be sold as a periferal which pretty much seals its fate as something practically no one develops anything for. 



I feel the same way you do when it comes to VR gaming. It feels so simular to Motion control gaming. It's a great concept in the begining, then every other tech company floods the market with half baked tech, then they try to shove it down our throats, and it eventually fades out. This happened with 3D with 3D movies, 3D TV, 3D games and eventually everyone stops caring. i am not shooting down the idea of VR, i think it'll have a small, loyal, niche market. But, i do not see it catching on. If the price tag is actually 700 bucks and the rig needed to run it is somewhere in the thousands it will not catch on to the majority of the public. People forget, we're still coming out of a ressession. Yet, i have been wrong before who knows!



Cobretti2 said:
virtual boy killed VR for how many years? I think these VR headsets will do the same in gaming. then 20 years from now when the tech is much better it will resurface.


Nintendo was too ahead of thier time

 

Aerys said:
Of course, it will end up like every gimmick, it could last one generation like Wii but not forever, it will always be a casual gimmick with dedicated games making you more spectator than actor

 

That's another problem I have with it. This is especially true for people wo may want to play in a group locally, or watch thier friends and family play.