| ReimTime said: First of all: Movies are terrible at telling stories. Books are the real master race. Second of all: Try fitting Final Fantasy X into a 2-3 hour movie. Try TLOU for that matter. They will not have the same impact. Third of all: Why am I talking about movies? |
I mostly agree with you, yet the visual and musical experience that movies can deliver is something books lack. Sure you conjure up lovely visuals and sound in your mind while reading a book, yet it doesn't hurt to see someone else's vision now and then. Plus I have no clue how you would make a book out of movies like Baraka.
Books are imo closer to games than movies are. You live with a game for a while just like books (or even many years with an epic sage like the wheel of time or making your own stories in an mmorpg), while a movie is almost always consumed in one go. Stories in books keep going when I'm not reading, just as how a video game world stay alive in my head.
The impact a movie can deliver in 2 hours is pretty amazing though. Games are more like mini series, always at risk to be too drawn out. Final fantasy and TLOU would work perfectly fine as a mini series. If done well, they'll have a bigger impact too on an emotional level, although less off a connection to the world which you get by exploration. As for feeling connected to the characters, that's always a hit and miss with games. With books and movies you live with the characters and imagine being in their shoes. In games you are put in their shoes, but for me that always starts a struggle between what I want to do and what the game allows me to do. In a movie or book I simply think, well that's a dumb thing to do. A game forces me to make that stupid move, the latter is worse.










