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I LOVE GIGGS said:
Fromt the list of games, I'm going to get Prey for sure. Most probably going to get these games if I see a very good discount:

Cities: Skyline ($15)
Dark Souls III ($15)
Ghost Recon: Wildlands ($20)
Mass Effect: Andromeda ($30)
Super Hot ($10)
The Evil Within ($10)

Cannot recommend Andromeda enough at that price.

Especially now it has been patched up the wazoo! Bargain!



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

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How many of us have a backlog that just keeps growing? I'm not even sure I need to buy games for the next year. I'm at the point where if they stopped giving games with gold i wouldn't give a shit.



Destiny



starcraft said:
I LOVE GIGGS said:
Fromt the list of games, I'm going to get Prey for sure. Most probably going to get these games if I see a very good discount:

Cities: Skyline ($15)
Dark Souls III ($15)
Ghost Recon: Wildlands ($20)
Mass Effect: Andromeda ($30)
Super Hot ($10)
The Evil Within ($10)

Cannot recommend Andromeda enough at that price.

Especially now it has been patched up the wazoo! Bargain!

I didn't see prices yet. Those are the prices that I'll definitely buy those game with. If it is more than that, I'll think about it. 



TheSting said:
For some reason when i go to My Topics it shows the oldest posts. I read some and man there were some downright horrible biased attitudes on this website coming from all sides. Can't believe some made mod even.

Yeah, hard to believe that Ryuu is a mod nowadays



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After working through the whole list, here is what I might buy:

The Jackbox 1
The Jackbox 2
The Jackbox 3
Just Cause 3 XL
The Witness
Game of Thrones
Tales from the Borderlands
Back to the Future
The Little Acre
Superhot

Superhot is 50% off which is good, but the base price is a bit too high for my liking, so will probably skip it and buy it next time when it'll be 67% off. Need to check if I can get a cheaper retail version of Just Cause 3 XL for a similar price. Might not buy all of the Jackboxes either.



Angelus said:
AsGryffynn said:
Guys, how does regenerative shielding sound for an RPG, and with this, I mean shielding and not health, and definitely not whatever it was FFXV was trying to do?

Yeah, bosses get this too...

I can see it being used for a player party as a sort of tanking mechanic, having a certain character jump in front and soaking up some damage while others hide in the back, and then you trade out places as shields go down. But there would need to be some kind of punish mechanic enemies can take advantage of if you overplay your hand, otherwise the game becomes too easy.

For enemies....I don't see the point in giving them such a mechanic. Any experienced RPG player who's been around the block knows to take out enemies one at a time, focus fire style, and everyone else will quickly catch on.....because who the hell wants to let enemies get their shields back. So basically, unless the enemies can hide behind others, or do some kind of tactical retreat, and re-engage....it's effectively nothing but extra health. And if you let the enemies do those things, there's a good chance you'll just annoy people, because fights are being arbitrarily drawn out for no good reason, other than "lol fuck you, look at my regenerative shields!"

 

You'd have to really nail it for it be a good idea

The idea was that shields have the de facto HP value and they regenerate, but HP does not, and there are no healing items in the first place. We discussed whether it was possible to have a Noctis v Leviathan style battle where your role was almost exclusively offensive and aggressive combat was rewarded. Even when we tried to make them mappable, items during fights broke the rhythm of the combat. The solution was something we saw when we were playing WZ in Halo 5. Bosses have low HP unless they are prometheans, and their regenerative shielding is what does most of the work, but if it's blown away, they are vulnerable and fall apart rather fast. The idea was the same here. Basically, your HP value indicates your shielding and once you lose it, you have one fifth of your shield as actual HP. If that one falls to zero, the party member is down for the rest of the battle, otherwise, they will regenerate their shielding after a pause. 

Bosses would have shield piercing attacks that can cap your shields off and you would need to dodge around or use the overlimit-style boost mode, which we named Armata, to vampirize HP from enemies by attacking. The difference between a game like Halo is that your shields are far more resilient, you have actual information and these will energize themselves back up even if you're dodging around or taking damage so long as you don't fall. Only good use of the surroundings and very aggressive playing schemes will allow you to win, so mastering dodge of the shield breaking attacks, learning to build up your Tension for use of special attacks to regain HP and as a whole mastering combat. It isn't a braindead affair... 

Normal enemies also don't have this. The whole point was that if you like high DPS characters or are high hit ration characters and like combo strings, the enemy will actually go down faster than if you had to shave their HP off. Since their HP will be low and their down time will only last a few seconds, some bosses will eviscerate those who do not know anything other than striking and retreating. The sample battle was a three minute four party member run where the boss had around one third of HP as actual health and the other two thirds as shielding. The shields took a bit to knock off but we were shaving their HP by half after one opening. A second shield break later the boss was down. 

Since shield breaking attacks will not work on them, instead, the player will be able to bring the shielding down by using combo strings. Alternatively, special attacks can be used to inflict piercing damage. 

Even we thought it was a good idea, namely because it's similar to some games where bosses are invincible unless you mow down their first stage forms first. This was similar, with the unusual trait setting or distinguishing it from the rest of the games being that bosses might actually go down faster. 

 

shikamaru317 said:
AsGryffynn said:
Guys, how does regenerative shielding sound for an RPG, and with this, I mean shielding and not health, and definitely not whatever it was FFXV was trying to do?

Yeah, bosses get this too...

Horizon: Zero Dawn has it once you unlock the secret armor, it works pretty well imo. The fanbase was divided over it though, some hated it and thought it broke the game. 

It wouldn't be an armor this time though. Rather, the system resembles Halo. The idea is to focus on the battle rather than worrying about your HP falling too low and bosses becoming easier if you know their weakness and shave their shielding off, since their HP is rather small by comparison, so high enough DPS will mean the boss will go down instantly rather than having to wipe his HP off. There are also ways to bring their shields down faster than usual. 

crissindahouse said:
TheSting said:
For some reason when i go to My Topics it shows the oldest posts. I read some and man there were some downright horrible biased attitudes on this website coming from all sides. Can't believe some made mod even.

Yeah, hard to believe that Ryuu is a mod nowadays

Hey, don't laugh, he's a good mod... 



Ryuu96 said:
TheSting said:
For some reason when i go to My Topics it shows the oldest posts. I read some and man there were some downright horrible biased attitudes on this website coming from all sides. Can't believe some made mod even.

Wow, I thought you liked me Sting

LMAO I legit wasn't thinking about you when I said that and yes while reading i remembered you are a mod.



I'd like to buy The Witness, Mass Effect Andromeda, Kona and Little Nightmares but I probably wouldn't have time to play those at the moment anyway. Skipping this sale might be for the best.

I also took a trip down the memory lane and watched the 2013 Xbox One reveal again. I didn't even remember how terrible it was hehe. I remember not wanting to buy the damn thing. Funny enough, most stuff that pissed me off then probably wouldn't mean shit today. My Xbox is always online, I never rent games or buy used games, mostly buy digital content etc.

The worst thing about X1 is this touch power button. I've lost count how many online games I've lost because my kids touch it and turn off the console. Happened yesteday when I was trying to do this difficult Boss Hunt Boss achievement on Plants vs Zombies GW2 :P



TheSting said:
How many of us have a backlog that just keeps growing? I'm not even sure I need to buy games for the next year. I'm at the point where if they stopped giving games with gold i wouldn't give a shit.

In 5 years, I played 100 games on the Xbox consoles, give or take. Got another 200 in the backlog. So, technically, I'm set for the next 10 years... My consoles won't survive that, though. :D

Edit: Just remembered that I have another 60 or so lined up to buy. I've become a collector at this point instead of a gamer.