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Forums - Gaming - What are some indies that took you by surprise?

Cloudman said:
Chazore said:
Originally Miencraft, then terraria, Starbound and finally Shovel Knight.

Starbound still has to deliver more though.


Man, nothing fits the answer better than Minecraft. That thing exploded into one of the biggest games ever... o:

It's a surprisingly bad game for having so many sales.  Outside of creating anything you want, it's got some of the most boring mediocre gameplay.  I can't comprehend why so many people love the game. 

It's literally one of those mind blown things that something so bad can make so much money.  Then again, there are three Sharknado movies.



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kupomogli said:
Cloudman said:


Man, nothing fits the answer better than Minecraft. That thing exploded into one of the biggest games ever... o:

It's a surprisingly bad game for having so many sales.

I think it`s a good game, but I understand that not everyone will think the same : X What`s bad about it?



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

Cloudman said:
kupomogli said:
Cloudman said:


Man, nothing fits the answer better than Minecraft. That thing exploded into one of the biggest games ever... o:

It's a surprisingly bad game for having so many sales.

I think it`s a good game, but I understand that not everyone will think the same : X What`s bad about it?

There's really nothing to do . You can build, you can create random games through the use of functions provided you have the imagination and want to do a useless task.  There's really no gameplay outside of that, or atleast for what gameplay is provided, it's there just for the sake of being there, not actually good gameplay.



Mighty Swtich Force! That's it.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

okr said:
sundin13 said:

I know, semantics suck, but the literal definition of indie is no use whatsoever, as it says nothing about a game. Might and Magic: Clash of Heroes is an indie game, by colloquial definitions

In other words: In your opinion small games funded by some of the world's largest game companies (e.g. Rain, Clash of Heroes) can automatically be called indie games.

Okay, why not. I add Nintendo's Captain Toad and Pullblox to my list. Oh, and Microsoft's ilomilo.

Well then I say Minesweeper. Seriously how many workhours got lost due to Minesweeper/Solitaire/Freecell/Space Cadet/Majhongg being bundled with Windows? Probably the biggest timekillers next to Tetris.

Seriously though, I tend to keep myself informed about Indie games, so few games can really surprise me. Defender's Quest however, an RPG/Tower Defense mix, got me totally by surprise. Also Sunrider, but I Kickstarted that one, so it just surpassed my expectations.

On the Flop side, there's Jagged Alliance Flashback, which I kickstarted and was a total letdown

Finally, Katawa Shoujo. Best. Visual. Novel. ever. Plus, it's totally free.



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kupomogli said:
Cloudman said:
kupomogli said:
Cloudman said:


Man, nothing fits the answer better than Minecraft. That thing exploded into one of the biggest games ever... o:

It's a surprisingly bad game for having so many sales.

I think it`s a good game, but I understand that not everyone will think the same : X What`s bad about it?

There's really nothing to do . You can build, you can create random games through the use of functions provided you have the imagination and want to do a useless task.  There's really no gameplay outside of that, or atleast for what gameplay is provided, it's there just for the sake of being there, not actually good gameplay.

Yeah, that is one of the biggest things against this game. There really isn`t any purpose to play the game. No goal, no story, no point. Though I guess that may be part of the charm this game has, at least for some people. It could be a sort of "Make your own story" out of it. I`ve seen people do hardcore playthroughs of the game, trying to survive and defeat the ender dragon as a goal, or maybe explore as much of the world as you can, to see what sort of interesting things you can find. And there`s the biggest draw to MC, which is building. That may be the thing most done in MC, whether it`s your dream house, a weird machines, spirte art, or even recreate all of pokemon in MC. It`s not the most exciting game and has core things lacking, but it has things about it that some people like : )



 

              

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The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

kupomogli said:
Cloudman said:


Man, nothing fits the answer better than Minecraft. That thing exploded into one of the biggest games ever... o:

It's a surprisingly bad game for having so many sales.  Outside of creating anything you want, it's got some of the most boring mediocre gameplay.  I can't comprehend why so many people love the game. 

It's literally one of those mind blown things that something so bad can make so much money.  Then again, there are three Sharknado movies.

Do you have kids?

It's so easy and flawless to play together. My 3 year old likes to blow stuff up and set fires. (Usually have to ban him to a safe distance) My 5 year old likes to build stuff he's seen on you tube and is already experimenting with red stone. I build them a huge castle to explore with secret passage ways, indiana jones style redstone operated traps and a fully automated shooting range.


The best indies that I didn't know anything about were:

Closure: excellent puzzle game.
Fract: playing this on a projector was amazing, awesome 3D environment.
Knytt Underground: could not stop playing, great music and atmosphere.



SvennoJ said:
kupomogli said:

It's a surprisingly bad game for having so many sales.  Outside of creating anything you want, it's got some of the most boring mediocre gameplay.  I can't comprehend why so many people love the game. 

It's literally one of those mind blown things that something so bad can make so much money.  Then again, there are three Sharknado movies.

Do you have kids?

It's so easy and flawless to play together. My 3 year old likes to blow stuff up and set fires. (Usually have to ban him to a safe distance) My 5 year old likes to build stuff he's seen on you tube and is already experimenting with red stone. I build them a huge castle to explore with secret passage ways, indiana jones style redstone operated traps and a fully automated shooting range.


The best indies that I didn't know anything about were:

Closure: excellent puzzle game.
Fract: playing this on a projector was amazing, awesome 3D environment.
Knytt Underground: could not stop playing, great music and atmosphere.

I'm taking it as a perspective of being an adult.  You've got teens and adults who throw away thousands of hours, not just young children.  Didn't Pewdie Pie start off recording Minecraft videos?



kupomogli said:
SvennoJ said:

Do you have kids?

It's so easy and flawless to play together. My 3 year old likes to blow stuff up and set fires. (Usually have to ban him to a safe distance) My 5 year old likes to build stuff he's seen on you tube and is already experimenting with red stone. I build them a huge castle to explore with secret passage ways, indiana jones style redstone operated traps and a fully automated shooting range.


The best indies that I didn't know anything about were:

Closure: excellent puzzle game.
Fract: playing this on a projector was amazing, awesome 3D environment.
Knytt Underground: could not stop playing, great music and atmosphere.

I'm taking it as a perspective of being an adult.  You've got teens and adults who throw away thousands of hours, not just young children.  Didn't Pewdie Pie start off recording Minecraft videos?

It depends on what you want out of it. I actually liked mining and exploring long enough to get the platinum trophy, although I quickly turned the monsters off, and nowadays I only use creative mode. As a rpg game it's indeed pretty boring, plus any contraptions from a gameplay perspective are useless as you can mine through everything. Yet for messing around and quickly building stuff its great. It's very crude and could really use some better tools, but any other game where you can create things either has limitations or takes 10x longer to build something. To be fair Minecraft has limitations too, too much redstone in one place and it starts to become glitchy. Plus pretty idiotic to include monsters that blow up stuff and water that instantly washes away redstone and tracks. (Most of that has been fixed, monster griefing, TNT and fire can be turned off, however water is still as destructive as ever)

Some people throw away thousands of hours to shooting people online, some to creating all kinds of stuff with simple blocks and redstone circuits.
The latter sounds more interesting to me.

But sure as a game 6/10 at most, as a sandbox 9/10.