What complexity difference is there betweem Mario Kart 7 and 8?
Or NSMB2 and NSMBU?
Or Smash Brothers 3DS vs. Smash Brothers U?
Handhelds have changed a lot, they're no longer the "kid brother" of the home console, nowadays you can make any game on handheld, and many games like Xenoblade, Zelda: Majora's Mask, Final Fantasy XII, etc. that were never meant to be portable games work just fine on portable.
It isn't the 1990s anymore where this was a console game:

And this was a standard handheld game:

Nowadays, that gap has closed, handhelds will now be able to run graphics like this ...

Unifying the product lines and sharing software between just makes sense for Nintendo. Why have something like Splatoon stuck rotting on a tiny Wii U userbase, when you could open it up to the 80% of other people who choose to buy Nintendo hardware, but just don't want the console?







