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Forums - Microsoft - Microsoft does another 180: Cancels indie parity clause

FIT_Gamer said:
true_fan said:

Personally I don't care about indies, but I will play them if they are good though (2 per year maybe). Now can you name 1 indie that was actually good that skipped XB1 becuase of the parity clause? 

PS I doubt you find one becuase MSFT would let the good games through the clause.

Then why would you consider this "Terrible Terrible news..."?


I don't think he really means it.  The subsequent sentence said he will play them if they are good enough,  2 per year his example.  That sounds like he does care.  



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I dont know who is in charge over in XB land, but keep it up. How any gamer could see this as a bad thing for them is beyond me, but i wouldnt mind an explanation



Kerotan said:
FIT_Gamer said:

Then why would you consider this "Terrible Terrible news..."?


I don't think he really means it.  The subsequent sentence said he will play them if they are good enough,  2 per year his example.  That sounds like he does care.  

I greatly appreciate you taking the time to tell others how I feel. I really don't care personally about the games, it's the principle that I don't like. 

PS the only indie I will actually purchase this year will be Cuphead and i recently bought limbo for the first time, hence the maybe 2 per year. 



They haven't gotten rid of the parity clause, what are you guys talking about lol? Did you guys even read what he said? He said they will only excuse games that give Xbox "exclusives levels" or something around that level ..... so it's still not gone. 



"There is only one race, the pathetic begging race"

true_fan said:
Aura7541 said:

So X1 indie fans having access to more indie games is not a win? What in the world are you saying?

On the heels of every XB1 being a dev kit, Win 10-XB1 simultaneous developemnt i think indies would be fine on XB1. Heck MSFt just announced about 30 indies at GDC, it's not like Xb1 fans were starved.

My point is the fact that if I am an indie developer, why on earth would I even care about the Xb1 version until after I complete the PC or ps4 verions. At least the parity clause offered some incentive to treat Xb1 indie gamers as equals.  Personally if there was an indie I wanted that wasn't moneyhatted, I wouldn't be happy waiting an extended period to finally play it.

Remember I only speak for myself, just my personal opinion, it is ok to disagree*

Doesn't matter if XBOne fans aren't "starved". The fact is, it was a silly restriction that prevented games from coming to the platform, and now those games can come to the platform. This should not be seen in any way, shape, or form as a bad thing. You get games as opposed to not getting games. If that's "bad" or "terrible news", then you must be from Bizarro land.

And the parity clause didn't give incentive to make XBOne indie gamer to be treated as "equals". It gave them special treatment. Otherwise, a game was held hostage unless it released on XBOne first. Indie developers fund their own games. They have small budgets. Meaning they can only work on one version at a time, most times. MS said either release on our platform first or put extra stuff in our versions. Translation: you only have enough money to make one version right now, put it on the platform with the smallest audience aka the lowest chance to make a return on your investment (no return of investment = no PS4 version = bragging about an exclusive) or when you finally make a return on your investment with the other platform, instead of taking those profits to, you know....get paid for your hard work, you take that money and add extra stuff to the XBOne version. Because you were too poor to make two versions at once and we wanna feel like you care about us (being treated as "equals" as you say). Even though choosing one platform over another has nothing to do with "feelings" or shunning a demographic. It's a pure business move based on the nature of being an indie developer combined with the nature of Sony's and MSs policies.



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true_fan said:
Kerotan said:


I don't think he really means it.  The subsequent sentence said he will play them if they are good enough,  2 per year his example.  That sounds like he does care.  

I greatly appreciate you taking the time to tell others how I feel. I really don't care personally about the games, it's the principle that I don't like. 

PS the only indie I will actually purchase this year will be Cuphead and i recently bought limbo for the first time, hence the maybe 2 per year. 


I'm just making the logical assumption based on your comment.  I think we can agree that indies are relevant to you.  I personally don't buy any and only play the free ones with ps plus.  

 

Your stance is like mine on retro games.  



true_fan said:
Aura7541 said:

So X1 indie fans having access to more indie games is not a win? What in the world are you saying?

On the heels of every XB1 being a dev kit, Win 10-XB1 simultaneous developemnt i think indies would be fine on XB1. Heck MSFt just announced about 30 indies at GDC, it's not like Xb1 fans were starved.

My point is the fact that if I am an indie developer, why on earth would I even care about the Xb1 version until after I complete the PC or ps4 verions. At least the parity clause offered some incentive to treat Xb1 indie gamers as equals.  Personally if there was an indie I wanted that wasn't moneyhatted, I wouldn't be happy waiting an extended period to finally play it.

Remember I only speak for myself, just my personal opinion, it is ok to disagree*

The parity clause did not treat X1 indie gamers as equals. It deprived X1 gamers of a bunch of games that would've been on the platform had it not been for the draconion rules. Indie developers want to release their games on as many platforms as they can to maximize revenue. However, the parity clause prevents them from doing that. As a result, they opted for releasing on the PS4 and PC rather than complying with the clause because they get more money that way.

You say you only speak for yourself and yet described MS dropping the parity clause as a "terrible, terrible" thing. That's not speaking for yourself. There is also a difference between having a well-supported opinion vs. an opinion that doesn't make any sense whatsoever.



Great news for X1 indie lovers and indie developers. It was always going to happen (MS aren't in a good enough position to be making such demands, and had already allowed several exceptions), but I'm glad they aren't holding it off any longer. People can finally stop bringing it up :p



ps4 gets flamed for all the indie nongames. guess maybe xbox would be better off without them :D



must-have-list for platforms i don't own yet:

WiiU: Donkey Kong

XBone: Dead Rising 3, Ryse

Nothing has changed.