Xbox and PlayStation will become like Nvidia Shield. A box that streams content from the almighty cloud.
Xbox and PlayStation will become like Nvidia Shield. A box that streams content from the almighty cloud.
@land guy
Ms releasing an upgrade console, especially an upgrade console, would be the end of the Xbox brand.
Honestly I think their best bet is going without the bluray, digital only, doubles as a streaming device from the computer. Bluray removal plus less space and shipping could save up to 50$ per console.
Sell for 300, then it's smooth sailing.


I don't see what they'd have to gain from dropping the xbox. There will be a million streaming devices before your proposed Xbox cloud gaming system arrives, I'm pretty sure X1+PS4 will be streaming devices before the end of the gen. Steam and Nvidia aswell. Although X1 is causing them loses, a streaming device isn't the solution, nor is cutting the systems life. Instead they could start selling things for a profit.
Microsoft wouldn't be so aggressive with X1 pricing and deals if they didn't want to build an install base for future generations. Otherwise the X1 would be priced at a profitable $399, getting a 1up on sale units wouldn't matter to them.
Meanwhile PC will always be there for them to make money off. For the same reasons as ever though, PC gaming will never be as accessible a market as consoles.
"Xbox and PlayStation will become like Nvidia Shield. A box that streams content from the almighty cloud."
Lag is gonna be a huge issue.
So is bandwidth.
Anyone with a ISP that has a "X gb of data pr month for Y$"
is gonna make haveing one of these things too costly to be viable.
This concept only works if you have unlimited bandwidth pr month, by your ISP..
Longer down the road, I think it ll hurt the gamers that like to collect consols.
Whos to say that if 10years from now, if you want to play your games you bought, you ll actually be able to, if its all just streamed to you? Maybe MS close down that game server meanwhile, because imagine MS/Sony hosting millions of servers for 1,000 of games, for 10s of years?
Its not gonna happend. It means nothing is preserved.
If your one of those nostalgic gamers that likes to play games from 15+ years ago.....
Well then a streambox'ed consol is the death of that.
Landguy said:
Well, if the XB1's sales don't recover over the next year, that alone may be enough reason. M$ could release a system(lets call it an XB2) that is 4k compatible(2.5 years from now) that uses the identical software(thats the point of Win10) and juice up the specs. This would allow all games on it to be scalable. On the XB, it plays 900p/1080p and 30fps. ON the XB2, it outputs at 4k and a minimum of 60fps. It wouldn't have any optical drive and a stillsmall 500gb HD, as they are now selling it as a cloud based unit. Probably the 12 GB of ram that you speak to. THey can continue to sell the XB1 for a budget machine and the XB2 as the Premium unit. Both machines offer the same software... Doubt it will happen, but you never know. |
Developers have enough problems with 1080p 60fps I can only imagine the problems they would have trying to achieve 60fps and 4k in 3 years. Publishers and devs want to settle in and develop games easily for the next 7 years. If Microsoft actually did that it would either be more ignored than the Wii U or developers would just release games pretty much equal to the ps4 version as that will be the version selling to the massive fan base. If Microsoft took over 8 years to release the 360 successor and remember they were rushed into it by sony's surprise announcement, I highly doubt we'll see a new Xbox before 5 years.
| JRPGfan said: "Xbox and PlayStation will become like Nvidia Shield. A box that streams content from the almighty cloud." Lag is gonna be a huge issue. So is bandwidth. Anyone with a ISP that has a "X gb of data pr month for Y$" is gonna make haveing one of these things too costly to be viable. This concept only works if you have unlimited bandwidth pr month, by your ISP.. Longer down the road, I think it ll hurt the gamers that like to collect consols. Whos to say that if 10years from now, if you want to play your games you bought, you ll actually be able to, if its all just streamed to you? Maybe MS close down that game server meanwhile, because imagine MS/Sony hosting millions of servers for 1,000 of games, for 10s of years? Its not gonna happend. It means nothing is preserved. If your one of those nostalgic gamers that likes to play games from 15+ years ago..... Well then a streambox'ed consol is the death of that. |
Is this a problem with PSNow?
Murky waters indeed. Shall be interesting observing what will become the norm within the next two generations
The only way this could happen, is if MS want to take a stab a Steam.
Its not going to work. Xbox is the only real success story for MS on the hardware side. It will stick around.

Just out of curiousity is someone here good with nr's?
How much bandwidth does it take to stream 4k resolution @60fps to a user?
(im assumeing a ps5 physical consol, will be able to do this. So a clould based service that streams a consol to you, would need to match that to be competitive)
Im just curious how many Gigabytes pr month, something like a avg of 4hours a day of gameing would be.
If you assume, all you have is a monitor that gets everything sent to it from some server.
Google to the rescue.
Netflix:
" According to Netflix CEO Reed Hastings, it won't require more than a stable 15 Mbps to stream 4K. For many that means a max speed of around 50Mpbs roughly." source: http://www.reelseo.com/4k/
I guess thats:
1) compressed (image quality lost compaired to physical consol).
2) around ~25 fps or whatever TV's run at.
So we just need people to get connections with 100+ Mpbs on avg.
And unlimited bandwidth pr month from ISPs.
Then we can all enjoy our 4k resolution "streamed to us" consols, that run ~50 fps.