mornelithe said:
It's the fault of gaming sites and gamer's collectively. Gaming sites wouldn't have kept using it had gamer's had the same complaint week in and week out. Again, we do have some control in this industry, but we're so separated into fifedoms of loyalty, that we've never really exerted that power before. |
Funnier in Rio de Janeiro Carnival judging the minimum allowed score is 8. But watching the 4 judges for each of the 9 criterias for 12 contestants the lowest score I saw was 9.6 (that was discarded because it was the lowest the contestant got in that criteria) so effectively the lowest was 9.7...
In the end of the contest the difference between first and last place was less than 3 points in 270 possible. First and second place difference was 0.2 or 0.4 (don't remember perfectly).
So in that case I would say 9.5 utter shit, 9.6 really bad, 9.7 bad, 9.8 average, 9.9 good, 10 really good.... for it to get under that it would be abysmal (although for a laymen it is really hard to give less than 10 for pretty much anything, and since dirty money finance the contestants it would be quite hard to give a reaaaaaaaaaly bad score without retaliation of some form).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."