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Samus Aran said:
oniyide said:

this but he'll probably ignore it

So I take it you can't name me a single game then.

Name me one game where you spray ink on the floor and the team that covers the most terrain in their color's ink wins.

Likely Mario Party already done similarly on MP 4

Name me one game where you use the gamepad like you do in the Bowser mode of Mario Party 10.

Use of a controller is an inovation Now?

Name me one platforming puzzle game where you play on diorama levels and can't jump. Because Captain Toad is entirely based around that concept.

Ecochrome?

Name me one game that uses the wall painting mechanic like in ALBW. Because the whole game is based around that simple (but ingenious) concept.

TV Show have one level about reforming a house and one of the main parts were painting.

Name me one platformer that combines 2D and 3D elements like SM3DL and SM3DW. Crash also combined 2D with 3D elements, but in a different, equally innovative way. The 2D and 3D elements might not be new by themselves, but together they create something new.

I haven't played SM3DL and DW, but Jak and Dexter use 2D and 3D elements, the same in R&C, not sure about who done it in the more competent way because I haven't played SM3DL and DW, but that isn't inovation as well, just improving on established things.

See answer in bold... Maybe you haven't played them so you wouldn't know, and probably there are also a lot of other games I never played that also have done the things you are asking about.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."