Samus Aran said: Did I say anything about that game being innovative or not? |
I think you missed the point I was making. However, you cited permadeath as innovation from Fire Emblem when a Western RPG had used the concept several years before Fire Emblem was released.
This is my point, you might think something a game does is mega cool, new and "innovative". But the chances are, another game has already done it. The best games tend to be evolving previous ideas, rather than fully introducing them, themselves. However I'll happily give you Majora's Mask. That structure of that game was genius.