Scisca on 23 February 2015
fatslob-:O said:
2. The SOFTWARE updates are optional however the HARDWARE ones aren't. The homebrew scene on the WII is relatively small in comparison to the rest so Xenoblade isn't the only one at a disadvantage and the only platform that I can remember at the time where console piracy was truly rampant on was the PSP. The WII had the benefit of a newer audience who were less educated about these topics so they were less likely to attempt such actions.
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Homebrew on Wii was very, very strong. Softmodding the console was so easy, a little kid could do it. Seriously, there was software that auto-modded the thing! And let's not forget that the newer audience you're talking about isn't the audience that buys Xenoblade. People who buy Xenoblade would softmod a Wii in a matter of 2-3 hours tops. Or they could pay $10 for somebody to do it for them.
Wii was the last console with rampant piracy. X360 was also suffering from it, but online bans helped to limit it somewhat.
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.