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Forums - Gaming - Has the sequel of a game you liked ever gone exclusive to a console you didn't own?

LudicrousSpeed said:
I played Tomb Raider on Saturn, Sony then bought out the future games to only be on PS consoles. I think it was 2001 before it saw the light of day on another console in the US? I did eventually own a PSone though, so I was able to play the franchise.

Need for Speed I played first on 3DO, the next 2 or 3 entries only saw release on PS as far as consoles go. Not via any deal with Sony I assume, 3DO was long dead and gone by then, as was the Saturn, sadly.

The earlier NFS titles were also on Sega Saturn. EA kinda switched to PS1 only for a lot of games due to the awful sales of the Saturn versions. Resident Evil seemed to go down the same route. I wonder how many games Sony bought exclusivity on (I know they definitely did for Tomb Raider as that's why Tomb Raider 64 got canned) and how many was due to the Saturn bombing in comparison and the N64 having expensive cartridges.



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Hiku said:

That's too bad. But it's pretty much the exact same controller in terms of buttons, just re arranged, so I don't see why that logic would apply here.





PS1 controllers work with PS2 games for example. I don't get why Xenoblade wouldn't work with the Wii U Pro controller if it works with the Classic Controller.

Because it boots up the Wii OS, and the Wii isn't compatible with Wii U controllers.



Hiku said:
Clyde32 said:
Hiku said:

That's too bad. But it's pretty much the exact same controller in terms of buttons, just re arranged, so I don't see why that logic would apply here.

PS1 controllers work with PS2 games for example. I don't get why Xenoblade wouldn't work with the Wii U Pro controller if it works with the Classic Controller.

Because it boots up the Wii OS, and the Wii isn't compatible with Wii U controllers.

It boots up the Wii OS? What does that mean? And "it's not compatible" has already been established. That doesn't explain why, however. I see no reason as of now, other than Nintendo not allowing it with a simple patch.

In order to run Wii games the Wii U runs in what is called "Wii mode." In this mode the Wii U is made essentially a Wii. You can't use any Wii U specific controllers in this mode, because it isn't using Wii U's OS at the time. Just like a normal WIi won't recognize a Wii U controller as a Wiimote so won't a Wii U with a pro controller. Classic controllers were built as attachments to Wiimotes, while Wii U Pro controllers connect directly by bluetooth. Nintendo could always develop software into the Wii mode's firmware to support the Wii U controller and possibly make it be recognized as a classic controller, but I don't know how easy that would be and whether or not they'd bother. Also Wii U supports classic controllers, just like PS2 supports DS1. Although I think you meant to say one can play PS1 games with DS2. In that case we need to talk about how PS2 and Wii U achieve backwards compatibility. Wii U achieves backwards compatibility by having very similar hardware (same architecture) and slowing down the clock speeds, then running Wii's firmware. The fat PS2's achieved it by having a PS1 CPU in them. The PS2 would just switch the the PS1's CPU as the main processor, but it all worked in the PS2's OS, not a PS1's OS. Slim PS2's used an emulator to play PS1 games.  So it was probably easy to just make the PS1 forward compatible with DS2. It could also be the way the controllers are designed. The classical controller is a Wii attachment, while Dual Shock 2 plugs into the console directly and the Wii U Pro connects to the consol directly. 



Street Fighter V and Killer Instinct. Both SNES. These fighting games are breaking my heart!! D:



happened first with RE4 didnt have a GC aor planed on getting one but did then it later came to ps2 also dead rising3



                                                             

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BraLoD said:
Raze said:
SSX 2012 - Last one didn't come to the Wii or Wii u
Assasin Creed 5 - Not on Wii U, Just got into the series with Black Flag, love that game.

That game doesn't even exist! (yet)
Are you talking about Unity?


yup, AC: Black Flag was 4 by my count, no?



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N64-> GCN-> Wii/PS3-> Wii U

Not a sequel exactly, but I'd have to say Tales of Symphonia: Chronicles. It's not something I don't understand exactly, since I know the fanbase is on the PS3. I just remember being disappointed when it was announced, since I didn't have a PS3 at the time, and I played both the originals 3+ times.

Though I suppose it's because of all those playthroughs that I still haven't gotten around to playing the remakes even after getting a PS3 later on. Awkwaaaaard...



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Rise of the Tomb Raider :(

But that'll come to PS4 eventually.



Hmm.. I can't even think of a single example right now!



                
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Does Banjo Kazooie or Sonic 06 (having loved the Gamecube remakes) count given that the end product of both was so profoundly bad that we had to invent new curse words? I mean in Sonic's case we actually got a better (if flawed, but conceptually very interesting) game.