walsufnir said:
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Nope. I haven't. Anything about the OP you want to share?
walsufnir said:
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Nope. I haven't. Anything about the OP you want to share?
McDonaldsGuy said:
As far as I know, true. And using hard drives was feasible for saving since the mid-90s. Why didn't Sony do it with the PS2? |
in the mid 90s, a 9gb hard drive cost $2259, by the early 2000 that had dropped to sub $200 for 80gb, microsoft used 10gb and 20gb drives in the original xbox, mostly provided by Maxtor, which at oem cost Microsoft, sub $50 per unit.
The price of HDDs falling in the early 2000s lead to the release of this on July 19th, 2001

The xbox released on November 15, 2001, 5 months after the PS2 HDD expansion kit.
Just sayin'
| fatslob-:O said: I don't even agree with half of the things listed by the OP ... |
Tell me about it.... There's a huge distinction between innovating and making something very popular.
McDonaldsGuy said:
But it's still not a console. |
It's very convenient that you haven't started saying this until now when the X68000 has been brought up numerous times already...
EDIT: Nevermind, Tachi already found another counterexample.
Tachikoma said:
in the mid 90s, a 9gb hard drive cost $2259, by the early 2000 that had dropped to sub $200 for 80gb, microsoft used 10gb and 20gb drives in the original xbox, mostly provided by Maxtor, which at oem cost Microsoft, sub $50 per unit. The price of HDDs falling in the early 2000s lead to the release of this on July 19th, 2001 The xbox released on November 15, 2001, 5 months after the PS2 HDD expansion kit. Just sayin' |
I know about the PS2 expansion bay, but the PS2 barely cared enough about the hard drive and knew it was ALMOST worthless for the PS2. How do I know this? The Slim.
It always seems to be Sony fanboys who always bring up old, obscure, unsimilar hardware from the 80s as proof that it's not innovation. I remember when I listed Nintendo innovations a couple years ago I mentioned the analog stick and they found some weird soccer game with a kinda-analog stick. I thought that was hilarious.
Modded - Axum
McDonaldsGuy said:
Well it isn't a console anyway. |
The X68000 was marketed here in Japan as a games system, and the system that came before it, the Sharp X1 twin, as seen below, even has a card slot for hudson/pc engine games, and used a tape based hard drive, a game switch and controller ports right on the front.

McDonaldsGuy said:
I know about the PS2 expansion bay, but the PS2 barely cared enough about the hard drive and knew it was ALMOST worthless for the PS2. How do I know this? The Slim. It always seems to be Sony fanboys who always bring up old, obscure, unsimilar hardware from the 80s as proof that it's not innovation. I remember when I listed Nintendo innovations a couple years ago I mentioned the analog stick and they found some weird soccer game with a kinda-analog stick. I thought that was hilarious. |
So.... what you're saying is that Microsoft popularized the use of hard drives as internal storage. That we can agree on 
| Aura7541 said: So.... what you're saying is that Microsoft popularized the use of hard drives as internal storage. That we can agree on |
I really dont get it, nobody is attacking the xbox or microsoft, its just a matter of realizing the difference between popularizing and innovating, most of his points are entirely valid for popularization, but insisting theyre also innovation is just wrong.
Tachikoma said:
I really dont get it, nobody is attacking the xbox or microsoft, its just a matter of realizing the difference between popularizing and innovating, most of his points are entirely valid for popularization, but insisting theyre also innovation is just wrong. |
Not to mention, he brings Sony into the discussion when neither of us even mentioned the company once!
By the way, "innovation" seems to the word of the day considering that there's also a huge debate on innovation on The Order... o.O
| true_fan said: Yawn when you have to reach that hard, it's pretty sad to see. -Yes Dreamcast had online, but MSFT created a dedicated service for console multiplayer, INNOVATION (Half truth, MS innovated the dedicated server service for game consoles, but they didn't innovate with online. Sega Net Work System was a pretty modern attempt in the 90s). |
@italics: "In 1999, Bungie announced its next product, Halo, originally intended to be a third-person shooter game for Windows and Macintosh.[22] Halo 's public unveiling occurred at theMacworld Expo 1999 keynote address by Apple's then-interim-CEO Steve Jobs (after a closed-door screening at E3 in 1999).[22]"
http://en.wikipedia.org/wiki/Bungie#Founding
To explain a year after that announcement, Microsoft bought out Bungie and Halo and made it exclusive.
This is not innovation, this is business. Business will never be innovative.
| Aura7541 said: Not to mention, he brings Sony into the discussion when neither of us even mentioned the company once! By the way, "innovation" seems to the word of the day considering that there's also a huge debate on innovation on The Order... o.O |
The playstation connections a red herring to deflect the perceived attack when there isn't really an attack to begin with.