Insidb said: While FPS/TPS games are dominating the sales charts, that doesn't change the fact that the original sold over 2M copies on the PS3/X360 (roughly 3X Bayo 2's current sales, which we shoudl expect to taper). My point (and I see where Ineed to clarify) is that I would expect it to have sold well across the 3 consoles, not only because of the orginal's sales figures, but also because I highly doubt that those buyers all migrated to WiiU from the PS3/X360. In all reality, I would assume that most of them chose PS4/X1 for the next gen, based upon sales figures and the investment that buying a console requires. For further reference, Bayo 2 on WiiU has outsold Wolfenstein AND The Evil Within on X1, despite have an install base that's 20% smaller.
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Why should we expect Bayo 2's sales to taper? The original had rather decent legs, and most of its sales came from the years following its release. Bayo 2 has a chance to continue selling given that: a.) It's published by Nintendo, b.) It's a highly acclaimed game, c.) It comes with the original game, and d.) If Nintendo/Platinum aren't satisfied with the sales, they will likely cut the price later on and that will increase sales as well. I think it will end up selling a respectable amount.
Yes, it would've sold more if it was available on all three platforms, but that was never a possibility to begin with. Platinum wanted to make this game multiplat but nobody would publish except Nintendo, and obviously they're not gonna publish a game on PS4/XB1. Furthermore, Bayo 2 hasn't outsold those games on XB1 given that it's overtracked in the US. Plus, that's ignoring the PS4's massive sales in comparison.