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Forums - Gaming Discussion - Is PS4 bringing back once sucessful companies that were severely affected on the 7th gen?

The_Sony_Girl1 said:

Valve, id Software, and Midway had teams that would be considered indie level today.


You didnt get my point, did you? All big companies were indie at some point. My point was after consoles have established themselves as big game seller and when almost everyone were big developers (who expanded) Sony showed support to these small wanabe developers.



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fluky-nintendy said:
Blob said:

If anything companies like capcom and square enix making the games that people want simply comes down to the realisation that what they were doing wasn't working for them. None of this has anything to do with the ps4...


Maybe you're right or maybe they now know what their gamers want. But yeah, that's a valid way to look at things as well


Honestly it's both. They tried what the did last gen and it didn't work out for them so they have to try something else. They know what the more vocal gamers like us on the internet want, so theyre trying that in hopes that it will sell well. It's good for us and hopefully they suceed.



RolStoppable said:
fluky-nintendy said:
RolStoppable said:
That's a satirical OP, right?

Yeah, I'm getting paid to write this.

But in reality no.  Things are just going to get back to their natural state, I believe. People just aren't so much obsessed around FPSs and gimmicky stuff that marked for the most part of the 7th gen. Indies (that aren't really indies like homemade-indies used to be) are replacing and becoming the mid-tier games we used to know. What is so ironic about it? Big companies will also start to do more lower cost games if these games keep selling a lot as we are seeing [games like Child of Light, Journey, Shovel Knight, Outlast and so on].

Give me some concrete examples that inspired your thread title and then we can talk.

You mentioned Capcom and Square-Enix in your OP, but all we know about them is that they each have a couple of IPs left that they make for home consoles, so a clear indication for a continuation of the seventh generation, not a return to how things were in the sixth gen when both companies had more than a dozen of IPs.

I also think that it's a pipedream for the mid-tier to come back. Since retail isn't an option in this blockbuster-driven industry, digital-only is all that's left. But to make what was formerly mid-tier, developers would have to aim for a $25-30 price point. That in and of itself is a problem, similar to how the situation is on smartphones and tablets; there a $10 price point is considered premium and unlikely to succeed because consumers are used to $5 or less; on consoles and PC $10-15 is the norm and even then a sizeable chunk of sales is generated only through discounts.

Not true. There are plenty of digital games selling in the $20-40 range. 



Sigs are dumb. And so are you!

History is written by the winners and right now, PS4 is the undisputed champ. When all is said and done, the PS4 will be responsible for bringing back gaming after the market crash of the 2nd gen.

I don't agree with the OP, though. I'll leave it at that.



RolStoppable said:
Fusioncode said:

RolStoppable said:

 on consoles and PC $10-15 is the norm and even then a sizeable chunk of sales is generated only through discounts.

Not true. There are plenty of digital games selling in the $20-40 range. 

Examples?

Head over to the new releases on Steam. Lots of games in varying price ranges.

http://store.steampowered.com/search/?filter=popularnew&sort_by=Released_DESC&os=win#sort_by=Released_DESC&sort_order=DESC&filter=popularnew&os=win&page=1



Sigs are dumb. And so are you!

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RolStoppable said:
Fusioncode said:

RolStoppable said:

on consoles and PC $10-15 is the norm and even then a sizeable chunk of sales is generated only through discounts.

Not true. There are plenty of digital games selling in the $20-40 range. 

Examples?

Divinity: Original Sin (more then 500.000 copies), The Talos Principle, Civilization: Beyond Earth. To name just 3 recent examples.

What Sony fans like the guy who made this OP (or the other guys in the other current thread who insinst that the PSV is digital developers' heaven) tend to forget: Neither Sony nor any other console maker brought back mid-tier developers or are responsible for the surge of western "independent" developers.



I think that's just a natural result of a Playstation console dominating the market.
Playstation userbase is usually a lot more welcoming of niche and new IPs, just a glance at how many different and new IPs sold over a million units on PS3 compared to the 360 or Wii last gen is enough to drive that point home.

Nintendo fans tend to usually only buy games with Mario and link in them, though last gen was kinda different for them but mostly cause majority of Wii owners were the usual Nintendo fans.

XBOX fans are usually the type who buy every Halo, CoD, Gears and occasionally a Madden, and they play these games all day every day. Again this trend was actually a lot less prevalent for 360 cause it did have a lot of the PS2 fans that did make the 360's user base seem more diverse.

Playstation consoles have always had the most diverse libraries because the user base is a lot more prone to trying new IPs from different genres, on the flip side this has led to Sony not having a mascot like Mario or Master chief. But I think that's a good thing, cause we always see Sony fund a lot more new IPs every gen compared to other companies.



RolStoppable said:
fluky-nintendy said:
RolStoppable said:

Give me some concrete examples that inspired your thread title and then we can talk.

You mentioned Capcom and Square-Enix in your OP, but all we know about them is that they each have a couple of IPs left that they make for home consoles, so a clear indication for a continuation of the seventh generation, not a return to how things were in the sixth gen when both companies had more than a dozen of IPs.

I also think that it's a pipedream for the mid-tier to come back. Since retail isn't an option in this blockbuster-driven industry, digital-only is all that's left. But to make what was formerly mid-tier, developers would have to aim for a $25-30 price point. That in and of itself is a problem, similar to how the situation is on smartphones and tablets; there a $10 price point is considered premium and unlikely to succeed because consumers are used to $5 or less; on consoles and PC $10-15 is the norm and even then a sizeable chunk of sales is generated only through discounts.

I was inspired by the warm success that titles from a large range of genre are getting this generation, especially on PS4. I can't imagine games such as The Evil Within, Child of Light, Velocity 2x, etc; games that would have flopped hard on the 7th gen by how they look or how they play (just not your console friendly game for that time), but these games had both commercial success and critical success today. Of course I'll have to agree that it's still soon to have the confirmation that this gen will mark the comeback of the variety of the 6th gen, but that's why I'm asking if others feel the same way. I think the potential is here more than ever and the path PS4 (especially) is taking, makes me think that there is a high chance of this era becoming a remarkable era for gaming.

@bold Why I mentioned SE and Cap was mostly because they made many mistakes in gen 7. They became greedy/arrogant and money hunger right after AND because I want them to be what they once were: focused on gaming and not just money-chasers trying to get easy money and treating gamers like moneybags. It's not just a change of gaming habits but also a gain of mentality to treat gamers as gamers 1st and foremost that I think those 2 companies have lost sense for quite some time.

@Your last paragraph: I'm no expert to talk about demographics and how things work for Smartphones and PC in comparison with consoles in terms of price points. But I think those who get a PS4 or a gaming computer won't fear spending money for quality, even if it's substantially more pricey than on smartphone (not sure if this is what you were talking about). Just to add that digital sales have becoming stronger these past few years, so it's feasible to make a digital game a success if it's well advertised and well made. Console gamers also aren't so dependable on sales to buy their games.



...Let the Sony Domination continue with the PS4...

The bigger PlayStation install base and the plummeting yen are going to give a break to struggling Japanese companies. Also, indies seem to have found a great platform in PS4.

Western AAA publishers, not sure much changes for them.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.

fluky-nintendy said:
RolStoppable said:
fluky-nintendy said:
RolStoppable said:

Give me some concrete examples that inspired your thread title and then we can talk.

You mentioned Capcom and Square-Enix in your OP, but all we know about them is that they each have a couple of IPs left that they make for home consoles, so a clear indication for a continuation of the seventh generation, not a return to how things were in the sixth gen when both companies had more than a dozen of IPs.

I also think that it's a pipedream for the mid-tier to come back. Since retail isn't an option in this blockbuster-driven industry, digital-only is all that's left. But to make what was formerly mid-tier, developers would have to aim for a $25-30 price point. That in and of itself is a problem, similar to how the situation is on smartphones and tablets; there a $10 price point is considered premium and unlikely to succeed because consumers are used to $5 or less; on consoles and PC $10-15 is the norm and even then a sizeable chunk of sales is generated only through discounts.

I was inspired by the warm success that titles from a large range of genre are getting this generation, especially on PS4. I can't imagine games such as The Evil Within, Child of Light, Velocity 2x, etc; games that would have flopped hard on the 7th gen by how they look or how they play (just not your console friendly game for that time), but these games had both commercial success and critical success today. Of course I'll have to agree that it's still soon to have the confirmation that this gen will mark the comeback of the variety of the 6th gen, but that's why I'm asking if others feel the same way. I think the potential is here more than ever and the path PS4 (especially) is taking, makes me think that there is a high chance of this era becoming a remarkable era for gaming.

@bold Why I mentioned SE and Cap was mostly because they made many mistakes in gen 7. They became greedy/arrogant and money hunger right after AND because I want them to be what they once were: focused on gaming and not just money-chasers trying to get easy money and treating gamers like moneybags. It's not just a change of gaming habits but also a gain of mentality to treat gamers as gamers 1st and foremost that I think those 2 companies have lost sense for quite some time.

@Your last paragraph: I'm no expert to talk about demographics and how things work for Smartphones and PC in comparison with consoles in terms of price points. But I think those who get a PS4 or a gaming computer won't fear spending money for quality, even if it's substantially more pricey than on smartphone (not sure if this is what you were talking about). Just to add that digital sales have becoming stronger these past few years, so it's feasible to make a digital game a success if it's well advertised and well made. Console gamers also aren't so dependable on sales to buy their games.


SE and Capcom didn't become greedy and arrogant, as that's what they already were. I think everyone else would like to see them back on track too, however I don't think it's possible as long as the same people keep working in the industry.

At the same time the creative side thinks they are creative geniouses, the corporate side sees only marketing and demographics. This leads into devs making either "anything they want" and on the other end "checklist games", and then there's nothing in between.

What you basically are asking is the industry (or the two companies for that matter) to destroy themselves and being born again.

 

Videogames forums tend to be full of young and naive boys who still think the videogames industry is like their mothers; have the responsibility to raise them. When the companies make financial decisions to save their jobs getting axed due to impatient shareholders or keeping profitability, they don't understand it because videogames is just play to all these kids associated, but serious business to all who work in the industry and everyone who's invested money in it.

 

I wouldn't bet on the indies to make "mid-tier" games as even the mid-tier requires quite an investment, so even if you had a breakaway success on a small random indie game, it doesn't mean you could make any bigger games and profit them (at least enough to make third game similar size with the second).

With the tablets and PS4One being after the same market with overlapping features, I would expect a fight between MS, Sony and Google on who's being able to sell you entertainment in your livingroom, so I wouldn't bet my money on indie devs rushing to PS4 when you're able to have potential market multiple times the size of PS4 installbase just to have your game on Android.



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Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.