ExplodingBlock said:
More Games=More Boosts Mk8 had one big boost, but about a week before E3 MP10 and Mario Maker will provide very nice sales boosts for Wii U Also you compare Kirby on the Wii, but as you may have forgotten, Wii U has insane attach rates Yoshi and Kirby will also provide some boosts, not nearly as big as the other games, but still enough to get Wii U above 10m before June |
Before June. So we have 22 weeks between 27 Dec and beginning of June. It needs 1.183M sales in that timeframe. So 54K average per week, give or take. A quick scan of the sales graph looks like Wii U averaged about 40K per week in the same timeframe in 2014. That requires a 35% YoY increase on average weekly sales. The problem for Wii U is that while Wii U saw a YoY increase for a sustained period immediately after MK8 came out, Sept, Oct, Nov and Dec YoY change was very low. We're looking at a just under 6% YoY increase for the Sept-Dec period. That is the Y0Y change Wii U is carrying in to 2015, it is not carrying the 30ish% YoY increase we saw right after MK8 came out. That is likely to mean 1H2015 will be somewhat flat compared to 1H2014.
If Wii U sees a 10% average weekly YoY increase then it will be end of June and maybe into July when it crosses the 10 million mark.
The only big gun left in Wii U's arsenal is Zelda U, and even that isn't as big a gun as MK, SSB, 2D mario and 3D Mario. These 2nd tier franchises are not likely to cause a substantial increase in the average weekly sales. Still if all the stars align for Nintendo it does have a chance of getting to 10 million before June.
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