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Forums - Gaming - Iwata: Most of the Time and Resources Spent on Cut-Scenes Could Be Spent on Something Else

Gnac said:
MohammadBadir said:
Is this directed at Kojima? XD

I think it's directed at anyone who, in the mid-90's, saw the amount of space on a CD and thought "holy shit what are we gonna fill that with"

 

And decided to fill it with WOW LOOK AT THIS instead of game. Some people still expect this, and they need to be harshly whipped.

FF VII's budget in a nutshell



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I love story driven games. I want a good story with rememberable characters, not only good gameplay with a plot that fits on a napkin.

Nintendo has to offer less and less story driven games each year, especially on handhelds. I loved Hotel Dusk, The Last Window, Another Code, 999, Professor Layton 1 - 4, Ghost Trick, Time Hollow and all the Ace Attorney games on my DS.

At least I got 2 Layton games, 2 Ace Attorney games and a cross-over on 3DS, but besides that? Virtue's Last Reward (I played the Vita version) and A Link Between World were also great and Attack of the Friday Monsters was charming. Any other recommendations for 3DS or Wii U?

Meanwhile the Vita gets many games with great story-telling: Persona 4 Golden, Uncharted: Golden Abyss, Tearaway, Danganronpa 1 + 2, Virtue's Last Reward, Broken Sword 5, Broken Age, Grim Fandango, Day of the Tentacle, The Walking Dead, The Wolf Among Us, Tales of the Borderlands, Steins;Gate, probably Clannad, Grisaia and a few other Visual Novels...



Conina said:
I love story driven games. I want a good story with rememberable characters, not only good gameplay with a plot that fits on a napkin.

Nintendo has to offer less and less story driven games each year, especially on handhelds. I loved Hotel Dusk, The Last Window, Another Code, 999, Professor Layton 1 - 4, Ghost Trick, Time Hollow and all the Ace Attorney games on my DS.

At least I got 2 Layton games, 2 Ace Attorney games and a cross-over on 3DS, but besides that? Virtue's Last Reward (I played the Vita version) and A Link Between World were also great and Attack of the Friday Monsters was charming. Any other recommendations for 3DS or Wii U?

Meanwhile the Vita gets many games with great story-telling: Persona 4 Golden, Uncharted: Golden Abyss, Tearaway, Danganronpa 1 + 2, Virtue's Last Reward, Broken Sword 5, Broken Age, Grim Fandango, Day of the Tentacle, The Walking Dead, The Wolf Among Us, Tales of the Borderlands, Steins;Gate, probably Clannad, Grisaia and a few other Visual Novels...

 

Ok. Sounds like the Vita is the gaming device for you then...



I guess he's not a fan of Hyrule Warriors.  Maybe Bayonetta 2 idk, its next on my list of games to play.



vivster said:
Says the guy who had to waterboard me with them in HyWa.


Iwata made Hyrule Warriors?



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KLXVER said:
vivster said:
Says the guy who had to waterboard me with them in HyWa.

Iwata made Hyrule Warriors?

No, he just promoted and sold it on his console.
One might assume that if you promote something, you approve of it.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

And undoubtedly, all Nintendo fans will agree.

All jokes aside, there is some truth to that but I think cut-scenes are essential, especially on story driven games. I can't imagine trying to convey some of the emotions that cut scenes pack during gameplay.



"Trick shot? The trick is NOT to get shot." - Lucian

vivster said:
KLXVER said:
vivster said:
Says the guy who had to waterboard me with them in HyWa.

Iwata made Hyrule Warriors?

No, he just promoted and sold it on his console.
One might assume that if you promote something, you approve of it.


Yes, and...? Hes not saying developers shouldnt do it. Hes saying that making them are expensive and they should find another way to tell a story so games wont cost so much to make...



KLXVER said:
vivster said:
KLXVER said:
vivster said:
Says the guy who had to waterboard me with them in HyWa.

Iwata made Hyrule Warriors?

No, he just promoted and sold it on his console.
One might assume that if you promote something, you approve of it.


Yes, and...? Hes not saying developers shouldnt do it. Hes saying that making them are expensive and they should find another way to tell a story so games wont cost so much to make...

The point is that he lost his privilege to talk bad about cutscenes after he tortured me with it.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Depends on the game and how effective the cut scene is.