Eh, it doesn't have a trigger button. I like the N64 controller if only for the introduction of the trigger Z button. I'm glad that it returned with the Wii-mote's b button and Xbox and GamePad's shoulder triggers.
Do you think this is a better controller for the N64 than the N64 controller was? | |||
| Yes. The layout of the bu... | 74 | 35.07% | |
| No. I prefer the original one better. | 137 | 64.93% | |
| Total: | 211 | ||
Eh, it doesn't have a trigger button. I like the N64 controller if only for the introduction of the trigger Z button. I'm glad that it returned with the Wii-mote's b button and Xbox and GamePad's shoulder triggers.
| Troll_Whisperer said: The layout is better. The N64 controller was awful. But the iQue's build quality is probably ass. |
This. If the N64 controller layout was better than this, then every single system that followed wouldn't have had a layout similar to the iQue.
| t3mporary_126 said: Eh, it doesn't have a trigger button. I like the N64 controller if only for the introduction of the trigger Z button. I'm glad that it returned with the Wii-mote's b button and Xbox and GamePad's shoulder triggers. |
How would you know? It's probably like the shoulder triggers of the Xbox, except only one.


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mr9865 said:
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I had a Superpad and it came bundled with my N64. I actually preferred to use it with certain games.

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n64 controller sucks not.
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| amp316 said: I just wanted to point out that all of the "The N64 controller is the worst controller of all time!" comments are hilarious. You'd swear that the analog stick didn't work and was a fad. |
It was a groundbreaking innovation on an overall crap controller.
Sony and MS's takes on analog controllers with rumble may have been playing follow-the-leader, but they were also vastly superior.
archer9234 said:
I can't recall a game on the N64 that mad you move your hand away from one postion. Ocarina only uses the L button for the vertical strike, Menu scrolling, and a note for the Ocarina. Which isn't used in the songs. Just for goofing off. Can you list a game that made you switch around? I keep seeing people say they went nuts with the controller. And I never ran into this issue once. Granted I only have 10 N64 games. I'm curious. |
I recall Hexen having some crappy control workarounds due to not having quick access to the left 5 buttons when using the analog stick. Of course, the point is that the games had to just ignore buttons because of the controller design. This, and the fact that you have a 3 handled controller while humans have 2 hands, should have tipped Nintendo off to the fact that they were making a crappy controller. Fortunately, Nintendo came to their senses and adopted something more similar to the DS for the Gamecube.
| amp316 said: I just wanted to point out that all of the "The N64 controller is the worst controller of all time!" comments are hilarious. You'd swear that the analog stick didn't work and was a fad. |
Ironically, the N64's analog stick usually did stop working after awhile. Much quicker than the DS's. This is why companies, including Nintendo, abandoned the single analog stick, as well as the tech Nintendo used to make it work, and started using the DA/DS controller and its potentiometer tech, with built in rumble, as inspiration.
I love the way the N64 controller looks and all its awesome colors but the controller itself was decent at best. The Ique controller looks worse to me though.
The N64 controller is nothing short of a nightmare, this on the other hand is probably better but the only possible issue that I would have with it is the build quality ...
gigantor21 said:
It was a groundbreaking innovation on an overall crap controller. Sony and MS's takes on analog controllers with rumble may have been playing follow-the-leader, but they were also vastly superior. |
I don't know, man. I really liked the way that the boomerang controller felt in my hands. As someone said above, the only real problem with it was how the stick could wear down an break off.
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