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Forums - Gaming - Describe the perfect FFVII remake

Developed by Naughty Dog.

=p



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Nomaru isn't allowed anywhere near the project. Also any Expanded stuff is totally non-existent.

Since we know that won't happen, this game will not be the perfect remake.



 

Heres more logic.

Pre rendered backgrounds were not a choice by developers, but a workaround. The PS1 was not strong enough to render full 3D worlds. Resident Evil is a series know for pre rendered backgrounds... What happened when Code Veronica came out on the more powerful dreamcast/PS2?



Fully rendered 3D world, with graphics on par with FFXV. Voice actors. Have the camera fully controllable, but if you click in the right analog stick the camera becomes fixed to the same angles as the original. Have the same battle system as the original, but also have an option at the beginning to switch it to an ARPG if the gamer so chooses.



In an ideal world we'd get voice acting for FF7 on par with GTA or Uncharted, but let's realize who is in charge of this game. They seem to be deaf of what good dialogue sounds like and even IS on a logical level. You most definitely don't want voice acting for this game.


Keep the pre rendered backgrounds and fixed camera angles.

This is a turn based RPG lacking in action elements, there's no reason to give camera control and the game actually looks beautiful artistically in its backgrounds because pre-rendered backgrounds have a much more striking effect than a fully rendered 3D world given that there will be jagged textures as well as recycled textures and areas inside fully rendered worlds.

With pre-rendered backgrounds everything looks so specific and made for each area like a painting made by hand. Unless you would like FF7 to jump genres to action-RPG there's no reason for it to be a fully rendered world. And since the original isn't then that's that.

More content of course would be nice; bosses, materia, higher difficulty settings, unlockables, extras, options and optimization in general.

Keep the original soundtrack, but make it sound less retro. Certain real instruments would need to be added in place of some of the electronic parts. However, that doesn't mean the original instruments can't be used, they would just need to be cleaner while still remaining as striking. A fine balance is needed and only Uematsu should have say over the soundtrack.

Hironobu Sakaguchi would be Executive Producer and Hiroyuki Itou would direct this game along side Kitase. Itou, Kitase and Nojima would keep the writing in check.

The battle system remains exactly the same. There's no need to change anything except maybe a few English errors. Which brings me to..

The English translation needs to be improved in many parts of the game including several spelling errors.

Edit: Ah yes, of course the graphics should be as good or better than FFXV's.



Lube Me Up

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Big explosion, everyone dies, camera shifts to Balamb Garden.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

The same game but it looks and sounds like Advent Children.



thismeintiel said:
Fully rendered 3D world, with graphics on par with FFXV. Voice actors. Have the camera fully controllable, but if you click in the right analog stick the camera becomes fixed to the same angles as the original. Have the same battle system as the original, but also have an option at the beginning to switch it to an ARPG if the gamer so chooses.


Pretty much this except I don't know about the ARPG part, it might be too much work to balance the game around it properly.



I think it would be a wise decision to maintain the combat and overworld how it was.

- obviously rework mechanics to make it smoother.
- minor tweaks to battle system such as speed, animations, graphics etc
- provide additional content. perhaps a secret side storyline or bridge between ff7 and advent children or backwards including crisis core.

the key would be to retain what they had, but add more not change. as thats why the remake is so demanded, because of the original which everyone loves.



Leadified said:
thismeintiel said:
Fully rendered 3D world, with graphics on par with FFXV. Voice actors. Have the camera fully controllable, but if you click in the right analog stick the camera becomes fixed to the same angles as the original. Have the same battle system as the original, but also have an option at the beginning to switch it to an ARPG if the gamer so chooses.


Pretty much this except I don't know about the ARPG part, it might be too much work to balance the game around it properly.

It's not necessary, I just think it would be a nice inclusion.  I definitely want fully 3D worlds and camera control, though.  Don't understand why some want it to stay pre-rendered backgrounds, only in HD.  Buy the PC version and mod it if that's what you want.  I want to explore the world and be able to look at it up close.  Just make you feel more a part of it.