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Forums - Nintendo - Nintendo has to do something fast!!!

ICStats said:
jetforcejiminy said:
ICStats said:

Nintendo has to do something fast... which is wake up and smell the coffee about the mobile gaming market.

mobile gaming is a bad business model for the same reason that music streaming is good for the spotifys of the world but not for the artists whose work is streamed freely. you take those figures and divide and subdivide them by the number of absolute garbage on the itunes store/google play, and i mean absolute tripe of the worst sort which makes flappy bird look like sophisticated game design, and you have mobile developers getting a vanishingly small cut. the only people who theoretically can make it financially are the very large developers ('large' is a relative term here as most mobile developers are quite small compared to activision, nintendo, etc.)--except that even they are struggling.. zynga is bleeding money under don mattrick and rovio is losing jobs faster than they can vomit out angry birds [insert product here] spin-offs.

this is unsustainable long- or medium- term because the market is so fluid and oversaturated with shovelware. if you thought the wii had a lot of junk software, just browse around the nether regions of the app store and you'll understand. the google- and apple-led techno-utopianism that says that tablets/phones will right every wrong and fix every ailing industry is actually falling apart before our eyes. if anything you should be thankful 'traditional' core gaming is a separate entity from mobile gaming, because today's mobile gaming looks a lot like 1983's console gaming in terms of the excrement to quality software ratio.

Sure the amount of excrement to quality software ratio is massive, but there are lucrative markets.  People in Japan and other places that are commuter heavy, use mobile devices for entertainment on the go.  What used to be DS-land, is now iPhone & Samsung land, and they are playing RPGs & Pokemon type games, usually from bigger publishers.  People are attracted to big names, quality, and whatever their friends are playing.  Nintendo could and I think should get a piece of that.

Zynga & Rovio are hardly comparable to Nintendo.  The former has no great IP and is based on a model of spamware, and Rovio is a single IP one hit wonder.

Wii was full of crapware as well, but that doesn't mean it wasn't a good business for Nintendo to put out it's hits among the crapware and bank big.  It doesn't have to be some perfect nexus of of gaming which will last for an eternity to get into it.  Nintendo should be fast moving; there is an opportunity in mobile now, and mobile is also eating their lunch.  It may pay big for just a few years, or Nintendo can help to define it.  While they sit on the sidelines, they have their own business buried.


i was pointing out two of the 'success stories' of mobile. that is what financial success looks like for a mobile developer. spam, microtransactions and throwing poultry in various themes and guises. oh and massive job losses and perpetual instability. anyway your point about the wii is irrelevant. nintendo were the wii's gatekeepers, that system had as much crap as they allowed; they will hardly be in such a position if they enter they already oversaturated mobile market. sega has done it and is finding very little success--no-one's playing sonic instead of some other endless runner. and ultimately this idea that the cream will naturally rise is just silly. simogo for example makes brilliant mobile games, but they're as culty as, say, platinum when it comes to sales performance.. fact is angry birds and bejewled are the acs and cods of mobile, except not profitable and absolutely unsustainable. (i think down the line the annualization of ac and cod is also unsustainable, but that's a different matter.)



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jetforcejiminy said:

of all the things nintendo fans are asking for, i think a global achievements system is pretty far down the list. first, games like smash bros., pikmin 3, 3d world, tropical freeze and wonderful 101 have already implemented their unique achievements system and cannot be patched to comply with a new universal system if one were introduced tomorrow (which it won't be, but whatever).

Why should it be impossible for Nintendo to integrate achievements from these unique achievement systems into a global one?

Everything Nintendo doesn't do (for whatever reason) seems to be an impossible task and gets a pass from most vocal Nintendo fans.



Conina said:
jetforcejiminy said:

of all the things nintendo fans are asking for, i think a global achievements system is pretty far down the list. first, games like smash bros., pikmin 3, 3d world, tropical freeze and wonderful 101 have already implemented their unique achievements system and cannot be patched to comply with a new universal system if one were introduced tomorrow (which it won't be, but whatever).

Why should it be impossible for Nintendo to integrate achievements from these unique achievement systems into a global one?

Everything Nintendo doesn't do (for whatever reason) seems to be an impossible task and gets a pass from most vocal Nintendo fans.

should have said it would be difficult to patch. as i said, though, many of the games have built-in achievements systems (smash bros., pikmin 3, wonderful 101, tropical freeze, 3d world) which it would be difficult to integrate into a single coherent universal sysem. i'm not giving them a pass, i was responding to a remark by someone else that nintendo fans want or demand achievements, and making the point that that's nowhere near the top of any nintendo fan's 'demands.' more games probably is, and more are coming.



1. no one knows

2. nothing



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awesomeabe1998 said:

1) Why are more people buying PS4 and XB1?

2) What do you think Nintendo could do to turn this thing around?


1) Thirdy party support. People want GTA, Far Cry, CoD, etc. And the kind of mature games that Sony and MS work with are highly markeatable. You see SM3DW and its ads have Mario dresses as a cute cat. You see CoD ads and it looks like a big blockbuster movie. It's like My Little Pony vs The Avengers movie. Nintendo market is oriented towards kids, but console gamer's average age is around 30. That means the dad will buy the console HE wants and just buy some games to his son. The choice? Get a PS4 or X1 with GTA, Far Cry, CoD, Lego and Skylanders. So why does 3DS sells? A handheld is a personal choice, only one person will use. So it's the kid that will choose it, as long as it is cheap (and it is). So we got the home console, one per holsehold, that the dad/older brother will choose and the handheld, that the kid can choose.

You have to be markeatable. You have to look "cool". That's something the PS4 masters and the X1 is decently good at. The Wii U is terrible in that. Right now, it's everyone against Nintendo. 3rd parties do heavy advertisement for their games and that's indirectly advertisement for PS$ and X1. If your X1 friend tells you that Far Cry is awesome, you go and buy it on your PS4. The only cases where this won't happen is with exclusives, but they are the minority.

Nintendo has a problem with their image. MS and Sony created a image of high tech, power, cool games, explosions, shooting... If you pay attention, is the same thing that is used in the blockbuster movies packed with special effects (in consoles, that would be the graphics). Nintendo has the image of family friendly, kiddie company. Someone can quote this and say "but how about Bayo, how about Devil's Third", but the final image of the company is that. And they don't seem much worried about changing it. They do a shooter and it actually is about shooting colorful painting with cute characters. This isn't markeatable outside of Japan. They look to be stuck in the Japanese "kawaii" culture that doesn't work in the west.

But first of all, Nintendo must get a reality check and really face it as an issue. They lost share, they need to check what's going on. But their current corporate culture doesn't look to see things this way.

2) This gen they can't do nothing. The Wii U has so much hardware issues. They should go to 3rd parties and start developing their next console with them, to rebuild these relationship. They will end up building a machine on par with PS5/next XBox.



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jetforcejiminy said:

should have said it would be difficult to patch. as i said, though, many of the games have built-in achievements systems (smash bros., pikmin 3, wonderful 101, tropical freeze, 3d world) which it would be difficult to integrate into a single coherent universal sysem. i'm not giving them a pass, i was responding to a remark by someone else that nintendo fans want or demand achievements, and making the point that that's nowhere near the top of any nintendo fan's 'demands.' more games probably is, and more are coming.


You don't have to patch it. PS3 didn't launched with trophies and most launch games never received a patch for them. But the sooner you update your console with achievements, more games will use it.



torok said:
awesomeabe1998 said:

1) Why are more people buying PS4 and XB1?

2) What do you think Nintendo could do to turn this thing around?


1) Thirdy party support. People want GTA, Far Cry, CoD, etc. And the kind of mature games that Sony and MS work with are highly markeatable. You see SM3DW and its ads have Mario dresses as a cute cat. You see CoD ads and it looks like a big blockbuster movie. It's like My Little Pony vs The Avengers movie. Nintendo market is oriented towards kids, but console gamer's average age is around 30. That means the dad will buy the console HE wants and just buy some games to his son. The choice? Get a PS4 or X1 with GTA, Far Cry, CoD, Lego and Skylanders. So why does 3DS sells? A handheld is a personal choice, only one person will use. So it's the kid that will choose it, as long as it is cheap (and it is). So we got the home console, one per holsehold, that the dad/older brother will choose and the handheld, that the kid can choose.

You have to be markeatable. You have to look "cool". That's something the PS4 masters and the X1 is decently good at. The Wii U is terrible in that. Right now, it's everyone against Nintendo. 3rd parties do heavy advertisement for their games and that's indirectly advertisement for PS$ and X1. If your X1 friend tells you that Far Cry is awesome, you go and buy it on your PS4. The only cases where this won't happen is with exclusives, but they are the minority.

Nintendo has a problem with their image. MS and Sony created a image of high tech, power, cool games, explosions, shooting... If you pay attention, is the same thing that is used in the blockbuster movies packed with special effects (in consoles, that would be the graphics). Nintendo has the image of family friendly, kiddie company. Someone can quote this and say "but how about Bayo, how about Devil's Third", but the final image of the company is that. And they don't seem much worried about changing it. They do a shooter and it actually is about shooting colorful painting with cute characters. This isn't markeatable outside of Japan. They look to be stuck in the Japanese "kawaii" culture that doesn't work in the west.

But first of all, Nintendo must get a reality check and really face it as an issue. They lost share, they need to check what's going on. But their current corporate culture doesn't look to see things this way.

2) This gen they can't do nothing. The Wii U has so much hardware issues. They should go to 3rd parties and start developing their next console with them, to rebuild these relationship. They will end up building a machine on par with PS5/next XBox.

If someone wants those games they would have bought a playstation or xbox anyway. This argument is flogged to death. Why would Nintendo want to impress 3rd parties when they make great hardware and great software? Why would they create a console to suit a 3rd party software developer. It's just as sensible to operate as they do.



cfin2987@gmail.com said:

If someone wants those games they would have bought a playstation or xbox anyway. This argument is flogged to death. Why would Nintendo want to impress 3rd parties when they make great hardware and great software? Why would they create a console to suit a 3rd party software developer. It's just as sensible to operate as they do.


Guess what: people went and bought PS4s and X1s, that's why Wii U isn't selling!! People are buying the competitors.

They aren't making great hardware. 3rd parties wanted RAM, more GPU power and they didn't gave any of it. And packed it with a CPU that is weaker than PS360 and is just a re-re-reshased GC CPU.



Soundwave said:
Cream147 said:
Selling the Wii U without the Gamepad would be a big middle finger to those who have the Wii U already. It would signify that Nintendo are going to drop support for the Gamepad and no longer use it as a central feature in any of their games. Instead their plan for 2015 is absolutely the correct one - double down on the Gamepad.


I have a Wii U, I don't care if they drop the Game Pad. It doesn't really effect me one way or another. Why is it a middle finger to people who already have a Wii U? The supposed games that they showcased to show off the Wii U tablet were lame as hell at E3 anyway. 

I hope Splatoon has an option to use the Wiimote + nunchaku, as that seems to make more sense to me honestly. 

OK, I apologise, it's a big middle finger to MANY of us who have a Wii U already. It would signify that Nintendo are dropping real support for the controller. They wouldn't be able to build software with a central focus on the Gamepad anymore - it would have to be an optional sidefeature. Of course Nintendo have done that for many of their games - but that's been the problem! Nintendo's lack of support for the Gamepad has made the Gamepad seem redundant. Next year they're finally going to push the USP of their console properly, and show us what they can do with it.

I agree incidentally that Splatoon would be great with Wiimote & Nunchuk, though then again the HUD on the Gamepad will probably be invaluable



Cream147 said:
Soundwave said:
Cream147 said:
Selling the Wii U without the Gamepad would be a big middle finger to those who have the Wii U already. It would signify that Nintendo are going to drop support for the Gamepad and no longer use it as a central feature in any of their games. Instead their plan for 2015 is absolutely the correct one - double down on the Gamepad.


I have a Wii U, I don't care if they drop the Game Pad. It doesn't really effect me one way or another. Why is it a middle finger to people who already have a Wii U? The supposed games that they showcased to show off the Wii U tablet were lame as hell at E3 anyway. 

I hope Splatoon has an option to use the Wiimote + nunchaku, as that seems to make more sense to me honestly. 

OK, I apologise, it's a big middle finger to MANY of us who have a Wii U already. It would signify that Nintendo are dropping real support for the controller. They wouldn't be able to build software with a central focus on the Gamepad anymore - it would have to be an optional sidefeature. Of course Nintendo have done that for many of their games - but that's been the problem! Nintendo's lack of support for the Gamepad has made the Gamepad seem redundant. Next year they're finally going to push the USP of their console properly, and show us what they can do with it.

I agree incidentally that Splatoon would be great with Wiimote & Nunchuk, though then again the HUD on the Gamepad will probably be invaluable


Isn't it not being used in pretty much of all of their main games in any big way enough of a middle finger?

In Mario Kart you can use it as a giant car horn. 

In DKC: Tropical Freeze the screen actually goes completely black, lol. 

Smash Brothers ... get a GameCube controller. 

Bayonetta 2 doesn't really use in any great way either. 

These are their four big releases this year. 

I think they should just make it optional and bundle it with Mario Maker as a seperate purchase. If you like tablet features, then you can always buy it as an optional accessorie if you didn't get it bundled. 

To me forcing everyone to have to pay a $80-$100 premium on the console for this controller when they just want to play some Nintendo games is silly. I could understand if the main Wii U games used it some major way but a lot of the games don't use it in any meaningful way at all.