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Forums - Gaming Discussion - Can we all agree, graphically XBO < PS4 << PC (This shouldn't be controversial)

 

XBO<PS4<<PC

Yes 165 69.62%
 
No 30 12.66%
 
Not sure yet 3 1.27%
 
XBO=PS4 30 12.66%
 
Other 9 3.80%
 
Total:237

Voted XBO=PS4.


Come at me, bro.



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Munkeh111 said:
Depends on the game

And the cost of the PC


Wisdom.



Intrinsic said:
walsufnir said:

Again you are reading it wrong. Not irrelevant but not in any case the 40% or 50% difference people use in discussions because "facts". There is a lot in a system and the architecture that is accountable for performance while not being mentioned in the specs.

Ok. As long as we agree its not irrelevant I mostly agree with you. Now on to what yu are saying and what I think about it.

You are actually right, there is a lot more to how a game is made besides CPU/GPU that affects its overall performance that isn't factored into most peoples argumnets. This however does not change or dispute the "fact" that those things people say...all that 30%-50% perf. dvantage they seem to suggest for the PS4; are still "facts". Without going into too much detail, a very very very straightforward simple example is just comparing the resolutions of the average XB1 game to that of the average PS4 game. 900p vs 1080p. One of those resolutions is about 30% more than the other. This is a "FACT". The problem though is where a fact like that causes issues.

When people say that the PS4 is 30-50% more powerful than the XB1. They almost come off as if saying that a game will be 30-50% better on the PS4 than it is on the XB1. This is actually true and usually the case, the real world truth is that, that "better" in question is not an obviously percieveable difference. Its not easy to just spot 30% more pixels or to spot 3 less framerate drops in a 5 minute period.  All that doesn't still change that they are there though.


The thing is that the most controversal threads about this topic are the examples where the difference in pixels is not given.

In the beginning of this generation PS4 had a way more massive lead in multiplatform games like COD:Ghosts or other games showed while a year after this Xbone is not closing the gap (yes, it can't, facts are facts and so on) but the games are performing objectively better than they did a year before.

Still facts are facts and thus people get curious to where it can be seen while it can't always. Games that run at the same resolution like GTAV show (partly massive) differences while in other parts they don't which is why gifs appear that show the massive difference in power (specs) while there are no gifs that show how the game looks the same and performs the same. This means there is no visual advantage throughout the whole game while there is still the power gap but it isn't that evident as in other games or a year before.

Interestingly though is that somehow people are now getting a strange feeling that DF downplays differences and now even think of conspiracies against the PS4 while a different group thinks that closing a gap is happening.

What is happening is that launch problems of one console and its XDK (eh... SDK ) got sorted out in a good way and the drop of a before mandatory accessory also benefited the console but if a multiplat game looks way better on PS4 because of the 30%-50% better specs (and while this is as idiotic as it always was) depends totally on the game itself and how the engine is designed to make use of the existing, underlying hardware.



I rad you title wrong and thought you were saying it the other way around lol



The advantage of the PC is that you can custom to your own needs. The consoles not.
So, PC>>>>> everything else.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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Gameboy Color master race.



Its actually

PC < X1 < PC < PS4 < PC



Pavolink said:
The advantage of the PC is that you can custom to your own needs. The consoles not.
So, PC>>>>> everything else.

PC Prices also >>>>>>>>>> than PS4 and PC built with PS4 price never outperforms PS4.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

biglittlesps said:
Pavolink said:
The advantage of the PC is that you can custom to your own needs. The consoles not.
So, PC>>>>> everything else.

PC Prices also >>>>>>>>>> than PS4 and PC built with PS4 price never outperforms PS4.

No. PC price is justified by all the textires, polygons, frames and lighting that the consoles can't do.

So, PC >>>>>>>>>everything.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


walsufnir said:

The thing is that the most controversal threads about this topic are the examples where the difference in pixels is not given.

In the beginning of this generation PS4 had a way more massive lead in multiplatform games like COD:Ghosts or other games showed while a year after this Xbone is not closing the gap (yes, it can't, facts are facts and so on) but the games are performing objectively better than they did a year before.

Still facts are facts and thus people get curious to where it can be seen while it can't always. Games that run at the same resolution like GTAV show (partly massive) differences while in other parts they don't which is why gifs appear that show the massive difference in power (specs) while there are no gifs that show how the game looks the same and performs the same. This means there is no visual advantage throughout the whole game while there is still the power gap but it isn't that evident as in other games or a year before.

Interestingly though is that somehow people are now getting a strange feeling that DF downplays differences and now even think of conspiracies against the PS4 while a different group thinks that closing a gap is happening.

What is happening is that launch problems of one console and its XDK (eh... SDK ) got sorted out in a good way and the drop of a before mandatory accessory also benefited the console but if a multiplat game looks way better on PS4 because of the 30%-50% better specs (and while this is as idiotic as it always was) depends totally on the game itself and how the engine is designed to make use of the existing, underlying hardware.

Again all true. It really all boils down to perspective and what one is trying to accomplish with their argument. If what you are trying to do is prove how the PS4 runs games better, its to do so even when looking at a gme where other parts of it are practically identical. Hence to push that point one will only chery pick the portions of the game that has the PS4 showing some sort of obvious benefit. Same can be said for someone trying to show how there is hardly a difference between the two. In conclusion, the fact (if one is to be anal about things) is that 9 outta 10 times the PS4 version of a game will always run better than the XB1 version of the same game. In some shape or form even if its not easily dicernable. That doesn't mean that what you have on the XB1 runs like ass, to me its actually just fine. But people looking for a case will no doubt blow it outta proportion. On the other side you also have people that are flat out in denial about the PS4 actually running better. Thats another matter though.

As for SDK improvements... since the time it was first confirmed that the PS4 was actually the more powerful console, I have always believed that as long as XB1 development thrives, games would ultimately be built for the XB1 primarily in mind. Nothing wrong with that, it actualy makes sense cause if i was a dev that is exactly what I would do. Make get the game running as best as I can on the weaker platform then port t over to the stronger easier to develop for platform. What this will mean is that going forward there will be even smaller differences between multiplats. Well that or that most multiplats will settle for running at 900p on the XB1 and that be the only major difference. Again, I don't see anything wrong with this either.