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Intrinsic said:
walsufnir said:

Again you are reading it wrong. Not irrelevant but not in any case the 40% or 50% difference people use in discussions because "facts". There is a lot in a system and the architecture that is accountable for performance while not being mentioned in the specs.

Ok. As long as we agree its not irrelevant I mostly agree with you. Now on to what yu are saying and what I think about it.

You are actually right, there is a lot more to how a game is made besides CPU/GPU that affects its overall performance that isn't factored into most peoples argumnets. This however does not change or dispute the "fact" that those things people say...all that 30%-50% perf. dvantage they seem to suggest for the PS4; are still "facts". Without going into too much detail, a very very very straightforward simple example is just comparing the resolutions of the average XB1 game to that of the average PS4 game. 900p vs 1080p. One of those resolutions is about 30% more than the other. This is a "FACT". The problem though is where a fact like that causes issues.

When people say that the PS4 is 30-50% more powerful than the XB1. They almost come off as if saying that a game will be 30-50% better on the PS4 than it is on the XB1. This is actually true and usually the case, the real world truth is that, that "better" in question is not an obviously percieveable difference. Its not easy to just spot 30% more pixels or to spot 3 less framerate drops in a 5 minute period.  All that doesn't still change that they are there though.


The thing is that the most controversal threads about this topic are the examples where the difference in pixels is not given.

In the beginning of this generation PS4 had a way more massive lead in multiplatform games like COD:Ghosts or other games showed while a year after this Xbone is not closing the gap (yes, it can't, facts are facts and so on) but the games are performing objectively better than they did a year before.

Still facts are facts and thus people get curious to where it can be seen while it can't always. Games that run at the same resolution like GTAV show (partly massive) differences while in other parts they don't which is why gifs appear that show the massive difference in power (specs) while there are no gifs that show how the game looks the same and performs the same. This means there is no visual advantage throughout the whole game while there is still the power gap but it isn't that evident as in other games or a year before.

Interestingly though is that somehow people are now getting a strange feeling that DF downplays differences and now even think of conspiracies against the PS4 while a different group thinks that closing a gap is happening.

What is happening is that launch problems of one console and its XDK (eh... SDK ) got sorted out in a good way and the drop of a before mandatory accessory also benefited the console but if a multiplat game looks way better on PS4 because of the 30%-50% better specs (and while this is as idiotic as it always was) depends totally on the game itself and how the engine is designed to make use of the existing, underlying hardware.