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Forums - Nintendo - First screens, price, and file size for Watch Dogs Wii U

Brotherstotheend said:
Materia-Blade said:
 

finally, MOST COMPANIES never released a single game on wii u, that's inexistent support.

because it´s a risk to develop for a new plattform, they waited to see if it would perform good and because it didn´t they concentrated more on platforms where they have better sales, this industry is about money and why should they support a platfrom where they cant make money?

they CAN make money. but without releasing games, money won't come. and how do you explain games coming to any new platform on the market?



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Materia-Blade said:
Brotherstotheend said:
Materia-Blade said:
 

finally, MOST COMPANIES never released a single game on wii u, that's inexistent support.

because it´s a risk to develop for a new plattform, they waited to see if it would perform good and because it didn´t they concentrated more on platforms where they have better sales, this industry is about money and why should they support a platfrom where they cant make money?

they CAN make money. but without releasing games, money won't come. and how do you explain games coming to any new platform on the market?


there where already sucessfull on xbox/ps last generation, so they saw it as a smaller risk, there are still games that only release on last-gen, some developers are still waiting

the wii on the other hand was dead the last years so nobody could know how the wii u would do

 

also one/ps4 are x86 and since most multiplatt-games are on pc, it´s cheap to make a port, for wii u they would have to put way more money in a port



Brotherstotheend said:
Materia-Blade said:
Brotherstotheend said:

because it´s a risk to develop for a new plattform, they waited to see if it would perform good and because it didn´t they concentrated more on platforms where they have better sales, this industry is about money and why should they support a platfrom where they cant make money?

they CAN make money. but without releasing games, money won't come. and how do you explain games coming to any new platform on the market?


there where already sucessfull on xbox/ps last generation, so they saw it as a smaller risk, there are still games that only release on last-gen, some developers are still waiting

the wii on the other hand was dead the last years so nobody could know how the wii u would do

 

also one/ps4 are x86 and since most multiplatt-games are on pc, it´s cheap to make a port, for wii u they would have to put way more money in a port

there's no excuse. most never released a single game for wii u. even obvious choices, like FF 15, FF type 0, kingdom hearts and revelations 2 aren't confirmed. porting is porting, we aren't talking about alien tech.



ShyGuy322 said:
I don't see a reason why anyone would buy this game. Even on PS4 the visuals are very poor and it had some frame rate drops. They didn't utilize the gamepad, which they could have easily been done if they took the time to do it. I mean..seriously, it's a hacking game and you have a secondary touchscreen device to control the game with. This game would have been the perfect game to take advantage of the gamepad and what do we get?.....A map and a hub. Not only that, it's been on other platforms for 6 months now and I have seen it as low as $30 new. Now they will release it on the Wii U at $60 and it will sell terribly, like it should.

1. I don't know you, but I don't play my games just for the graphics, it that would be the case I would not buy a Wii U but a very powerful PC.

2. You are mistaken, the hacking mechanic is just PRESS BUTTON FOR HACKING, if they implement that functionality instead of a map, we would have just one big HACK button on the gamepad screen, the gameplay is based on the posibility of hacking very fast, if they added a mini-game (for example) they would have to rework all the gameplay of the game, not a viable solution.

3. Yes, I agree with you that the price is horrible, they should offer some kind of discount (40$ would be perfect), but at least the game is there and people who are willing to wait more will be able to get it with a discount, for me is a great oportunity to try something new as I don't have any other console, and I don't want anything else this month for my Wii U. Like I had said before it is better to have the oportunity to play the game than not having it at all.



Materia-Blade said:

there's no excuse. most never released a single game for wii u. even obvious choices, like FF 15, FF type 0, kingdom hearts and revelations 2 aren't confirmed. porting is porting, we aren't talking about alien tech.

Sorry but those are not obvious choices...

-There has not been a FF game on the console for a long time, so the audience is not there (or at least is not obvious that is there)

-Kingdom Hearts games have never been released on Nintendo home consoles, so not obvious

-RE: Revelations sold very poorly on the Wii U (100k according to VGChartz), so that already proved that it is not an obvious choice

You can argue that a game like Dragon Quest Heroes is a decent option (Zelda Musou did ok, and DQX is on the Wii U), or maybe something like porting MH4 U for the console could do well, specially if Nintendo does the distribution in the West, there could be other options but very few are obvious choices.



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flagstaad said:
Materia-Blade said:

there's no excuse. most never released a single game for wii u. even obvious choices, like FF 15, FF type 0, kingdom hearts and revelations 2 aren't confirmed. porting is porting, we aren't talking about alien tech.

Sorry but those are not obvious choices...

-There has not been a FF game on the console for a long time, so the audience is not there (or at least is not obvious that is there)

-Kingdom Hearts games have never been released on Nintendo home consoles, so not obvious

-RE: Revelations sold very poorly on the Wii U (100k according to VGChartz), so that already proved that it is not an obvious choice

You can argue that a game like Dragon Quest Heroes is a decent option (Zelda Musou did ok, and DQX is on the Wii U), or maybe something like porting MH4 U for the console could do well, specially if Nintendo does the distribution in the West, there could be other options but very few are obvious choices.

monster hunter could probably be the first million 3rd party seller on wii u(especially with your wii u japan install base pretty much all played and loved monster hunter and it has sold over 500k as of september)

Yokia Watch could be a million seller as well

Kingdom hearts 3 could get close since lot of wii u owners owned the ds and 3ds titles

Final fantasy could do well if it releases after X due to the rpg fans buying the system

Dragon quest could do a million( I mean it sold over 200k in japan with a 1.8 million install base(thats not bad)

Zelda Musou didnt do just ok it did fantastic for a dynasty warriors game in America and Europe( Its almost the 3rd highest selling dw in its history in US)



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flagstaad said:
Materia-Blade said:

there's no excuse. most never released a single game for wii u. even obvious choices, like FF 15, FF type 0, kingdom hearts and revelations 2 aren't confirmed. porting is porting, we aren't talking about alien tech.

Sorry but those are not obvious choices...

-There has not been a FF game on the console for a long time, so the audience is not there (or at least is not obvious that is there)

-Kingdom Hearts games have never been released on Nintendo home consoles, so not obvious

-RE: Revelations sold very poorly on the Wii U (100k according to VGChartz), so that already proved that it is not an obvious choice

You can argue that a game like Dragon Quest Heroes is a decent option (Zelda Musou did ok, and DQX is on the Wii U), or maybe something like porting MH4 U for the console could do well, specially if Nintendo does the distribution in the West, there could be other options but very few are obvious choices.

Last I checked, ff 13-3 sold less on x360 than many multiplats on wii u and SE is still putting those games on the far less successfull x1. FF 15 and type 0 on wii u are obvious choices because of the bigger japan installed base and general audience. you also have to remember that even the low cost non numbered FF crystal chronicles sold more than a million on gamecube.

kingdom hearts hasnt been released on a sony home console for a long time, so the audience is not there (or at least is not obvious that is there). see how your first point is baseless now? also, KH was never on a xbox console. the fact stands that kingdom hearts always sells well on nintendo handhelds and it makes absolute sense to have a version of KH 3 on wii u. being the lead home console in japan helps.

Revelations was a late 3ds port, thus all post 3ds versions lost potential. but the important part is that the wii u version sold half of what the 360 version sold, with it's 10x+ bigger installed base. now compare wii u vs xone installed bases, especially in japan. you can either argue that it shouldn't be on neither wii u nor x1, or that it should be on wii u, but not x1 (that is, if you want to exclude at least one platform).



60$ I think I will have to pass on this one.

I should really keep a wishlist of all the good 3rd party ports Wii U got around launch, though. So far Ninja Gaiden, Deus Ex, Batman, and Black OPS II are on my lists. Are there any others I'm missing?



Materia-Blade said:

the x1 base isnt growing fast. their number of million sellers multis isn't relevant (especially when they are all from a few select publishers). you say "not even" cod, as if that game were a parameter. and many multis did better than cod on wii u.

cod is an okayish example. AC and Batman had huge declines even on ps360, wich shows the general audience didn't like the latest installments. deus ex was a late port costing $50 while rereleased for ps360 at the same time for $30. injustice, okay. splinter sell sold bad even on ps360. and most of them sld good enough, given the circunstances.


Compared to Wii U, the the X1 userbase is growing rapidly. PS4 is just growing faster.

CoD BO2, CoD Ghosts, ACIII, ACIV, and Batman Arkham City are all huge multimillion sellers on PS360. But on Wii U, none achieved 300K. That's why Wii U doesn't get support, mega selling franchises on other platforms struggle to even achieve 300K.

Even the original Wii did a better job at moving multiplat software.

Well I'm getting tired of repeating myself, you can have the final word if you desire.



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Mr Puggsly said:
Materia-Blade said:

the x1 base isnt growing fast. their number of million sellers multis isn't relevant (especially when they are all from a few select publishers). you say "not even" cod, as if that game were a parameter. and many multis did better than cod on wii u.

cod is an okayish example. AC and Batman had huge declines even on ps360, wich shows the general audience didn't like the latest installments. deus ex was a late port costing $50 while rereleased for ps360 at the same time for $30. injustice, okay. splinter sell sold bad even on ps360. and most of them sld good enough, given the circunstances.


Compared to Wii U, the the X1 userbase is growing rapidly. PS4 is just growing faster.

CoD BO2, CoD Ghosts, ACIII, ACIV, and Batman Arkham City are all huge multimillion sellers on PS360. But on Wii U, none achieved 300K. That's why Wii U doesn't get support, mega selling franchises on other platforms struggle to even achieve 300K.

Even the original Wii did a better job at moving multiplat software.

Well I'm getting tired of repeating myself, you can have the final word if you desire.

too little examples, from declining series. and still ignoring the tittles that sold well on wii u and the ones that sold bad on ps4/x1.