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Forums - Sony Discussion - Explain: Sony abandoning the Vita

Kyuu said:
VanceIX said:

So why in the world do you feel the need to make a post on a topic that you have almost no clue about? I own TWO Vitas, and the first-party library from Sony is absolutely pathetic.

The only game of import this entire year has been Freedom Wars, which isn't even out yet. Nothing else has been remotely interesting from Sony, other than some half-assed ports like Borderlands 2 that they didn't even develop.

You don't see how Nintendo supported the Wii U more? Well, just look at the sales. Donkey Kong Tropical Freeze, Mario Kart 8, Smash Bros Wii U, Bayonetta 2 (codeveloped by Nintendo), and Hyrule Warriors alone this year have been better than anything Sony has offered on the Vita, not to mention Xenoblade X, Kirby and the Rainbow Curse, Mario Maker, Splatoon, Yoshi's Whooly World, and Zelda U making their way here in 2015. What does Sony have for the Vita? A Gravity Rush sequel that will undoubtedly be a PS4 definitive title?


This is confusing..

You mention "brand" exclusives like Smash Bros (which is co-developed between Sora and Namco btw) and other non-internally developed games like Hyrule Warriors and Bayonetta 2 (which you incorrectly claimed is co-developed) and then go on to mention that there is nothing on Vita that was remotely interesting this entire year, completely ignoring Danganronpa 1 and 2, Toukiden, and Tales of Hearts R (And several decent ports and brand-exclusives). If you meant games made by Sony's internal studios then why did you have to mention Borderlands Vita? oh I know, because it's a crappy game right?

Nintendo continues to support the Wii U because they have much bigger games on consoles than Sony have on handhelds. When Nintendo make a game, they "KNOW" that it's going to sell well and make a profit. Sony tried to measure how well their games sell on Vita with the likes of Killzone, Gravity Rush, Tearaway, LBP and Uncharted but the results weren't so great! It makes no financial sense for them to continue.. "THEY FAILED!" On another note, Nintendo's poor third party relations pretty much necessitates the rise of internally developed games.

And what part in "Gravity Rush 2 coming to PS4" bothers you exactly as a consumer? didn't Smash Bros come to 3DS several weeks before the expected Wii U release? are you one of those who think multiplatform games are the equivalent of no support?


I was a Dreamcast owner not long before Sega killed it out of the blue! Well.. I eventually would sell it and my PS1 to buy a PS2! Life went on!!! Like the Dreamcast, the Vita will be Sony's last dedicated gaming handheld.

Tales of Hearts R is a remake, and Danganronpa is not comparable in terms of pure quality to half the 3DS exclusives.

I'm comparing the first-party titles. Nintendo had help with SSB, yes, but the vast majority of the work was done by themselves, and it shows. That's why I mentioned Borderlands 2 under Vita. And the thing is, even with third-party support the Vita has a piss-poor library of AAA games.

I have a PS4, so Gravity Rush coming to it doesn't bother me. What it does show though is that Sony will never again make dedicated AAA games for the Vita, thus making it pointless for me to buy games for it. Why buy games on the Vita when a definitive version is right around the corner with the PS4? At least with SSB the game was vastly different on both platforms with many different stages.

Finally, many of the games you mentioned (LBP. Uncharted, Killzone) were vastly inferior versions of a console franchise. Instead of going out and making new IPs for handheld or taking an existing IP and optomizing for handheld, they tried to make a console game directly on handheld, and it blew up in their faces. When they did make a game optomized for handheld that was its own thing, the did well (Freedom Wars in Japan, Tearaway).

And lol @ you mentioning the Dreamcast, the Dreamcast had a crazy good library, even before it was killed off. The Vita never even got there. Sony killed it early by selling vastly overpriced memory cards and trying to market console games on a handheld.



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Dr.Henry_Killinger said:
VanceIX said:

So why in the world do you feel the need to make a post on a topic that you have almost no clue about? I own TWO Vitas, and the first-party library from Sony is absolutely pathetic.

The only game of import this entire year has been Freedom Wars, which isn't even out yet. Nothing else has been remotely interesting from Sony, other than some half-assed ports like Borderlands 2 that they didn't even develop.

You don't see how Nintendo supported the Wii U more? Well, just look at the sales. Donkey Kong Tropical Freeze, Mario Kart 8, Smash Bros Wii U, Bayonetta 2 (codeveloped by Nintendo), and Hyrule Warriors alone this year have been better than anything Sony has offered on the Vita, not to mention Xenoblade X, Kirby and the Rainbow Curse, Mario Maker, Splatoon, Yoshi's Whooly World, and Zelda U making their way here in 2015. What does Sony have for the Vita? A Gravity Rush sequel that will undoubtedly be a PS4 definitive title?

Get real. Sony has abandoned the Vita, and left all its fans out to burn. It is a sickening thing, and encouraging it by making excuses for Sony just hurts the industry. 

You don't even have a Vita, which is why I'm not sure I can take your argument seriously. How would you feel if The PS4 and Xbox One switched places in sales, but instead of releasing new games like Microsoft is to keep it in contention, Sony just gave up on it and looked to its next big thing? That's what they did with the Vita. A lot of us paid $250+ on the console, plus memory card expenses and PS+, only for Sont to abandon it 2 years in.

It vehemently disgusting.

On the contrary, since I don't have a handheld, personal feelings don't cloud my judgement.

Saying the Vita has no support is an exaggeration, not having a Vita I can cleary see its still getting support.

Whether or not you like the support, and are representative of every Vita fan is irrelevant to me, because that is your subjective opinion.

Furthermore, I'm not looking at this year alone, like you seem to be.  Wii U basically stagnated for a year, getting ports of last gen games that we're basically no different. To me that is clear abandonment. 

Thats why I'm limiting it to the Vita. Show me that Vita software support has declined overall. Because Vita is still getting hardware support, its been remodeled twice, with the Vita TV releasing this month, and the version 3.35 patch its recieving. Sony has mention Vita at every conference they mention PS4, with new games coming out for it.

This narrative of Vita abandonment describes it as Sony pretending it doesn't exist. The main concern I here from people saying the Vita doesn't get support is that they want support that Nintendo gives its platforms. Completely ignoring the facts that Sony's main focus has always been on the home consoles, PS3 was definetly struggling, Sony is Not a Game Developer like Nintendo, and Sony depends on 3rd parties a lot more than Nintendo.

PS Vita's poor sales, especially in America was definetly a result of price, but it also made it a pariah in the eyes of 3rd party like the Wii U. Meanwhile, its a joke to compare the Wii U's support from Nintendo to Sony's of the Vita when they aren't even the same type of company, and Sony is supporting 2 active home consoles as opposed to 1 active handheld that has always dominated the industry and gets 3rd party support by default

Well, since my personal opinion is completely irrelevant since I own the console, I guess I have nothing more to add, other than your claim about Sony not being a game dev being mind bogglingly wrong. Sony is as much a game dev as Nintendo, if not more. They have had more new IPs over the last few years, along with tons of great classics. 

If you are saying Sony is in the clear for giving hardware support to a console that needs software support more than anything, fine. That is your subjective opinion as well. Many people don't like just having an indie and cross-play machine, and it shows in sales. Like I said, name me some quality software on the Vita from Sony this year. On the PS4 we got plenty, on the PS3 we got plenty, but on the Vita? Just Freedom Wars. That's my argument for lack of software support.

Now, you'll probably say that Sony lives off of third-party, but past some indie games that are more playable on consoles, there are few of those as well. Sony tries with AC and CoD, but after that nothing. We occasionally get bad ports like Borderlands 2 and some decent ones like Minecraft, but all of those have better homes elsewhere.

But, like you said, my opinion can't count since I'm just another confused Vita owner. Goodbye and good day.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

Sony shouldn't support the Vita anymore than it's doing. It's just common sense. Then again it's not that common if you look at the state of some other consoles.



VanceIX said:
Dr.Henry_Killinger said:
VanceIX said:

So why in the world do you feel the need to make a post on a topic that you have almost no clue about? I own TWO Vitas, and the first-party library from Sony is absolutely pathetic.

The only game of import this entire year has been Freedom Wars, which isn't even out yet. Nothing else has been remotely interesting from Sony, other than some half-assed ports like Borderlands 2 that they didn't even develop.

You don't see how Nintendo supported the Wii U more? Well, just look at the sales. Donkey Kong Tropical Freeze, Mario Kart 8, Smash Bros Wii U, Bayonetta 2 (codeveloped by Nintendo), and Hyrule Warriors alone this year have been better than anything Sony has offered on the Vita, not to mention Xenoblade X, Kirby and the Rainbow Curse, Mario Maker, Splatoon, Yoshi's Whooly World, and Zelda U making their way here in 2015. What does Sony have for the Vita? A Gravity Rush sequel that will undoubtedly be a PS4 definitive title?

Get real. Sony has abandoned the Vita, and left all its fans out to burn. It is a sickening thing, and encouraging it by making excuses for Sony just hurts the industry. 

You don't even have a Vita, which is why I'm not sure I can take your argument seriously. How would you feel if The PS4 and Xbox One switched places in sales, but instead of releasing new games like Microsoft is to keep it in contention, Sony just gave up on it and looked to its next big thing? That's what they did with the Vita. A lot of us paid $250+ on the console, plus memory card expenses and PS+, only for Sont to abandon it 2 years in.

It vehemently disgusting.

On the contrary, since I don't have a handheld, personal feelings don't cloud my judgement.

Saying the Vita has no support is an exaggeration, not having a Vita I can cleary see its still getting support.

Whether or not you like the support, and are representative of every Vita fan is irrelevant to me, because that is your subjective opinion.

Furthermore, I'm not looking at this year alone, like you seem to be.  Wii U basically stagnated for a year, getting ports of last gen games that we're basically no different. To me that is clear abandonment. 

Thats why I'm limiting it to the Vita. Show me that Vita software support has declined overall. Because Vita is still getting hardware support, its been remodeled twice, with the Vita TV releasing this month, and the version 3.35 patch its recieving. Sony has mention Vita at every conference they mention PS4, with new games coming out for it.

This narrative of Vita abandonment describes it as Sony pretending it doesn't exist. The main concern I here from people saying the Vita doesn't get support is that they want support that Nintendo gives its platforms. Completely ignoring the facts that Sony's main focus has always been on the home consoles, PS3 was definetly struggling, Sony is Not a Game Developer like Nintendo, and Sony depends on 3rd parties a lot more than Nintendo.

PS Vita's poor sales, especially in America was definetly a result of price, but it also made it a pariah in the eyes of 3rd party like the Wii U. Meanwhile, its a joke to compare the Wii U's support from Nintendo to Sony's of the Vita when they aren't even the same type of company, and Sony is supporting 2 active home consoles as opposed to 1 active handheld that has always dominated the industry and gets 3rd party support by default

Well, since my personal opinion is completely irrelevant since I own the console, I guess I have nothing more to add, other than your claim about Sony not being a game dev being mind bogglingly wrong. Sony is as much a game dev as Nintendo, if not more. They have had more new IPs over the last few years, along with tons of great classics. 

If you are saying Sony is in the clear for giving hardware support to a console that needs software support more than anything, fine. That is your subjective opinion as well. Many people don't like just having an indie and cross-play machine, and it shows in sales. Like I said, name me some quality software on the Vita from Sony this year. On the PS4 we got plenty, on the PS3 we got plenty, but on the Vita? Just Freedom Wars. That's my argument for lack of software support.

Now, you'll probably say that Sony lives off of third-party, but past some indie games that are more playable on consoles, there are few of those as well. Sony tries with AC and CoD, but after that nothing. We occasionally get bad ports like Borderlands 2 and some decent ones like Minecraft, but all of those have better homes elsewhere.

But, like you said, my opinion can't count since I'm just another confused Vita owner. Goodbye and good day.

Sony owns studios that develop games, they don't develop them like Nintendo does.

And In the OP I said any support not specifically, software support. So Indie and Cross play isn't support?

In the OP I also specifically stated "I realize the question of whether or not some's opinion on whether or not the Vita has been adequately supported is subjective, but the "Vita gets no support[that I want]" argument isn't really convincing the way its presented on the internets."

But here you are giving me the exact same argument that I said was not convincing enough. I mean hell another Vita owner in this thread, completly disagreed with you. Why should your Opinion hold more weight than Mike_L's? Is it because you have 1 more Vita than him?

 

The Vita's circumstances are unique to itself, just like any other console, so you need to show me declining overall support for the Vita from 2011 till now. The burden of proof is on you and anyone else trying to convince me that this is the case, and from what I've seen its more or less consistent. You can't just make arbitrary qualifiers like "only software support counts", "indies aren't games", "ports aren't games", "cross-play isn't software", etc. to validate your opinion. That's as pointless as claiming that "Only software support counts", "only new IPS count as software support", and "Wii U didn't have any new IPS this year" ergo "Wii U had no support".

Read the OP again

*I never mentioned software alone.

*I flat out said the argument of personally not like the support is not a convincing basis to claim it doesn't exist.



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Err, this again.

There are several reasons, why Sonys Vita couldn't survive. Lets make it short and sum em up.

Vita doesn't have Pokemon
Smartphones
A rival who has Pokemon
Crisis
High price
Competition with less price (combined with pokemon)


k, close thread, thanks.



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SCEA views it as a lost cause. They only work on localizations and indie content. SCEE is doing casual or kid oriented games + localizations and indies. SCEJ is still making major games for the console though. That's about it.



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Zoombael said:
Err, this again.

There are several reasons, why Sonys Vita couldn't survive. Lets make it short and sum em up.

Vita doesn't have Pokemon
Smartphones
A rival who has Pokemon
Crisis
High price
Competition with less price (combined with pokemon)


k, close thread, thanks.

PSP had the same problem still it's stole well even 3ds is tracking below PSP in usa



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

Sony isnt doing anything to secure or make games for the console. Sony is doing nothing to maintain a shelf presence in stores. Sony is not advertising.

Sony clearly sees the success of the PS4 and has focused its efforts on that.



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I3LuEI3omI3eR said:

One of the BIGGER reasons why I think the Vita was a big failure was because it wasn't backwards compatible with the PSP.

Although most PS systems aren't backwards compatible, it is considerably the norm for Handheld gaming devices (bar set that high by Nintendo, unforturently).

I mean even if the Vita had a drought in games, at least Sony could advocate their extensive library they had with the PSP can also be played on the Vita as well. Many Wii U users bought and have the Wii just because of its backwards compatibility with the Wii (and MANY play the Wii games more than the Wii U games)! Again another selling point they didn't capitalize in.

I know you can d/l PSP games on the Vita, but it's just not the same (the consumers who own physical PSP games greatly outnumber the ones who own Digital PSP games, hence why the PSP GO flopped as well). And not ALL PSP games are available for DL.

Lots of DS owners switched to the 3DS I bet when they found out their old beloved games or the games they missed out on could be played on the new handheld as well. I know that's one of the reasons why I bought one.

If you ask me, it's like they SERIOUSLY underminded the 80+ million fanbase they built with the PSP by omitting the games from the past generation into their new handheld. Seriously I rather buy a PSP than a Vita, sad thing is that I will... :-/. It's also like Sony abandoned it from the start with a move like this...


ps4 and vita are the first sony consoles without bc.

and sony just didnt has the money to support the vita. and even if they would ave the money, the know that they dont have a chance of winning.  psp was a wii like thing, not the new norm



The vita doesn't have the userbase to justify more support. So there's the vicious cycle for its failure. No support no userbase in the same way. I think they should abandon 1st party support of Vita and channel it into PS4. The PS4 lineup is disappointing so far.