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Forums - Nintendo - Real reason big budget 3rd party games are not on Nintendo systems

burninmylight said:
Dr.Henry_Killinger said:
burninmylight said:
Dr.Henry_Killinger said:
burninmylight said:
Dr.Henry_Killinger said:

Rayman Legends


The Wii U version came in only behind the PS3 version, a system with an 80 million user installbase compared to Wii U's what at the time? Three-to-Five million? And even with that, the PS3 version only edged out the WU version by about 80k units, so big whoop. How well do you think the Wii U version would have done if it actually released in March of last year like it was supposed to, when there was no competition for it, and before pissing off the Wii U userbase?

I'm not even trying to claim third party efforts on Wii U would sell just as well as on other systems if they were given true parity. I just think you need to find a better example.

I was comparing it with the PS4

It's still not a good example. The game struggled on every platform, so I don't see why the one with the flipped-off fanbase was supposed to rise to the occassion. I can think of two much better examples, but I don't want to do your work for you. ;)

pfft.

Aielyn was addressing Banaking, I'm just throwing peanuts from the stadium above. Its not my work either.


I was about to say nice cop-out, but I see that you continued to address the question later on in the thread.

http://gamrconnect.vgchartz.com/post.php?id=6736136

You're making me feel unwelcome to the party. That's not very nice.

Oh, and as a reminder, these were the original parameters:

"Can you name a big budget 3rd party title that released on a Nintendo system, was released at the same time as other systems with all of the same features, was advertised equally with the other versions, and still struggled (semi-relative to install base)?"

Therefore, Bayonetta is invalid. It is launching on the Wii U four years after the PS360 versions. If you meant Bayonetta 2, that is also invalid. There are no other versions to compare it to.

Super Smash Bros. Melee



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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Ka-pi96 said:
Multishanks said:

No one would buy their system for them even if they got the big names. Nintendo fans dont buy the games when they release for whatever reason.

I disagree. The majority of gamers aren't loyal to a brand and just go to whichever seems the best at the time. That is obvious from the way sales of PlayStation and Xbox have went up and down other the generations. If Nintendo had the big 3rd party games then there would be no reason for those people not to go to Nintendo as well.

I agree, at its reveal the Wii U had a lot of promise. Shame how things turned out.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

TheLegendaryWolf said:
The real reason is that Nintendo doesn't pay 3rd parties money for games like Microsoft and Sony do.

Who pays for PC ports? Who pays for Android and iOs ports? (e.g The Walking Dead)



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

Dr.Henry_Killinger said:

Super Smash Bros. Melee


Now I just want to buy you a beer. ~_~



Guitarguy said:
WagnerPaiva said:
So they do not want to pay and, with no 3rd party they sell ALOT less hardware too. I wonder how the math goes and if it is a good idea after all.


Fixed that for you :P

How much less did the Wii sell than the 360 or PS3? 
How much less did the 3DS sell than the PS Vita?
How much less did the DS sell than the PSP?
How much less has the Wii U sold than the XB1? How much is ALOT less?
Did GameCube sell ALOT less than the original XB?

Gamecube sold ALOT less than the PS2
N64 sold ALOT less than the N64
Wii U is on pace to sell ALOT less than the PS4

That's it.



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I think we can kiss the idea of a Nintendo console ever being a one stop shop for all your gaming needs. I don't know why it took me so long to come to this conclusion. That's cool though. I usually supplement my gaming on the PC anyway



Nintendo seems to struggle with third parties for 2 huge reasons.

1) Their hardware has been outdated by the time it released on the last 2 consoles (Wii & Wii U). So while developers/publishers are putting games on PC, PS4, XB1 they don't want to have to make a separate version for the Wii U. Not only is it somewhat expected to have unique gamepad/motion control features, it's also going to be a scaledback/gimped port that can't perform the same as the other versions due to the console's weak hardware. No publisher is going to waste their money on making a lesser version of their game for a console that is not the #1 console, and with a "#1 console" like the Wii it's still not a guarantee. Gamers usually want the "best" version available, console gamers tend to ignore PC as the "best" and it becomes a battle between MS/Sony's versions, which are nearly identical, while Nintendo's is a generation behind...plus lacks solid online support. This is a huge reason why Nintendo doesn't get the 3rd party support. Not because of their burned bridges in the 90's.

2) The second reason Nintendo struggles with third parties is because Nintendo keeps them in the dark about their new/upcoming consoles. Outside of a couple publishers aiming for a launch title, Nintendo generally doesn't let them know there is a 3D/Motion/GamePad/Touchscreen feature tied to their new system. They don't want word to spread and have the competition (Microsoft/Sony) steal this, announce it first, and put it in consumers hands at the same time or before Nintendo. I don't really blame them for this when you consider almost every Nintendo "gimmick" or innovation has been copied by the competitors in some form or another, but it really hurts them by keeping third parties in the dark. This basically created a "wait and see" approach for the publishers to wait and see how successful Nintendo's new console is before they dedicate any resources to building a game on it (which will require a more complicated porting process than PC/PS4/XB1). But this also hurts Nintendo because they miss out on a bunch of games at launch, and the lack of third party titles make consumers less hesitant to pick up the new console. With the Wii U in particular, some of the third party titles had already been on the 360/PS3 for a year, or were releasing at the same time. The Wii U versions were offering nothing new to them that would warrant the purchase of a system that was doing exactly what consumer's 360/PS3 was already doing. This all resulted in the Publishers waiting longer for the system to succeed, and eventually writing it off, finding it not worth porting games too.



HBninjaX said:
I think we can kiss the idea of a Nintendo console ever being a one stop shop for all your gaming needs. I don't know why it took me so long to come to this conclusion. That's cool though. I usually supplement my gaming on the PC anyway


to be fair. it did look like the WIi U would be that system at least early on. Personally I didnt think the system was going to be as weak as it is. Compared to PS4 and xone. I thought it would be closer to those two half way at the least. Not closer to PS360 that right there cuts it out of a LOT of games.



I kinda wish they did bring lots of the games over to the Wii U because it would make a bigger audience on the wii U and I know I would personally buy third party games on the wii u I already do buy all the games I can on wii u.



Consoles owned: Wii U wii gamecube DS DS lite DSi 3DS Xbox 360 Gameboy Gameboy color Gameboy advance Gameboy Advance sp Gameboy micro and PC.