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Forums - Gaming - Ubisoft Explains Why Assassin's Creed Unity Is Skipping Wii U

NiKKoM said:
kljesta64 said:

let us decide

but because I dont believe I say fuck them.


But didn't people already decide by not buying, not one but two, Assassins Creed games on the WiiU.. Ubisoft showed more love to the WiiU then any other major third party publisher but got no love back...


If by love you mean horrible shovelware ports that made the Wii U version worse than PS3 and XB360, then I'd say players showed them a lot of love by not buying their garbage. Of course they didn't learn their lesson and shift the blame onto the audience for not wanting the worst, most half-assed attempt at a port available.



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Heh, I like how Ubisoft is still in denial that Nintendo fans "care" whether they put ther games on Wii U or not. Poor Ubisoft. I feel sorry for them.



Not very surprising.

We know the Wii U CPU is quite weak, despite its OK GPU. It was reported that the PS4 CPU was also too weak for Assassin Creed Unity and was limiting the game.

The Wii U with its outdated specs can't handle such a heavy CPU game. Even the PS4 barely can.

These kind of games should be on PC only.



Pretty stupid reason, as this was never a problem in any other generation.

Games had superior and inferior versions all the time when the PS2 was obviously inferior in specs to XBox and GameCube. Last gen too, with multiplat games that came to Wii. Moreover, they're already compromising 'on their vision' anyway it seems because of the XBox One, so that further debunks the statement. All of a sudden, we gamers must now be protected from differences in the different versions of a game, and everything must run and look exactly the same despite hardware differences and for some reason there can't be any discussion. It makes no sense, especially when 99% of people couldn't care less anyway. The WiiU costs less than the other two. We get it, it's less powerful because of it. No-one is expecting games to look the same.

Why not just tell us it's because of sales, which it is (and rightfully so, I wouldn't have published the game on WiiU either myself), instead of trying to sound 'deep' or whatever and chalk it up to 'artistic vision'?

Ironically, I could have ended up getting this game because this is the first AC since AC1 that interests me and looks like a good game I think. Obviously I won't be getting a PS4 just for it though .



Hedra42 said:
oniyide said:
Hedra42 said:

I'm not going to get into the power argument, but the fact that Ubi excludes Wii U from 'current gen' in its statement is telling. Whatever technicalities there are, Wii U is 'different' to develop for, and probably takes more time and effort for the developers to get it looking as good on Wii U as it might on PS4/X1, plus all the extra features it has to develop for the gamepad. It's just not worth the effort for the install base. I believe that's one of the main reasons why 3rd parties have turned away, and that's Nintendo's fault.

It goes back to the complete balls-up of the marketing and launch of the console. Nintendo like to innovate, but this time the innovation has bitten them in the backside. Not that I'm suggesting that Nintendo should abandon their innovative line and follow the sheep, but if they're going to stand out and be different, they've got to get developers as well as consumers to understand what they have, to make it work.

It's a crying shame, for what the Wii U could have been. But I hope they've learned their lesson.


oh consumers understand it, they dont want it. They dont follow the "sheep" because they cant, thats a battle they cant win. But then again the whole being innovative is hit or miss too.

Not sure my post came across as I intended.

Consumers understood the Wii, and it was a runnaway success. They don't understand the Wii U. Many of them still don't know what a Wii U is, (a peripheral for the Wii, Gamepad is the console, etc.) when it's very clear what X1 and PS4 are, and what they do.

Nintendo could very much follow the sheep if they wanted, but have chosen not to, despite calls to ditch making consoles and go third party, get with the phone technology, etc.

Oh i understood it, im just saying you are wrong. System been out for almost two years and some are still saying people dont get it? People arent that ignorant. THere are WIi Us in every major store. Like Target Walmart, Best Buy, Gamestop, etc. IMHO this whole they dont get it. is an excuse. Consumers know wii u is a new system that has a faux tablet as a gamepad. They dont want that system which is why its being rejected. THey know what it does and they dont like it.

Ditching consoles and getting with phone tech is following the herd? makes no sense ditching consoles is the opposite since no one else is doing it. as for phones. if they want to miss revenue thats on them.



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I can't blame Ubisoft for this one. The previous AC games on Wii U sold meh anyway.



S.Peelman said:

Pretty stupid reason, as this was never a problem in any other generation.

Games had superior and inferior versions all the time when the PS2 was obviously inferior in specs to XBox and GameCube. Last gen too, with multiplat games that came to Wii. Moreover, they're already compromising 'on their vision' anyway it seems because of the XBox One, so that further debunks the statement. All of a sudden, we gamers must now be protected from differences in the different versions of a game, and everything must run and look exactly the same despite hardware differences and for some reason there can't be any discussion. It makes no sense, especially when 99% of people couldn't care less anyway. The WiiU costs less than the other two. We get it, it's less powerful because of it. No-one is expecting games to look the same.

Why not just tell us it's because of sales, which it is (and rightfully so, I wouldn't have published the game on WiiU either myself), instead of trying to sound 'deep' or whatever and chalk it up to 'artistic vision'?

Ironically, I could have ended up getting this game because this is the first AC since AC1 that interests me and looks like a good game I think. Obviously I won't be getting a PS4 just for it though .


oh come on. the difference between Wii U and PS4and ONe is bigger than PS2 GC/xbox ever was. Those werent even true multiplats in the case of WIi they were completly different games made by different studios. ANd they usually sold like crap. COD notwithstanding and evne that game had to have a seperate team working on it. That cost more money than having straight port done. YOu're essentially making another game entirely. But the Wii had the install base to justify that cost. The Wii U not evne close.



oniyide said:
S.Peelman said:

Pretty stupid reason, as this was never a problem in any other generation.

Games had superior and inferior versions all the time when the PS2 was obviously inferior in specs to XBox and GameCube. Last gen too, with multiplat games that came to Wii. Moreover, they're already compromising 'on their vision' anyway it seems because of the XBox One, so that further debunks the statement. All of a sudden, we gamers must now be protected from differences in the different versions of a game, and everything must run and look exactly the same despite hardware differences and for some reason there can't be any discussion. It makes no sense, especially when 99% of people couldn't care less anyway. The WiiU costs less than the other two. We get it, it's less powerful because of it. No-one is expecting games to look the same.

Why not just tell us it's because of sales, which it is (and rightfully so, I wouldn't have published the game on WiiU either myself), instead of trying to sound 'deep' or whatever and chalk it up to 'artistic vision'?

Ironically, I could have ended up getting this game because this is the first AC since AC1 that interests me and looks like a good game I think. Obviously I won't be getting a PS4 just for it though .


oh come on. the difference between Wii U and PS4and ONe is bigger than PS2 GC/xbox ever was. Those werent even true multiplats in the case of WIi they were completly different games made by different studios. ANd they usually sold like crap. COD notwithstanding and evne that game had to have a seperate team working on it. That cost more money than having straight port done. YOu're essentially making another game entirely. But the Wii had the install base to justify that cost. The Wii U not evne close.

Irrelevant to the point.



Dunban67 said:

The CEO said Wii u owners don t buy AC titles.   That is true and a damn good reason -  sucks for people like me who only own a Wii u and did buy ACIII and ACIV-   But I understand they can t keep releasing g games in a poor environment 

re the Unity game sounds like the reason a above still applies AND the Wii U does not have the power for them to develop the game as they want -   As much as people on here are complaining that that they should at least release a scaled down version they are mostly the same people who would say it is a "lazy port" if did that, the game would not sell well regardless and the same people would blame it on Ubi

 

i am greatful for what Ubi has do e for the Wii u to date, they were very patient w the Wii u and it did not pay off for them

Nintendo needs to stay true to thier word at launch and do something about getting 3rd parties on board- you count on Nintendo  to defend their own console and or console owners .   But I don t think Nintndo can be  successful w out 3 rd parties 

Buddy, you are my kind of gamer, and I agree with you 100%. It sucks for us Wii U only owners, but there is not much we can do beyond buying the games, looks like our other partner console owners don't feel any sympathy for us and think that nothing is better than something.



oniyide said:
Hedra42 said:
 

Not sure my post came across as I intended.

Consumers understood the Wii, and it was a runnaway success. They don't understand the Wii U. Many of them still don't know what a Wii U is, (a peripheral for the Wii, Gamepad is the console, etc.) when it's very clear what X1 and PS4 are, and what they do.

Nintendo could very much follow the sheep if they wanted, but have chosen not to, despite calls to ditch making consoles and go third party, get with the phone technology, etc.

Oh i understood it, im just saying you are wrong. System been out for almost two years and some are still saying people dont get it? People arent that ignorant. THere are WIi Us in every major store. Like Target Walmart, Best Buy, Gamestop, etc. IMHO this whole they dont get it. is an excuse. Consumers know wii u is a new system that has a faux tablet as a gamepad. They dont want that system which is why its being rejected. THey know what it does and they dont like it.

Ditching consoles and getting with phone tech is following the herd? makes no sense ditching consoles is the opposite since no one else is doing it. as for phones. if they want to miss revenue thats on them.

Yes, even after 2 years, some people still don't get it.

Perhaps you are seeing different in your country, but you'll be lucky to see a physical Wii U in any of the shops here. There are certainly none on display in the major shops in the town where I live. The retail space is divided equally between Sony and MS, and that's it. And even now, there are still people here who haven't even heard of a Wii U. It's not physically in our faces, and the advertising has only improved from virtually non-existant to scant. Here, you're more likely to find out about the Wii U if you actively search for it on the internet - assuming you've heard of the damn thing to start with. It's not an excuse. The sales for the UK speaks for itself.

I stand by my statement - if Nintendo want to stand out and be different, and still make it work, they need to make sure that developers and consumers alike understand the product. They dropped the ball on that one, and both developers and consumers have turned away as a result.

And there are more herds to follow than just MS and Sony, but that's academic - Nintendo is generally not in the business of doing what others do.