KazumaKiryu said:
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*sigh*
Damn it, SE. HT has repeated this a few times over now I believe in articles. I was hoping this was a misunderstanding in control.
Lube Me Up
KazumaKiryu said:
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*sigh*
Damn it, SE. HT has repeated this a few times over now I believe in articles. I was hoping this was a misunderstanding in control.
Lube Me Up
| riecsou said: Ok I was looking foward to this game now I am very worried. This doesn't look like a FF game at all. |
Why do people say this?
Doesn't every Final Fantasy do something a little different?
And so far this game is looking fantastic. Sort of sucks you can only play as Noctis but I can manage. It's reassuring to know you can play like the E3 2013 demo.
HylianSwordsman said:
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I understand that you don't like the change, but your reasoning is just wrong. There is no more thinking involved in repeatedly pressing a button. I can understand if you think it is more satisfying. You really just got it reversed.
Enjoy your class.
teigaga said:
Firstly I hope Square enix are paying you well. |
What a typically shallow reply. No substance, just pointing the finger. Signs that you have nothing of value to provide.
I never said it needed to be real-time. I said they've been working on a transition to real-time for some time now. It doesn't necessarily need that aspect to feel new. But as I said, the series attempts to shake things up with every title. This time around, they do it by going real-time. It's still a JRPG. Not turn based, but so was XII. And that one was pretty much a Final Fantasy game.
I also said that the "traditional FF game" isn't only made of a battle system. Things like a world map, controllable airships, chocobos, Cid, summons, etc... are all aspects of what constitutes a FF game. They can remove or tweak some of those aspects, but that won't necessarily make the game something other than a Final Fantasy game.
Now I get that some may prefer turn-based battle systems over real-time ones. At the same time, at this point in time, if people are still complaining that the Final Fantasy games aren't like what they were 10 years ago, they definitely should try catching up to the present time.
As for your stupid jab, of course, because I think FF XV is definitely a Final Fantasy game and the series isn't dead, S-E must be paying me. ¬_¬
| ParryWinkle said:
Why do people say this? Doesn't every Final Fantasy do something a little different? And so far this game is looking fantastic. Sort of sucks you can only play as Noctis but I can manage. It's reassuring to know you can play like the E3 2013 demo. |
Yes, a little different. Not entire restructure of the main gameplay mechanics that defined the series. Many already have accepted (like myself) that this is Kingdom Hearts Final Fantasy Edition but that doesn't mean we want FF to stay that way because we liked the mechanics it had before.
Hmm, pie.
ParryWinkle said:
Doesn't every Final Fantasy do something a little different? And so far this game is looking fantastic. Sort of sucks you can only play as Noctis but I can manage. It's reassuring to know you can play like the E3 2013 demo. |
I have been playing FF since Nintendo. FF is my fave series ever. I played and replayed and maybe replayed every main FF execpt FF XIII-2 (no replay value for me). I have bought every main FF except Ligthning returns and the online's one. Look at the sales of FF XIII to FF XIII-2 to lightning returns... They are loosing fans and I am one of them. This game looks like dirge of cerberus, and I played the game and enjoyed it cause I know it was a different type of FF. game.
When you push the attack button, you invoke the standard combo. You can change the actions by using it in coordination with the directional buttons. The actions change depending on your circumstances—things like whether you're guarding and whether the timing is right, (imagine in this circumstance: when you're guarding, you might get a chance to counterattack or something), or if your companions are nearby.
Very interesting.
The Fury said:
Yes, a little different. Not entire restructure of the main gameplay mechanics that defined the series. Many already have accepted (like myself) that this is Kingdom Hearts Final Fantasy Edition but that doesn't mean we want FF to stay that way because we liked the mechanics it had before. |
So in order to be Final Fantasy you need turn based combat?
Also I do not see how this game is like Kingdom Hearts. At most the game looks like a mix of Type-0 and XII
riecsou said:
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How do you come to this conclusion? It looks nothing like Dirge of Cerberus
Damn, you can only be one character? That is a shame! I hope he has better characterization than Lightning or else this will be a big issue for me
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