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Forums - Nintendo - Will Nintendo finally fix their software output for Wii U in 2015?

crushingsound said:
zorg1000 said:
this is the release schedule I think would be acceptable and is possible.

February-Yoshi's Woolly World
March-Monster Hunter 4 Ultimate
May-Mario Maker
June-Splatoon
August-Super Mario Sunshine HD
September-Xenoblade Chronicles X
October-Devil's Third+Kirby Rainbow Curse
November-Legend of Zelda U+Mario Party 10

I believe Star Fox will be delayed and I don't know enough about Project Guard/Giant Robot, are they digital/retail/part of a collection?

I'm pretty sure xenoblade, splatton, kirby and mario party 10 will relese earlier than on your list. star fox won't be delayed. we'll probably also see animal crossing U and metroid next year. also, maybe the rumour of 3 third party exclusives like bayo 2 and devil's third is true.

The perfect release schedule would be:

jan- yoshi

feb- splatoon

mar-mario maker

apr- xenoblade

may- kirby

june- mario party 10

july- devil's third

august- remake?

september- animal crossing

october- star fox

november/december- Zelda, metroid, f-zero 3d mario as options.

other titles could be released, making it more than one game per month.

that lineup would be great but sadly its not very realistic, when was the last time a Nintendo home console had a 1st/2nd party exclusive every single month? even the list i provided is pretty optimistic.

in order for Wii U to get that great of a release schedule, Nintendo would almost have to abandon 3DS which they clearly wont.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
crushingsound said:
Soundwave said:


They'll just make the same game for both the portable(s) and home variant. 

I don't think Nintendo has much interest in graphics far beyond the Wii U anyway ... for most Nintendo IP, they look great on the Wii U as is (Mario Kart 8) and Nintendo wouldn't be willing IMO to make a $80 million dollar Zelda game or something anyway. 

By 2015/16, mobile chips will be able to provide PS3/360/Wii U level visuals, so I think what they'll do is they'll use one version for their portable and then just use the same chip for their home variant just with 2-3x as many CPU/GPU cores + double/triple the RAM. That way the games can run at say 1080P/60 fps on TV while being perhaps 540p-720p/30 fps on the road. 

Using the same chips will also let them get a cheaper price on the chips, allowing for the price of the hardware to scale faster in cost. 

The home console variant in this type of a setup could be extremely cheap ... perhaps like $179.99 to start with and scaled down in price to $149.99 in under a year. Also extremely small (think VitaTV/AppleTV size, maybe a bit bigger) and power efficient (sub 15 watt power consumption). I can totally see Nintendo doing this, it fits them like a glove. 

If you're hoping for basically a Wii U-2 (err ... GameCube 3?) though which is slightly better than a PS4 next time out, yeah you're probably out of luck. I think Nintendo is done with the traditional home console in a lot of ways after this gen simply because there isn't enough of a market for them. If all they're going to sell is 18 million consoles without a gimmick, well they can probably sell 18-25 million of these "handheld chip in a box" consoles too, probably at a slightly higher profit margin at that without having to invest in tons of R&D costs for hardware development (as they'd just be reusing the chipset from their handheld).

So much stupidity put together.

Pathetically putting ps360 graphics on the same level of wii u. sayin crap like "only 7 million base for bayonetta 2 and hyrule warriors to sell", as if that's the final installed base. saying wii u will only sell 18 million...

...And of course, the many delusions about nintendo's competitiveness and the moronic "strategy" described several times.

Wii U is much closer to PS3/360 than it is to PS4/One, that is a fact.

Wii U current install base is about 7 million so yes Hyrule Warriors/Bayonetta 2 currently have an install base of 7 million to sell to.

Wii U is tracking quite a bit below Gamecube in the same time frame, at its current rate it will only sell about 18 million.

This "moronic" stratety fits in with many of the things Nintendo has been hinting at in their investors briefings lately.

There is nothing wrong with any of the things Soundwave said in his posts, everything he said was based on facts, trends or actual quotes from the likes of Iwata & Miyamoto.

there's no comparison between wii u and ps360. wii u is clsoer to xone and ps4.

he mentioned nintendo could have a 70 million base for their products instead of 7 million for the likes of bayo 2 and HW. so, yes, it was like saying wii u current 7 million was its final ltd.

no way in hell wii u will sell that little. soundwave only posts negativity and delusions. he never says anything positive about nintendo. he's just a troll.



zorg1000 said:
crushingsound said:
zorg1000 said:
this is the release schedule I think would be acceptable and is possible.

February-Yoshi's Woolly World
March-Monster Hunter 4 Ultimate
May-Mario Maker
June-Splatoon
August-Super Mario Sunshine HD
September-Xenoblade Chronicles X
October-Devil's Third+Kirby Rainbow Curse
November-Legend of Zelda U+Mario Party 10

I believe Star Fox will be delayed and I don't know enough about Project Guard/Giant Robot, are they digital/retail/part of a collection?

I'm pretty sure xenoblade, splatton, kirby and mario party 10 will relese earlier than on your list. star fox won't be delayed. we'll probably also see animal crossing U and metroid next year. also, maybe the rumour of 3 third party exclusives like bayo 2 and devil's third is true.

The perfect release schedule would be:

jan- yoshi

feb- splatoon

mar-mario maker

apr- xenoblade

may- kirby

june- mario party 10

july- devil's third

august- remake?

september- animal crossing

october- star fox

november/december- Zelda, metroid, f-zero 3d mario as options.

other titles could be released, making it more than one game per month.

that lineup would be great but sadly its not very realistic, when was the last time a Nintendo home console had a 1st/2nd party exclusive every single month? even the list i provided is pretty optimistic.

in order for Wii U to get that great of a release schedule, Nintendo would almost have to abandon 3DS which they clearly wont.

your list was pessimistic, mine was optimistic. I think reality will be in between.

particularly, I think X will release in may/june, because nintendo clearly wanted it for 2014, but simply couldn't do it. ike mario kart 8.



crushingsound said:
zorg1000 said:
crushingsound said:
Soundwave said:
Dunban67 said:
Nintendo has been teasing that the games are coming within the next 6 months or so ever since Spring of 2013- they said they would begin a consistent offering of compelling g software beginning in 2nd half 2013- Here we are in 2nd half 20014. Talking about how they will finally get the games out in 2015 - of course when 2015 gets here it will become the 2nd half of 2015 in which the games will come - At some point Nintendo may release a consistent amount of software but I'll take it seriously when/if it actually happens not because they Nintendo talks as if it is going to happen

I will be very pleasantly surprised if Zelda U releases in 2015

Re unified development for Wii u and 3ds and or home console and handheld- how Will they develop for both platforms w out either making the home console suffer by to compensate for the handheld specs or the handheld suffer via parts of the game being cut out in order to handle a home console title?


They'll just make the same game for both the portable(s) and home variant. 

I don't think Nintendo has much interest in graphics far beyond the Wii U anyway ... for most Nintendo IP, they look great on the Wii U as is (Mario Kart 8) and Nintendo wouldn't be willing IMO to make a $80 million dollar Zelda game or something anyway. 

By 2015/16, mobile chips will be able to provide PS3/360/Wii U level visuals, so I think what they'll do is they'll use one version for their portable and then just use the same chip for their home variant just with 2-3x as many CPU/GPU cores + double/triple the RAM. That way the games can run at say 1080P/60 fps on TV while being perhaps 540p-720p/30 fps on the road. 

Using the same chips will also let them get a cheaper price on the chips, allowing for the price of the hardware to scale faster in cost. 

The home console variant in this type of a setup could be extremely cheap ... perhaps like $179.99 to start with and scaled down in price to $149.99 in under a year. Also extremely small (think VitaTV/AppleTV size, maybe a bit bigger) and power efficient (sub 15 watt power consumption). I can totally see Nintendo doing this, it fits them like a glove. 

If you're hoping for basically a Wii U-2 (err ... GameCube 3?) though which is slightly better than a PS4 next time out, yeah you're probably out of luck. I think Nintendo is done with the traditional home console in a lot of ways after this gen simply because there isn't enough of a market for them. If all they're going to sell is 18 million consoles without a gimmick, well they can probably sell 18-25 million of these "handheld chip in a box" consoles too, probably at a slightly higher profit margin at that without having to invest in tons of R&D costs for hardware development (as they'd just be reusing the chipset from their handheld).

So much stupidity put together.

Pathetically putting ps360 graphics on the same level of wii u. sayin crap like "only 7 million base for bayonetta 2 and hyrule warriors to sell", as if that's the final installed base. saying wii u will only sell 18 million...

...And of course, the many delusions about nintendo's competitiveness and the moronic "strategy" described several times.

Wii U is much closer to PS3/360 than it is to PS4/One, that is a fact.

Wii U current install base is about 7 million so yes Hyrule Warriors/Bayonetta 2 currently have an install base of 7 million to sell to.

Wii U is tracking quite a bit below Gamecube in the same time frame, at its current rate it will only sell about 18 million.

This "moronic" stratety fits in with many of the things Nintendo has been hinting at in their investors briefings lately.

There is nothing wrong with any of the things Soundwave said in his posts, everything he said was based on facts, trends or actual quotes from the likes of Iwata & Miyamoto.

there's no comparison between wii u and ps360.

he mentioned nintendo could have a 70 million base for their products instead of 7 million for the likes of bayo 2 and HW. so, yes, it was like saying wii u current 7 million was its final ltd.

no way in hell wii u will sell that little. soundwave only posts negativity and delusions. he never says anything positive about nintendo. he's just a troll.

how is there no comparison? which games on Wii U are leaps and bounds more graphically impressive than PS360 games?

how can he say 7 million and 18 million are both Wii U final sales?

and what data/trends do u have to back up Wii U selling much more than 18 million? like i said its currently tracking a few million behind GC in tbe same time frame, which sold under 22 million, if that continues it will finish this gen around 18 million. yes its possible it sells more but using current data/trends it wont.

it doesnt matter that soundwave is negative towards Nintendo, hes actually a big Nintendo fan and loves many of their games, hes just very critical of them when they make mistakes. being negative doesnt change the fact that most of the things he says are based on truth.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
crushingsound said:
zorg1000 said:

Wii U is much closer to PS3/360 than it is to PS4/One, that is a fact.

Wii U current install base is about 7 million so yes Hyrule Warriors/Bayonetta 2 currently have an install base of 7 million to sell to.

Wii U is tracking quite a bit below Gamecube in the same time frame, at its current rate it will only sell about 18 million.

This "moronic" stratety fits in with many of the things Nintendo has been hinting at in their investors briefings lately.

There is nothing wrong with any of the things Soundwave said in his posts, everything he said was based on facts, trends or actual quotes from the likes of Iwata & Miyamoto.

there's no comparison between wii u and ps360.

he mentioned nintendo could have a 70 million base for their products instead of 7 million for the likes of bayo 2 and HW. so, yes, it was like saying wii u current 7 million was its final ltd.

no way in hell wii u will sell that little. soundwave only posts negativity and delusions. he never says anything positive about nintendo. he's just a troll.

how is there no comparison? which games on Wii U are leaps and bounds more graphically impressive than PS360 games?

how can he say 7 million and 18 million are both Wii U final sales?

and what data/trends do u have to back up Wii U selling much more than 18 million? like i said its currently tracking a few million behind GC in tbe same time frame, which sold under 22 million, if that continues it will finish this gen around 18 million. yes its possible it sells more but using current data/trends it wont.

it doesnt matter that soundwave is negative towards Nintendo, hes actually a big Nintendo fan and loves many of their games, hes just very critical of them when they make mistakes. being negative doesnt change the fact that most of the things he says are based on truth.

wii u is leaps and bounds above ps360. 3d world, mario kart, pikmin, bayonetta 2, zelda, xenoblade...

he posted with all the words about how nintendo "could have an installed base of 70 million (final) for its games to sell, instead of 7 million. it was as if 7 million was wii u's final ltd. that's why it was stupid.

by the end of the year, the naysayers will be pretty quiet with their sub 30 million predictions for wii u.



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crushingsound said:
zorg1000 said:
crushingsound said:
zorg1000 said:

Wii U is much closer to PS3/360 than it is to PS4/One, that is a fact.

Wii U current install base is about 7 million so yes Hyrule Warriors/Bayonetta 2 currently have an install base of 7 million to sell to.

Wii U is tracking quite a bit below Gamecube in the same time frame, at its current rate it will only sell about 18 million.

This "moronic" stratety fits in with many of the things Nintendo has been hinting at in their investors briefings lately.

There is nothing wrong with any of the things Soundwave said in his posts, everything he said was based on facts, trends or actual quotes from the likes of Iwata & Miyamoto.

there's no comparison between wii u and ps360.

he mentioned nintendo could have a 70 million base for their products instead of 7 million for the likes of bayo 2 and HW. so, yes, it was like saying wii u current 7 million was its final ltd.

no way in hell wii u will sell that little. soundwave only posts negativity and delusions. he never says anything positive about nintendo. he's just a troll.

how is there no comparison? which games on Wii U are leaps and bounds more graphically impressive than PS360 games?

how can he say 7 million and 18 million are both Wii U final sales?

and what data/trends do u have to back up Wii U selling much more than 18 million? like i said its currently tracking a few million behind GC in tbe same time frame, which sold under 22 million, if that continues it will finish this gen around 18 million. yes its possible it sells more but using current data/trends it wont.

it doesnt matter that soundwave is negative towards Nintendo, hes actually a big Nintendo fan and loves many of their games, hes just very critical of them when they make mistakes. being negative doesnt change the fact that most of the things he says are based on truth.

wii u is leaps and bounds above ps360. 3d world, mario kart, pikmin, bayonetta 2, zelda, xenoblade...

he posted with all the words about how nintendo "could have an installed base of 70 million (final) for its games to sell, instead of 7 million. it was as if 7 million was wii u's final ltd. that's why it was stupid.

by the end of the year, the naysayers will be pretty quiet with their sub 30 million predictions for wii u.

all of those games could run on PS360, perhaps slightly downgraded but to say those consoles simply could not handle them is niave.

perhaps he could have worded it better but clearly he did not mean Wii U would end at 7 million when he said 18 million as well which u even pointd out.

what are u basing this on? u cant critisize Soundwave for saying it will sell less than GC when he is actually using data to support his prediction then go on and give a prediction with nothing to support it.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
crushingsound said:
zorg1000 said:

how is there no comparison? which games on Wii U are leaps and bounds more graphically impressive than PS360 games?

how can he say 7 million and 18 million are both Wii U final sales?

and what data/trends do u have to back up Wii U selling much more than 18 million? like i said its currently tracking a few million behind GC in tbe same time frame, which sold under 22 million, if that continues it will finish this gen around 18 million. yes its possible it sells more but using current data/trends it wont.

it doesnt matter that soundwave is negative towards Nintendo, hes actually a big Nintendo fan and loves many of their games, hes just very critical of them when they make mistakes. being negative doesnt change the fact that most of the things he says are based on truth.

wii u is leaps and bounds above ps360. 3d world, mario kart, pikmin, bayonetta 2, zelda, xenoblade...

he posted with all the words about how nintendo "could have an installed base of 70 million (final) for its games to sell, instead of 7 million. it was as if 7 million was wii u's final ltd. that's why it was stupid.

by the end of the year, the naysayers will be pretty quiet with their sub 30 million predictions for wii u.

all of those games could run on PS360, perhaps slightly downgraded but to say those consoles simply could not handle them is niave.

perhaps he could have worded it better but clearly he did not mean Wii U would end at 7 million when he said 18 million as well which u even pointd out.

what are u basing this on? u cant critisize Soundwave for saying it will sell less than GC when he is actually using data to support his prediction then go on and give a prediction with nothing to support it.

all ps4 and xone games can be downgraded to ps360 (so true that its even happening in some cases). the fact stands that wii u is on another level, when compared to ps360. it's bellow ps4 and xone, but all three far surpass the ps360.

I'm basing it on the current sales + possible sales for the games coming in the next months + bundles and holidays.



Wii U's dreadful release schedule was because Nintendo were busy with tons of great 3DS games, hence why 2013 was such a big year for the handheld. After that they transitioned resources to Wii U, hence its improved release schedule recently and into 2015, and 3DS's lack of games this year and bleak outlook for 2015.

Nintendo are fully capable of sustaining a single platform with frequent quality 1st and 2nd party games, and the odd 3rd party release here and there. They cannot, however, sustain two, considering the resources needed for game development nowadays. That's why it looks next gen's going to be great for them.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

The quote trees - for the love of God cut the quote trees



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Nintendo will never "fix" their software output. Some of those "2015" games will inevitably be altered or delayed.  But, you know what?  That's okay!  When they do release games, some of them are amazing, and they make me want to go out and spend $60. Not many things cause me to want to do that.

The reality is, they just don't have the resources to pump out new games every eight weeks all year round. Which, in comparison to Sony and Microsoft, I still say Nintendo actually releases more first party titles than they do. I don't actually have hard numbers, but Nintendo just gets a bad rap due to the lack of cooperation from third parties.

Perhaps some day a unified Nintendo device will make it so you can play handheld and home console games on the same device, and there is no need for separate software and software teams.



The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.