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Forums - Nintendo Discussion - Digital Foundry: Hands-on with Bayonetta 2

Incubi said:
Who claimed it was 1080p?

Some guys in these threads: http://gamrconnect.vgchartz.com/thread.php?id=175297 + http://gamrconnect.vgchartz.com/thread.php?id=168353

 

Even 2 days ago in this thread: http://gamrconnect.vgchartz.com/thread.php?id=184263&page=7

"Based on trailers, press releases, interviews I've seen it's 90%+ likely Bayonetta 2 is 1080p 60fps."



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Conina said:
Incubi said:
Who claimed it was 1080p?

Some guys in these threads: http://gamrconnect.vgchartz.com/thread.php?id=175297 + http://gamrconnect.vgchartz.com/thread.php?id=168353

 

Even 2 days ago in this thread: http://gamrconnect.vgchartz.com/thread.php?id=184263&page=7

"Based on trailers, press releases, interviews I've seen it's 90%+ likely Bayonetta 2 is 1080p 60fps."

Wow. Never heard of any press releases that explicitly said so. I expected 720/60, like any other Nintendo title on the system.

Still, this game seems like it needs a solid 60 all throughout, and they nearly got that coming for them. If it maintains its speed, and not smoothness, it's fine. A few dropped frames won't affect gameplay as much as the entire game world bizarrely slowing down for a split-second.



 
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Let's not get carried away with just the negatives.

After all, on the plus side:

"the visuals themselves are often quite breathtaking and their impact on the atmosphere and design of the game shouldn't be underestimated. The great use of destructible scenery with pathways often ripping apart before your eyes is just one example of the many impressive sequences peppered throughout the game. Beyond that, it's hard not to be impressed the first time you effortlessly guide Bayonetta across a beautiful, reflective pool of water contrasting against a massive ancient city."

"the engine manages to deliver sequences more complex than anything the original had to offer."

"Levels are larger and more detailed"

"Animation has also been given a nice overhaul with a completely new set of movements for Bayonetta, complemented by a new cast of enemies. Furthermore, refinements have been made to her outfit and general design with clothing (hair?) that looks more detailed and 'leathery' while her shorter haircut is well modelled and animated. These smaller details definitely add up across the course of the game and create a more refined visual experience overall."

"On the plus side, the irritating tearing of the original has been completely eliminated,"


Yeah, it would have been nice if it maintained a higher framerate, but it still runs smoother than comparable titles like the PS3 God of War games.



Bummer about the frame rate, but reading that the screen tearing from the original is gone made my day. That was the one constant annoyance from the 360 original.



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curl-6 said:

Let's not get carried away with just the negatives.

After all, on the plus side:

"the visuals themselves are often quite breathtaking and their impact on the atmosphere and design of the game shouldn't be underestimated. The great use of destructible scenery with pathways often ripping apart before your eyes is just one example of the many impressive sequences peppered throughout the game. Beyond that, it's hard not to be impressed the first time you effortlessly guide Bayonetta across a beautiful, reflective pool of water contrasting against a massive ancient city."

"the engine manages to deliver sequences more complex than anything the original had to offer."

"Levels are larger and more detailed"

"Animation has also been given a nice overhaul with a completely new set of movements for Bayonetta, complemented by a new cast of enemies. Furthermore, refinements have been made to her outfit and general design with clothing (hair?) that looks more detailed and 'leathery' while her shorter haircut is well modelled and animated. These smaller details definitely add up across the course of the game and create a more refined visual experience overall."

"On the plus side, the irritating tearing of the original has been completely eliminated,"


Yeah, it would have been nice if it maintained a higher framerate, but it still runs smoother than comparable titles like the PS3 God of War games.


Wow. Comparing with PS3? A new low for the comparison standards.

 

User was moderated for this post (and others) - Conegamer



Disappointing....



daredevil.shark said:
curl-6 said:

Let's not get carried away with just the negatives.

After all, on the plus side:

"the visuals themselves are often quite breathtaking and their impact on the atmosphere and design of the game shouldn't be underestimated. The great use of destructible scenery with pathways often ripping apart before your eyes is just one example of the many impressive sequences peppered throughout the game. Beyond that, it's hard not to be impressed the first time you effortlessly guide Bayonetta across a beautiful, reflective pool of water contrasting against a massive ancient city."

"the engine manages to deliver sequences more complex than anything the original had to offer."

"Levels are larger and more detailed"

"Animation has also been given a nice overhaul with a completely new set of movements for Bayonetta, complemented by a new cast of enemies. Furthermore, refinements have been made to her outfit and general design with clothing (hair?) that looks more detailed and 'leathery' while her shorter haircut is well modelled and animated. These smaller details definitely add up across the course of the game and create a more refined visual experience overall."

"On the plus side, the irritating tearing of the original has been completely eliminated,"


Yeah, it would have been nice if it maintained a higher framerate, but it still runs smoother than comparable titles like the PS3 God of War games.


Wow. Comparing with PS3? A new low for the comparison standards.

They aren't any PS4/Xbone hack 'n' slashes to compare to yet.



Hope it's better than Bayonetta for Xbox 360 and PS3, I bought both and the PS3 version was disgusting.



Bet with Xander XT: 

I can beat more games on his 3DS than he can on my PSVita in a month. Loser has to buy the winner a game on his/her handheld Guess who won? http://gamrconnect.vgchartz.com/thread.php?id=193531

Me!

So, it's 720p and runs at about the same framerate as the PS3 GoW games, except unlike them it has no AA, no per-pixel motion blur, no depth of field and worse textures, shaders and lighting.

It's not the Wii U's fault since it's obviously a step above the PS360, it's the developers.