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Forums - Sales - Bayoneta 2 supposed system seller

 

Is Bayoneta 2 a system seller?

Yes 206 43.46%
 
No 181 38.19%
 
Are you kidding? 86 18.14%
 
Total:473
DonFerrari said:


If Nintendo fanbase make your prediction true Platinum will be very pleased.

Depend... first Bayonetta have sold 2,100,000 lifetime, but the game it has been one flop because on launch have sold poor...

I think that if Bayonetta 2 sell more than 700,000 only in 2014, and lifetime break 1,200,000, P* will be plased.



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drake_tolu said:
DonFerrari said:


If Nintendo fanbase make your prediction true Platinum will be very pleased.

Depend... first Bayonetta have sold 2,100,000 lifetime, but the game it has been one flop because on launch have sold poor...

I think that if Bayonetta 2 sell more than 700,000 only in 2014, and lifetime break 1,200,000, P* will be plased.


Well, depending on how much Nintendo fund this game, 1M would be profitable were the previous 2M weren't (possibly reduced cost from assets made before).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

drake_tolu said:
AZWification said:

Oh, only if I could be as optimistic as you!

 

Teeqoz said:

O_o 1 million minimum? I think you are being very optimistic.

 

 Angelv577 said:

Waoo, you really have a lot of faith on it.  I hope that your wishes comes true.

 

We want bet? XD

Without one premium for the winner, is one bet with friend.

If Bayonetta 2, pass before 2018 1,000,000 i win.

Bet?


For some reason I don't dare to do that, Because I'm not that confident about this prefiction. It'll be enough for me to see what happens in the future.



DonFerrari said:
drake_tolu said:
DonFerrari said:


If Nintendo fanbase make your prediction true Platinum will be very pleased.

Depend... first Bayonetta have sold 2,100,000 lifetime, but the game it has been one flop because on launch have sold poor...

I think that if Bayonetta 2 sell more than 700,000 only in 2014, and lifetime break 1,200,000, P* will be plased.


Well, depending on how much Nintendo fund this game, 1M would be profitable were the previous 2M weren't (possibly reduced cost from assets made before).

Bayonetta 2 costed 25,000,000$...

The game cost 60$, and of this 60$ half gains publisher (30$)... 700,000 X 30 = 21,000,000, more the copies sold with price drop, will easy pass 30,000,000... i hope so. XD



drake_tolu said:
DonFerrari said:
drake_tolu said:

Depend... first Bayonetta have sold 2,100,000 lifetime, but the game it has been one flop because on launch have sold poor...

I think that if Bayonetta 2 sell more than 700,000 only in 2014, and lifetime break 1,200,000, P* will be plased.


Well, depending on how much Nintendo fund this game, 1M would be profitable were the previous 2M weren't (possibly reduced cost from assets made before).

Bayonetta 2 costed 25,000,000$...

The game cost 60$, and of this 60$ half gains publisher (30$)... 700,000 X 30 = 21,000,000, more the copies sold with price drop, will easy pass 30,000,000... i hope so. XD


If the money was gave by Ninty then Platinum could profit with less.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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It's going to sell a system or two so by that it is a system seller. It's a good value considering you get the first Bayonetta for free. Better to hype it up than to flat out ignore it.



Video games are like women. I always get pleasure out of beating them.

Angelv577 said:
drake_tolu said:

Will be luchky if will sell 2,500,000...

1,000,000 is the minimum.

Lifetime, with the sales 2014, 2015, 2016, 2017, 2018, 2019, 2020 and more, less than 1,000,000 isn't possible.

Waoo, you really have a lot of faith on it.  I hope that your wishes comes true.

tbh, it's refreshing. Anything less than 1 million certainly be a financial failure.

Even then, it wouldn't be a major success.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

DonFerrari said:
I was agreeing to you up to the conclusion, would just add that we can't measure how much it would add to WiiU.

But to expect a 1M sells that bring a 500k boost to WiiU is somewhat crazy (because that would be more than a small boost), even TitanFall/Infamous have hardly brought 500k new console sells to their side while one being GOTG and Infamous being the best 1st party exclusive for PS4 so far.

And I won't name no one or would go search for them... but we know that there are some people that say it will be a blockbuster, now if they are pretending, overhyping or believe this I can't be sure.

I wasn't asserting that it would sell 1 million with 500,000 being new Wii U purchasers. I was using those numbers to demonstrate that a game need not be a blockbuster to be a system seller. Hence the "if". Also note that Bayonetta is a lot less like the rest of the Wii U's current lineup than Titanfall or Infamous are to their respective systems. This is especially true of Titanfall, which is most likely to appeal to FPS fans who would already have bought an Xbox One.

I do think it'll reach 1 million. I'd expect the number of people buying the system for the game to be closer to 200,000 than 500,000. But I do expect it to sell some systems.



The difference between wonderful 101 and Bayonetta 2, which were developed by the same developer is that Nintendo offered vitually no commercial support for the game other than publishing it. They obviously learned there lesson but also see the value in getting bayonetta 2 out their. Press has been wide and popular on the game, with nintendo showing it off in most gaming conventions, including a huge showing at e3. TV and internet advirtisments will no doubtedly start soon as well. While I do not believe it will have nearly the impact Mario Kart 8 did, I think it will give a good boost as well as help give good publicity to the Wii u



If Nintendo starts marketing the hell out of it closer to its release, then yes, Bayo 2 will sell at least decently, and should move some systems. If anyone remembers Lollipop Chainsaw (game from Suda51), the only reason it sold ~1mil units and came to be Suda51's most successful game in terms of sales was because Warner Bros. gave it a good marketing push. I imagine if Nintendo's marketing arms actually did their jobs, Bayo 2's sales could easily pass 1mil. Maybe even move a good amount of systems too.



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