Aielyn said:
I wasn't asserting that it would sell 1 million with 500,000 being new Wii U purchasers. I was using those numbers to demonstrate that a game need not be a blockbuster to be a system seller. Hence the "if". Also note that Bayonetta is a lot less like the rest of the Wii U's current lineup than Titanfall or Infamous are to their respective systems. This is especially true of Titanfall, which is most likely to appeal to FPS fans who would already have bought an Xbox One. I do think it'll reach 1 million. I'd expect the number of people buying the system for the game to be closer to 200,000 than 500,000. But I do expect it to sell some systems. |
Why use hypotetical numbers that you don't think will be achievable. Said it will sell 500k LT and push 10-50k system then I wouldn't think it was too optimistic.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







