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Forums - Gaming - Putting the PC cost argument to rest

VanceIX said:
jigokutamago said:
That's true, unless you buy a Wii U which is $300 and free online.

Very true. The Wii U has a vastly different library than the PS4/One/PC though. The latter tend to be very similar in overall games, while the Wii U is full of exclusives. A PC can be a replacement for one of the other consoles, but it doesn't really work as a replacement for the Wii U.


The problem is that, while the WiiU has a lot of exclusives, it's library overall is still weak.



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Scisca said:
amak11 said:
Scisca said:

Dude, you should check who Monolith Soft belongs to and maybe then you'd realise they have no say whatsoever on this matter. All your "they can't" arguments are bs. If Nintendo wanted to do anything with the game, they'd do it, they can release another print any time they see fit and nothing or nobody on this planet can stop them.

Is e-shop even a bigger piece of garbage than I thought it was? It really takes that much effort to put a game on it, that it would steal resources from games in development!? Yikes!


Dude, stop being an ass. It would not natively work on the Wii U OS without doing a port. It would steal resources from more important things to do a port. You automatically think that "it's just a wii, and it has wii mode, that means wii games must work natively without any effort" The Wii U natively has no ability to play Wii games on it's own OS, nor will it ever. That's why there is Wii Mode. the Wii Shop, not the eShop (learn the fucking difference) is unable to support full retail Wii games. 

The eShop can, but Nintendo wont spend their time and money in to porting the game to the Wii U, from the Wii just to lower the cost that retailers have decided to jack up (not Nintendo) on Xenoblade....  

This is a question of porting, not wether the eShop can support these titles (the biggest title on Wii U being 21gb). You're just finding a reason to hate Nintendo now. 


I'm not an ass, you're talking bullshit and I'm calling you out on it. Think before you write stupid stuff in the future. "Nintendo just can't reprint games when they want", "They likely aren't allowed to produce more units", "Monolith Soft would have final say in whether they could reprint it. Nintendo only distributed and published it. The set agreement would have been for X retail copies. This would require a new agreement." <- it's all bs you pulled out of your ass and have no argument to support any of it. Nintendo can do whatever it wants with Xenoblade, they can release extra copies at any moment. The fact that they don't want to doesn't mean they can't. Deal with it and stop making up stuff.

Please explain to me why Xenoblade wouldn't work on WiiU? Why would anyone need a port? Who cares if the game works natively on WiiU OS or through Wii Mode? What difference does it make? Why even bring such a stupid argument? You buy the game, put it into a Wii U and play it, who cares why and how it works? There is no port needed, no extra resources required whatsoever, that's why Nintendo made the console backwards compatible. Also let's not forget that Wii U is so "hot" that even Xenoblade not working on it wouldn't be any kind of an argument, since it's working on a console that sold 100 mil. A Xenoblade remake would be a big new release though and I'd surely buy it, but it's not necessary for anyone to enjoy the game on Wii U. You're just making up pointless arguments to support your flawed thesis.

So eShop is even a bigger piece of crap than I though it was? Unbelievable! And no, I'm not going to learn the difference, I don't care. If Nintendo is a company from the stoneage, they miss out on my money and I couldn't care less. That's the power of being a consumer in a market where there is competition.

It's not about lowering the costs that retailers put. The price wouldn't be this high, if Nintendo released more copies, which is obvious. At this point nobody benefits from this situation apart from retailers. Nintendo doesn't earn a single penny, gamers either lose absurd money or miss out on one of the best games from the last generation (and only Nintendo is to blame for this). If they made a reprint with a $30 price they'd not only earn some money, but allow gamers to enjoy their game.

It's not a matter of porting. If you think that an old Nintendo game costing $80-100, while Sony/MS sell such games for $3-5 is "finding a reason to hate Nintendo", then it's just your opinion, but I do believe that is a very strong argument and so does my wallet. And not to "hate" but against Nintendo for sure. The only saving grace Nintendo has is they made the Wii so easy to softmod, that one can play the game for free without much hassle.

Well i agree on Scisca that Nintendo could reprint it if they wanted. At least i can't see for what reason they shouldn't be able to, it's their property, right? Monolith belongs to them them, so i guess they should hold all the rights. 

 

Nevertheless, calling the eshop "a piece of crap" because they don't offer Wii games is strange, because why should a shop sell games that do not work on the system? Yes, Wii games do not work inside the WiiU OS. The backwards compatibility too Wii games is created by the possibilty to boot the WiiU with the Wii OS. Inside the Wii OS you can then use all the online functions of the Wii, like the Wii shop channel. But the Wii shop does not provide retail games. 

So if Nintendo was going to digitally release Xenoblade Chronicles for WiiU, than they would either have to port the game for WiiU or put work on the Wii shop channel. So feel free to criticise the Wii shop channel for the lack of retail games, but that doesn't affect the WiiU's eshop, which supports full retail games as well as indies and VC. And it does so in an easy and userfriendly way if you ask me. 



RenCutypoison said:
Captain_Tom said:
RenCutypoison said:
Captain_Tom said:


I love how you pull these numbers out of your @ss.  My cousin is currently using a 5 year old screen perfectly contently (That is also used for his PS4 so it doesn't just apply to PC's), and he has also been using an old 5 year old gaming laptop as well.  Both work great!  However my brother had to buy a new PS3, and some of my friends have bought multiple 360's.

 

The replacement parts argument goes both ways people.


I don't pull them of my ass, i pull them of what i see. Your cousin story is great, but at some point people have to replace pieces. If you bought a gaming pc 5 years ago, you just can't run watch dogs now. And of course you can keep the same screen for 20 years if you want (Most of jap indies run on pentium 3 in 800*600 after all), but most gamers like new stuff.


A 5870 and core 2 quad runs Watchdogs just fine bud, and that with a core 2 quad would have cost ~$1000 5 years ago.  

EDIT: https://www.youtube.com/watch?v=Lrw2K47fXLc

Also my cousin's monitor is 1680x1050, and that is quite a bit higher than 800x600 lol!  But I don't get why monitors are being mentioned here. Both consoles and PC's use them so anything you say about one applies to the other.


Because it's too expensive to be put in "random shit"

Yes it applies to both, but who doesn't have a tv in 21th century ?

Too exspensive for who?  Both PC's and Consoles use TV's.



Scisca said:


I'm an ass


"I'm not an ass, you're talking bullshit and I'm calling you out on it. Think before you write stupid stuff in the future. "Nintendo just can't reprint games when they want", "They likely aren't allowed to produce more units", "Monolith Soft would have final say in whether they could reprint it. Nintendo only distributed and published it. The set agreement would have been for X retail copies. This would require a new agreement." <- it's all bs you pulled out of your ass and have no argument to support any of it. Nintendo can do whatever it wants with Xenoblade, they can release extra copies at any moment. The fact that they don't want to doesn't mean they can't. Deal with it and stop making up stuff."

I'm making stuff up now? Apparently development companies can't own IPs even if they are owned by a parent company... oh no. That's so unheard of. You stop getting mad. 

Please explain to me why Xenoblade wouldn't work on WiiU? Why would anyone need a port? Who cares if the game works natively on WiiU OS or through Wii Mode? What difference does it make? Why even bring such a stupid argument? You buy the game, put it into a Wii U and play it, who cares why and how it works? There is no port needed, no extra resources required whatsoever, that's why Nintendo made the console backwards compatible. Also let's not forget that Wii U is so "hot" that even Xenoblade not working on it wouldn't be any kind of an argument, since it's working on a console that sold 100 mil. A Xenoblade remake would be a big new release though and I'd surely buy it, but it's not necessary for anyone to enjoy the game on Wii U. You're just making up pointless arguments to support your flawed thesis.

The Wii U OS can not run native Wii code. It wouldn't work natively on the Wii U. It would need a port to work on the Wii U OS, this is fact not bull shit. The retail version of the game works  on Wii Mode, and a lot of people would care if it didn't work obviously. The difference it makes is that one platform supports digital retail games and the other doesn't. Why are you being dense? A lot of people care how it works, it needs to actually work. Nintendo made the console backwards compatible because that's tradition for Nintendo now. Many people will tell you the exact same thing I just told you here regarding Wii code not natively being able to run on the Wii U OS. I'm not making up any of this. 

So eShop is even a bigger piece of crap than I though it was? Unbelievable! And no, I'm not going to learn the difference, I don't care. If Nintendo is a company from the stoneage, they miss out on my money and I couldn't care less. That's the power of being a consumer in a market where there is competition.

You're being quite the jerk about this. Learn the difference. You want a retail Wii game to just magically be injected in to retailers on a console that isn't offically supported or via digital means on a platform that can't natively run Wii code on the Wii U OS. This is not the power of being a consumer. You are just ignorant to facts. 

 

It's not about lowering the costs that retailers put. The price wouldn't be this high, if Nintendo released more copies, which is obvious. At this point nobody benefits from this situation apart from retailers. Nintendo doesn't earn a single penny, gamers either lose absurd money or miss out on one of the best games from the last generation (and only Nintendo is to blame for this). If they made a reprint with a $30 price they'd not only earn some money, but allow gamers to enjoy their game.

So now you want a retail release instead of digital, on a platform Nintendo stopped offically supporting? Yeah that's smart, Sony would make so much money if they made little big planet for PS2, everyone would want it... Sheesh, don't have a heart attack. It doesn't benefit to reprint Wii games so that you and 3 other people will buy the game for the unsupported Wii; if you can't afford that retarded retail markup, don't buy it and don't support the retailers who did that. It makes sesnse to port it to the Wii U via the eShop (which the Wii does not have, but the Wii U does) and update it with higher resolution textures and various other Wii U speciffic items. 

It's not a matter of porting. If you think that an old Nintendo game costing $80-100, while Sony/MS sell such games for $3-5 is "finding a reason to hate Nintendo", then it's just your opinion, but I do believe that is a very strong argument and so does my wallet. And not to "hate" but against Nintendo for sure. The only saving grace Nintendo has is they made the Wii so easy to softmod, that one can play the game for free without much hassle.

It is when you wanted it as a digital release. Nintendo never prices games that high, nor will they ever unless it's a collectors edition or something. I keep telling you that and you don't listen. I gave you facts, I gave you the damn retailer who jacked up the prices of that game and the reason why. You said I'm making stuff up. So I suggest you do research instead of pulling stuff from your rear about how it should be according to you. The world isn't going to hand you everything you want on a silver plater so stop being greedy and stupid.  

 

Edit: Moderated - Starcraft



Cyrus said:

Nevertheless, calling the eshop "a piece of crap" because they don't offer Wii games is strange, because why should a shop sell games that do not work on the system? Yes, Wii games do not work inside the WiiU OS. The backwards compatibility too Wii games is created by the possibilty to boot the WiiU with the Wii OS. Inside the Wii OS you can then use all the online functions of the Wii, like the Wii shop channel. But the Wii shop does not provide retail games.

The Wii shop does not provide retail games yet because Nintendo set an arbitrary size limit of 40 MB for download titles.Microsoft had a similar arbitrary size limit for 360-downloads... 50 MB at first, then 150 MB, then 350 MB, then 2 GB, now without (known) limit.

Nintendo could also lift the size limit of the Wii shop and offer full Wii games in the Wii shop, not only WiiWare and VC. They already increasing the limit of Wii-compatible SD-cards from 2 GB to 32 GB... with a dirt cheap 32-GB-SD-card you would have enough space for several full Wii games. No changes would be necessary on the client side (Wii console or Wii U in Wii mode).

With a firmware update for Wii consoles and a firmware update for the Wii mode of a Wii U Nintendo could allow different locations for these big downloads: an inserted USB-stick, a connected external HDD or even a part of the internal Wii U flash memory. Software pirates are starting full Wii games from external HDDs or USB-Sticks for years... and the programmers of Nintendo (a multi-billion-dollar-company) aren't able to offer a similar download and storage solution for people who are willing to pay for their games? I can't believe that.

Another way could be offering full Wii games in the Wii U e-Shop instead of the Wii-shop. You download these games in Wii U mode, then switch to Wii-mode to play these games. Again, a firmware update could give the Wii-mode access to limited parts of the flash memory or to limited parts of a connected USB-stick or HDD.

The same goes for digital DS-games on a 3DS handheld... there HAS to be a way to offer these games in the 3DS eShop as download versions! Not everyone wants to carry a bag of DS games around, download versions on the memory-card of the 3DS would be so much more convenient. Make it happen, Nintendo!



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The Steam bundles are actualyl counter productive. You think you "save" money because you get so much content but you actually spend a lot of money when it's all said and done. And its proven that most titles aren't even played, much less played to completion. Sometimes I think Steam sales main benefit to gamers is their joy of bragging about their haul rather then actually enjoying them.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Curious how each time PC d0m3 myths are debunked, some peope panic.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


sales2099 said:
The Steam bundles are actualyl counter productive. You think you "save" money because you get so much content but you actually spend a lot of money when it's all said and done. And its proven that most titles aren't even played, much less played to completion. Sometimes I think Steam sales main benefit to gamers is their joy of bragging about their haul rather then actually enjoying them.


Agree, I don't even fall for GOG bundles, that are often cheaper, because I've no time to play the bundle titles I didn't actually want, and my backlog is quite big, so I have all the time to wait for the right offers on the only games I really want.
And for now I can even forget not only the games in my backlog, but the other ones I was currently playing or I have resumed playing after fixing SW and upgrading HW of my desktop, as Gothic 2 with expansion is taking all my gaming time. I suspended again playing Planescape: Torment, Morrowind that I just reinstalled, I stopped trying to fix Grand Prix Legends to make it run more reliably on Win 7, I posponed reactivating my old Steam account to play GT Legends and I dropped the idea of installing some titles of my backlog to alternate them to Gothic 2... Gosh, at least for my tastes that game is disturbingly addictive , can't even imagine what will happen with The Witcher 1 and 2!



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


sales2099 said:
The Steam bundles are actualyl counter productive. You think you "save" money because you get so much content but you actually spend a lot of money when it's all said and done. And its proven that most titles aren't even played, much less played to completion. Sometimes I think Steam sales main benefit to gamers is their joy of bragging about their haul rather then actually enjoying them.

Except getting 30 games that are worth maybe $600 for $100 is an amazing deal, regardless or whether you only play a fraction.

Edit: And judging from your profile pic, you probably love the idea of the Master Chief collection, which is a bundle itself. Humble Bundles are essentially the same thing, but even cheaper. Like right now you can get all the Bioshock games for $20.



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SvennoJ said:
 

My laptop is always on (sits on the table plugged in), I never switch users, restart once a month maybe, then Steam auto logs in anyway. (re-enter password?) My up time according to the task manager is 43 days atm. For all the negative, MS got a stable one with windows 8!
The only time Steam logs me out is when I drag my desktop over to the projector to play a pc game there. Can't be logged in on two locations at once. That was months ago.
Maybe I'm unique, maybe other people use it to chat, who knows how many people are actually playing.


This! I can't even remember the last time steam and uplay ask me to log-in. Origin for some reason keeps forgetting my log-in info.



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